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xXMustangXx

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Everything posted by xXMustangXx

  1. Is it possible to add, on the fly, another aircrafts as part of your flight? So the show as A,B,C on the D/L??
  2. DCS_updater.exe throws an error, and DCS.Exe stays on Black screen (does not load)
  3. Same Here!! No Run.Exe on the main folder
  4. I have this error on the updater JSON Error: parse error: premature EOF and gives out this log 00000.139 --- Log file: C:\Users\faura\AppData\Local\Temp\DCS.openbeta\autoupdate_templog.txt 00000.000 === Log opened UTC 2020-03-23 17:39:00 00000.019 INFO : DCS_Updater/2.9.14.14 (Windows NT 10.0.18362; Win64; en-US) 00000.019 INFO : cmdline: "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS_updater.exe" 00000.099 STATUS: Initializing... 00000.101 INFO : basedir: C:\Program Files\Eagle Dynamics\DCS World OpenBeta 00000.101 INFO : dcs_variant.txt: openbeta 00000.140 ERROR: Can't parse config: JSON error: parse error: premature EOF (right here) ------^ 00000.143 INFO : Config contents: --- BEGIN --- 00000.143 INFO : Config contents: --- END --- 00000.144 ERROR: JSON error: parse error: premature EOF (right here) ------^ 00002.934 === Log closed. any clues? Thanks
  5. i Followed the video by the T And still intellisense does not work
  6. Noted Thanks anyway, was worth the shot!
  7. I tried it but nothing happened. Basically what Im trying to do is: when the player hard locks the AI plane it sets up a flag which in therm will trigger some other stuff... ( in this case just send a message to all) Here is how i used your script, any help will be appreciated Thanks MSTNG - Test - Hard lock detection.miz
  8. I'll give it a try and see what happens!! Thanks!!
  9. Hello, I have a AI CAP Flight "CAP1" with ROE = weapons Hold and Reaction to threat = Ignore reaction ORBIT On advance Waypoints is there a way to use isTargetDetected (or another function) to push task into weapons free and allow abort mission when hard locked, and ONLY when hard locked, by an specific group? Thank you!
  10. i'll try to play with that too Thanks!
  11. just in case anybody is interested... Yes it works! 1 event handler per user!
  12. Got it! Can the event handler be duplicated (or Times three) to handle 2 or 3 diff units? i'll guess i'll try anyways... Thanks!!
  13. How would you change this if you wanted to apply this to a group instead of a unit? Thanks
  14. ...or are they working now. Anybody knows? Thanks
  15. Awesome!! Thanks!
  16. I second this! it would be very useful
  17. Very Useful!!! would this work even if the AI have fuel tanks? Thanks
  18. it also shows in the trigger zone creation. no clue what is for!!
  19. Does ED has an answer? Because it is very annoying indeed
  20. How about creating an sound repository so everyone can add/use the files for mission creation... ... "Take a Penny leave a Penny" they say around here... Just food for thought!!!
  21. Awesome Thanks!
  22. can you load Moose and Mist at mission start, and then start loading moose script files and Mist script files on the same mission? Thanks
  23. Has anybody tried to install DCS 2.5 on a cheap laptop for mission editing purposes only? would it run? Any thoughts? Thanks
  24. Can you, or anyone, please give an example on how would you put this in a script? both using MIST and Moose (if different)? Thank you!!
  25. OK!! Figured it out!! Turns out the ME is Capital Sensitive on the Lua extension, and even though the wright name is Lua, the extension needs to be lua in order to be seen by DCS ME. And there it is, DO NOT name you files ***.Lua Hope this helps someone else down the road!
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