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edineygomes

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Everything posted by edineygomes

  1. The problem here is that the PRMG is not working via DTC when using RETURN mode automatically. Only the RSBN.
  2. Hi! I opened your mission here. According to the tutorial, the PRMG Localizer should be at the end of the runway, in the direction you will land, 200 meters from the end of the runway. Also your DTC is missing the airport RSBN and PRMG data. I changed your mission as I understood in the tutorial. I couldn't get it to work, but I believe that's it. However, even following the tutorial, I can't get the system to detect the automatic RSBN via DTC using the return option. If I activate the landing key, it retrieves the RSBN manually. Mig 29-Kola-test FIX.miz
  3. It's funny, when I set up the mission in the editor and start it in the air, when I drop the bombs, they keep falling before. I did the same as shown in the bomb dropping video and it's not working.
  4. As per the title, the right outer tail light of the Mig-29 is missing. See attached photo.
  5. Sidewinder tone in IR-RB too
  6. For example, a truck arrives at a certain base and delivers 10 aim-9m and 12 more mk-82. Where I see the correct name of weapons, planes etc... Could someone create a mission for demonstration? I'm not a programming expert.
  7. I was testing it just now and by the way it's still not working in automatic mode, using U22A pod
  8. I was doing an attack with the mk-83, when launched in ccrp by dmt or tgp, they fall before the target. I did the same test with the mk-82 and they hit the target. It was at an altitude of 10,000 feet. I think they are falling 10 to 15 meters short of the target approximately
  9. In the cockpit gunner mode.., how can I ask Petkovic to line up correctly on a target so I can drop bombs? I added a warehouse as a target and using the petrovich ai helper pressing long right or long left in flight mode to adjust heading, it doesn't get aligned very well. Does anyone have any tips? It would be great if ED implemented this mode in the petrovich ai panel! Maybe scanning the targets ahead and selecting a target like he does in the cockpit pilot.
  10. From what I read in the interview, you don't need any specific system to use it. Just hang on the pylon and fire. Zero avionics.The only thing ED would have to do is develop this decoy.
  11. Any chance we have the ADM-160 available on our a-10? https://www.thedrive.com/the-war-zone/a-10s-train-with-air-launched-decoys-alongside-b-1b-bombers
  12. I did a test when I was circling the target, even in level flight, I noticed that it points to the target and sometimes it doesn't shoot. I've tried several orbit angles and many times it doesn't fire. I don't know what else to do. I would like ED to make a video explaining the correct use and limitations of the gunner. But I doubt they will.
  13. I already gave up using it. I would also like to know what angle of fire is needed for it to work. Perhaps altitude and speed is also a factor?
  14. At 33,000 feet the missile reached mach 2.4. The target was 3.5 nautical miles away. The range of this missile is really very short.
  15. I was at 10,000ft, Is he that bad at this altitude? It's not worth taking it then. I hope the super 530F is a little better
  16. What is the maximum speed of this missile? In tacview it goes up to approximately mach 1.60 and then loses speed. On the internet it says it can reach mach 2.7. I launched a Tu-22M3 that was at mach 1.05 at a distance of 2.5nm and the missile didn't even come close
  17. Same here. Alt 35000ft, 300knots. flight time 40 minutes, alt 2 fail and in sequence alt1 fail. Nevada map.
  18. When I change the fire mode to free fire in the gunner panel, the AI does not fire the KORD, it only fires if I change the hold mode to return fire. He fires a little and stops shooting, having to change the type of fire again. He points at the target but does not fire. I believe it is the same problem on the MI-8 It seems to me that this is only happening with vehicles, infantry works normally.
  19. I'm need the WWII version but link is broken...
  20. The problem is back !!!
  21. Im put two bugs in one thread.
  22. What about the red canopy eject button, is it already known?
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