

edineygomes
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Everything posted by edineygomes
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SPAK button illuminates without electrical power
edineygomes replied to mackemsniper's topic in Bugs and Problems
Sidewinder tone in IR-RB too -
Warehouse control functions
edineygomes replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
For example, a truck arrives at a certain base and delivers 10 aim-9m and 12 more mk-82. Where I see the correct name of weapons, planes etc... Could someone create a mission for demonstration? I'm not a programming expert. -
I was doing an attack with the mk-83, when launched in ccrp by dmt or tgp, they fall before the target. I did the same test with the mk-82 and they hit the target. It was at an altitude of 10,000 feet. I think they are falling 10 to 15 meters short of the target approximately
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In the cockpit gunner mode.., how can I ask Petkovic to line up correctly on a target so I can drop bombs? I added a warehouse as a target and using the petrovich ai helper pressing long right or long left in flight mode to adjust heading, it doesn't get aligned very well. Does anyone have any tips? It would be great if ED implemented this mode in the petrovich ai panel! Maybe scanning the targets ahead and selecting a target like he does in the cockpit pilot.
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I did a test when I was circling the target, even in level flight, I noticed that it points to the target and sometimes it doesn't shoot. I've tried several orbit angles and many times it doesn't fire. I don't know what else to do. I would like ED to make a video explaining the correct use and limitations of the gunner. But I doubt they will.
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I already gave up using it. I would also like to know what angle of fire is needed for it to work. Perhaps altitude and speed is also a factor?
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At 33,000 feet the missile reached mach 2.4. The target was 3.5 nautical miles away. The range of this missile is really very short.
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I was at 10,000ft, Is he that bad at this altitude? It's not worth taking it then. I hope the super 530F is a little better
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What is the maximum speed of this missile? In tacview it goes up to approximately mach 1.60 and then loses speed. On the internet it says it can reach mach 2.7. I launched a Tu-22M3 that was at mach 1.05 at a distance of 2.5nm and the missile didn't even come close
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fixed [FIXED] Unable to communicate with FAC unit
edineygomes replied to Larry77W's topic in Bugs and Problems
Same here, no F10 menu. -
fixed [FIXED] Help Me, Alternators failing!
edineygomes replied to dudeman17's topic in Bugs and Problems
Same here. Alt 35000ft, 300knots. flight time 40 minutes, alt 2 fail and in sequence alt1 fail. Nevada map. -
When I change the fire mode to free fire in the gunner panel, the AI does not fire the KORD, it only fires if I change the hold mode to return fire. He fires a little and stops shooting, having to change the type of fire again. He points at the target but does not fire. I believe it is the same problem on the MI-8 It seems to me that this is only happening with vehicles, infantry works normally.
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I'm need the WWII version but link is broken...
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The problem is back !!!
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Canopy cannot repair and lights broken maybe?
edineygomes replied to edineygomes's topic in Bugs and Problems
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Canopy cannot repair and lights broken maybe?
edineygomes replied to edineygomes's topic in Bugs and Problems
Im put two bugs in one thread. -
Canopy cannot repair and lights broken maybe?
edineygomes replied to edineygomes's topic in Bugs and Problems
What about the red canopy eject button, is it already known? -
Canopy cannot repair and lights broken maybe?
edineygomes replied to edineygomes's topic in Bugs and Problems
I have tested the lights again at night and it actually illuminates a little more below the plane but the two landing lamps are not animated, they do not show up as on. -
Canopy cannot repair and lights broken maybe?
edineygomes replied to edineygomes's topic in Bugs and Problems
When selecting the taxi or landing light, they are the same type of light -
When you eject the canopy via the red button and request repair at the base, the canopy does not repair. The landing lights three position there any difference between them? Landing light and taxi light? I noticed that there is an emergency flood light switch and lights on the side plates but none is working.
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I'm having trouble using U22/A for triangulation
edineygomes replied to edineygomes's topic in DCS: AJS37 Viggen
There was no drift in the system and it kept showing the value from 3 to 5 on the ternav. Since the beginning of the mission, it was flying at 450-500 meters altitude. I'll try again to accomplish the mission by creating a navigation fix to see if anything changes. For now thank you very much for your help @Sideburns and @LazyBoot. I will test and then come back to post if it worked or not. -
I'm having trouble using U22/A for triangulation
edineygomes replied to edineygomes's topic in DCS: AJS37 Viggen
Yes, I'm switching to BER. The problem is that the data collected by ELINT and the current position of the unit within the bounding box are not correct. The error I'm encountering is that the bounding box isn't showing up. I have attached the images of where the SA-15 is and where the ELINT is marking. Am I doing something wrong? Using combatflite and https://elint-app.firebaseapp.com/