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AndyJWest

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  1. The mixture control in a Hornet is the big lever on the left-hand side. For some obscure reason, jet-jockeys call it a 'throttle'.
  2. Previous thread on wearing helmets in C-130s: https://forum.dcs.world/topic/377124-herk-pilots-dont-wear-helmets/#comment-5677838 Short answer: it depends, but more likely to be seen in a combat situation.
  3. I'll believe it when I see it. Let me know how progress is going in 2030...
  4. Or make us an entirely-new high-fidelity air combat simulation? For free. With an 'add new aircraft' button so nobody has to wait for pesky developers to make stuff. You want a XB-70 Valkyrie, but can't find it in the mission editor? No problem. ChatGPT will have it ready for you in a few minutes. Yeah, that'll happen... Meanwhile, in the real world, ChatGPT is still struggling with basic concepts like the difference between looking something up in a cited source and inventing fictitious but plausible-sounding citations.
  5. It's easier to keep the F-14 straight after touchdown with differential spoilers (i.e. stick left/right) than with rudder, in my experience.
  6. It would help if the lights weren't almost invisible.
  7. I can confirm that landing on the Tarawa causes a crash, even when calling inbound.
  8. I'd be surprised if the frame rate had any bearing on how often the buttons were checked. More or less any simulation or fast-paced game developed in the last 20 years has separated game logic update rate (checking inputs, updating object positions etc) from frame rate (how often the display is updated). Multithreading is a thing...
  9. Sure, NVidia 'have you constantly as a customer'. That's what is known as a monopoly. And destroying working video cards isn't exactly environmentally friendly...
  10. AI doing what it does best: making crap up.
  11. A cambered aerofoil will generate lift at zero AoA.
  12. Wags' video: Mode 1 hands-off landing from 16:00 on.
  13. Yup. I'd noticed the same thing. Most likely getting a good recording is tricky, given the levels and the inevitable vibration which is going to mess things up. Even something as simple as microphone placement might alter things dramatically, given how close the pilot (or back seater at least, for the two-seat version) is to the source of the noise.
  14. While we wait, video (and audio) of the real thing, from the cockpit of a two-seater. A whole cacophony of angry noises.
  15. Now plot sustained turn speeds and rates.
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