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AndyJWest

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  1. Clash with another mod, maybe? I've not checked since the latest patch, but it was working OK earlier.
  2. I'd ignore the 'breakaway' message: you'll find you should connect anyway. It is clearly triggered inappropriately, most likely because it is expecting a Hornet-sized aircraft, which would likely have its positional coordinate further back when contacting the basket. The same thing happens with the Harrier, which is not only smaller than a Hornet, but has the probe on the other side.
  3. It's AI only for now. Internal views presumably aren't enabled.
  4. The maximum draft for passing through the Sound (where the Øresund bridge is) is 7.2 m. A CVN (11.3 m draft) would have run aground before it got there. https://www.sjofartsverket.se/en/services/pilotage/deep-sea-pilot/ Same issue as above (QE's are 11 m draft)
  5. You'll need to be a lot more specific. Did you buy it from the DCS store, or Steam? What product? How long have you owned it? Why do you think you are entitled to a refund?
  6. Excellent stuff: the only proviso I'd make is that 'aiming at, or short of the threshold' will only apply if you intend to flare. If you're in an F-14 or F/A-18, and intend to land hard, carrier-style, your velocity vector wants to be on your intended landing spot so you stay on AoA, and on the intended glide path, until impact.
  7. Good luck finding any documentation...
  8. Did they? Admiral Helsey, who was ultimately responsible for the decision to press on into the storm, and not to take precautions earlier (to be fair, weather reports were contradictory), got away with no real sanctions for his 'error of judgement'. If anyone else got punished, that would seem unfair. In addition to the many damaged ships, three destroyers were sunk, 802 seamen lost, and 146 aircraft destroyed - most due to breaking loose in hangers due to extreme rolling. USS Monterey (CVL-26) suffered a fire as a result, fortunately brought under control. I suspect most DCS players think little about this aspect of warfare: extreme weather, or even just enduring cold for armies ill-equipped for it, sometimes inflicts more damage than the enemy. Not something you can simulate, or would really want to (though proper pitching decks for CVs would be nice), but a sobering thought.
  9. The Essex-class USS Hornet (CV-12) had to do this, after being damaged in the 1944 Typhoon Cobra, which left her with a very battered bow: She managed to participate in an attack on Kanoya Air Field, before heading off for repairs. According to this website this was the only wartime occurrence of the practice. The website has a photo showing a Hellcat taking off astern, but I think there may be Corsairs amongst the aircraft in the background.
  10. You've got to be kidding me...
  11. Looks entirely authentic to me, though it could do with the guy in the asbestos suit and a few other deck crew rushing forward to help.
  12. No, I don't have an iPhone. And comparing DCS to some random smartphone sim tells us nothing of consequence. And you haven't answered my question: what do you consider to be incorrect regarding the arresting wires. Incorrect, that is, in comparison to how the real-world arrestor cables behave, which is the only thing that matters.
  13. As anyone familiar with the MiG-21 nuke will confirm, simulating even a vastly-underscaled nuclear explosion is problematic due to the amount of simultaneous destruction involved. Possibly acceptable in single player, to people that don't mind an obvious long-duration stutter, but clearly unacceptable in multiplayer (using the MiG-21 nuke will get you banned from several servers)
  14. What do you consider to be incorrect regarding the arresting wires?
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