

nickexists
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Everything posted by nickexists
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I had the same thing happen once. Target and the wingman that I hit were very close to eachother though.
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I find that R-27ER (and R27-R) missiles often lose tracking of their target, probably 3 out of 4 of them randomly just stop tracking and will even turn away from the target rather than just flying straight. My question is, is it possible for one of these missiles to get notched even though my radar is still tracking the target fine, or is something else going on?
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S-13 rocket for all aircraft including ka50 has the same bug. There's an extra rocket sticking out of the casing. It can be fired but not jettisoned.
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The s-13 rockets appear to have an extra rocket which is embedded in the top of the rocket holder. When jettisoning the S-25L the rocket casing is jettisoned but the rocket itself stays floating under the station.
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Pretty sure it says the same thing in the manual, but that's definitely not how it behaves in DCS right now.
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MiG-21 Kutaisi Intercept (SP/MP 2 player COOP)
nickexists replied to akp's topic in User Created Missions General
Nevermind. Looks like mist's MakeUnitTable will do the trick. -
MiG-21 Kutaisi Intercept (SP/MP 2 player COOP)
nickexists replied to akp's topic in User Created Missions General
Great Script! Is there any way that I can make it so that it automatically creates the list of possible enemy groups? -
Isn't the Doppler navigation system needed for auto hover? I would imagine that this probably has a max altitude, but it may not modeled in dcs.
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The f10 commands are different than other radio options. They trigger events that are customly defined in the mission editor. In this case they probably tell the sas and sead flights to leave their holding points and move in to attack their targets. Many times you will also get a message when you do this so you know that something actually happened but I guess in this case the mission creator didn't bother.
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Flight director mode is used to disable the auto pilot. The auto pilot channels will still damp out oscillations but they won't try to control the attitude. I find this mode useful for strafing runs or ocassionally for close up a-a gun battles.
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I was also on the the 104th when this happened, must be random failure. Pretty sure it wasn't icing, I never got an ekran warning, and it wasn't cold out, and I wasn't low. The main thing that I was wondering about is that the max throttle setting doesn't seem to do anything.
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Full deflection angle of collective?
nickexists replied to astrospud's topic in DCS: Ka-50 Black Shark
Are you asking about the rotor blades or the collective itself? -
Thats exactly what happened with me. It was a pretty long flight and I was at max torque for most of the time, maybe they implemented a possibility to burn the engines out in this most recent patch. I recognize that the engines can't achieve max RPM with full collective, but in emergency throttle shouldn't they go to max RPM when they are able to? When I reduced the collective a little the engine RPM would just settle down to 80% like it normally does. I thought the whole idea of the max throttle setting was that it ignored the governor for emergencies.
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I was flying online today when suddenly out of nowhere my left engine went out, I think random failures may have been on. I jettisoned stores, set throttle to the highest position and maintained a speed of 110-150. But I still wasn't able to maintain level flight. I was under the impression that setting max throttle the engines would run at their max, but instead my remaining enegine was still operating at 80% or 90% if i went to max collective is that right?
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With your cockpit open move the cockpit lock forward. Now takeoff and watch as an infinite stream of cockpit covers flows from your plane. Unlock the cockpit and the problem is solved.
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Georgian hammer with CA fam flight?
nickexists replied to nickexists's topic in Mission and Campaigns
Thanks for clearing that up. I retried it with a maverick this time and had no problem. I imagine that if the range of the sa8 has increased that will make many of the campaign missions much harder. -
I just tried the first mission of the georgian hammer with CA campaign and I got shot down by an osa. I recognize that I could easily load up a maverick and take care of it. I just thought it was kind of weird to have a familiarization flight mission that starts you unarmed and then force the player to fly well within the striking range of a SAM in order to complete the mission. Any thoughts on this?
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Couple of questions - simple ones...
nickexists replied to Raven Morpheus's topic in DCS: Ka-50 Black Shark
You can also see the target points on your abris. Georgian oil campaign doesn't really have any dialogue, but I'm pretty sure the ai chatter will all be in russian. -
this used to bother me so I switched on the center stick trimmer mode in the miscellaneous options. Now I've turned off Center stick trimmer mode and I am no longer and bothered by the problem. if you keep at it you will eventually figure out the time you no longer be bothered by it, or you could use the center stick trimmer option
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Better auto-configuration of (new) controllers
nickexists replied to Flagrum's topic in DCS Wishlist
+1 everytime I get a new module I have two forms for a list of useful hotas bindings. the developers already know which commands or going to be useful to have an app to controller, each module should just come with a script to help map these commands. -
That seems to have done the trick. Thanks, Blooze.
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Thanks Blooze, I'll give that a try the next time it comes up.
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I do have a few of Ricardo's cockpits and a terrain mod. I never have any problems on in unpassworded servers but then if one of those same servers adds a password I can't connect.
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Yes it does. But it is the exact same reaction that happens when you type the wrong password. This has happened to me on a variety of servers with many different passwords so there is no way that I have just been typing them in wrong every time.
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I have no problems joining a MP server with no password, but if a server does have a password I get an immediate "Connection Interrupted" 49 times out of 50. Does anyone have any idea why this might be? I've been having this problem for as long as I've had DCS, since 1.2.4