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Everything posted by sSkullZnBoneZz
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I think he means the trap sheet. I haven’t seen anything more than that either.
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Awesome! No problem, I’m glad that was helpful.
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F10 map markers is the only new command I saw under Extension packs in the Voice Attack profile. The other new commands are added when you pull up Viacom Pro via Ctrl-alt-C and click on editor, then ‘finish’. Then go to Voice Attack profile, ‘Keyword Collections’, then hit Ctrl-A, then press the delete key on the keyboard, then ctrl-v to paste the new commands into ‘Key Collections’ then click apply and done. Restart Voice Attack.
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Did you press ctrl-alt-c to bring up the VAICOM panel, go to the configuration tab and click ‘export’. Then you edit the Voice Attack profile and import the new file from the export folder? This sound like the same problem I had.
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Thanks for the update Hollywood, however, when I import the VAICOM PRO AIRIO.vap no map marker commands are in the profile. So, I can't get VA to recognize "Map marker 1 to surface target" or any other map marker command. EDIT: I figured it out, I missed the export from the config portion of the instructions. It's working now.
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Hey guys, it’s been awhile since I made the Huey Sound Mod but I have noticed some new things in the SDEF files of the F-14 and I don’t see an explanation for them in the example.sdef. For example what is nodopplar, etc. I’m not at my computer and I can’t remember the other ones I saw but can someone point me to a list of all the sdef calls?
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Is the Tomcat finally getting an update tomorrow?
sSkullZnBoneZz replied to key_stroked's topic in DCS: F-14A & B
Vertical fights are part of a dog fight. Good for you. -
Is the Tomcat finally getting an update tomorrow?
sSkullZnBoneZz replied to key_stroked's topic in DCS: F-14A & B
I have learned it and I can fight with it. But when actual F-14 pilots talk about being able to accelerate in the vertical fight and leave every other jet behind; you can’t do that in the module. Give it up, your argument is moot. It’s been acknowledged as an issue. -
Is the Tomcat finally getting an update tomorrow?
sSkullZnBoneZz replied to key_stroked's topic in DCS: F-14A & B
You obviously haven’t tried to dog fight with the F-14. Whether it’s engines or flight model something isn’t right and I’m really looking forward to the day when it flies the way it should. -
Can you guys at least fix the delay in hearing the jet once you hit F2? That’s super annoying and unrealistic.
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Just curious is there not going to be an update today? If I remember right the last update was in April.
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I've been reading through this thread and there seems to be others with my issue but I can't seem to find a fix. If I enable hot mic I can't get a response for any other radio calls even though it displays my command on screen in the game. Checking the Voice Attack window the command was recognized but it always shows ICS instead of the appropriate radio I was using to transmit. Does anyone have any ideas?
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I am curious, I have to assume you are 50 miles away and using the AIM-54. If that's the case the flight model has very little to do with that scenario. Get yourself into a turning fight with ANY other aircraft and then talk to me about the flight model being fine. I have been trying since day one to see just how great the Tomcat is as a fighter and I have had very little success with it. You can say 'it's your flying, not the flight model' all you want but explain what the rest of us are doing wrong. I can't out turn an F-16 at 350 kts using coordinated stick and rudder and only pulling 15-17 units of AOA, so please tell me what the secret is.
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Maybe this is a dumb question but are you staying in full afterburner while maneuvering?
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F14 Skinners thread (Paintkit in 1st post)
sSkullZnBoneZz replied to David A Sell's topic in DCS: F-14A & B
They're on PSD files 03 & 04, I just looked a stock liverie and found them that way then placed my own on top -
F14 Skinners thread (Paintkit in 1st post)
sSkullZnBoneZz replied to David A Sell's topic in DCS: F-14A & B
Thanks, I did try that already but it didn't get it as perfect as I wanted. I'm glad to know I'm not the only one taking hours to do this. -
F14 Skinners thread (Paintkit in 1st post)
sSkullZnBoneZz replied to David A Sell's topic in DCS: F-14A & B
Hey guys, can anyone give me some pointers on lining up graphics on the stabilizer and rudder? I’ve been working on the same liverie for hours and no matter what I do I can’t get it line up perfectly. There has to be a trick or something that I don’t know. -
F14 Skinners thread (Paintkit in 1st post)
sSkullZnBoneZz replied to David A Sell's topic in DCS: F-14A & B
Thanks, I will try that. -
F14 Skinners thread (Paintkit in 1st post)
sSkullZnBoneZz replied to David A Sell's topic in DCS: F-14A & B
Can any one tell me why my wings are not showing up in game as the same color of the fuselage even though in PS they are exactly the same? I used a lighter color but the wings always show up darker. -
Alerax's LSO AI Script
sSkullZnBoneZz replied to Alerax's topic in Utility/Program Mods for DCS World
I just realized I wasn't flipping the switch on the right knee console for ILS, it's working now thanks. -
Alerax's LSO AI Script
sSkullZnBoneZz replied to Alerax's topic in Utility/Program Mods for DCS World
Thanks, I'll try that -
Alerax's LSO AI Script
sSkullZnBoneZz replied to Alerax's topic in Utility/Program Mods for DCS World
I think this is a great mod, thanks for making it. I do have a question though, I try to tune the ILS freq 13 and it doesn't pick up the signal. I can use ILS in the Instant Action Case 1 mission so I don't know if I'm not turning something on or what. Has anyone else run into this issue? -
I thought about that but I was able to talk to Jester without pushing a button.
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So, I updated and low and behold I could talk to Jester without pushing a transmit button. Everything was working fine until I decide to remap some transmit keys in the profile. Now I can’t talk to Jester without punching a button. Anyone know what I did to screw it up?
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Thanks, that was it!