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Lizzard

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Everything posted by Lizzard

  1. yes..but as we all know..not all changes are mentioned in the changelog:)
  2. yay really..just listen to the first few secs..COOL..haha
  3. Yap that is what I meant..but in the bigger Screenshot it looks better. Here is a Pic of a scale model..there this part is also pretty dark:) And yes..more weathering..the bird serverd in the Dessert:pilotfly:
  4. ha..I just love this mod because it makes the Shark sound like Airwolf a bit:D
  5. Hi Golany, looks pretty good for your first Skin! I see you did not implement the swastika..why not?..and tha black lines on the rudder junctions semm a bit overdone...it looks a bit like painted..maybe also a bit more wathering..especially on the white parts..but it is a bit hard to judge because the Screenshots are quite small..anyway keep up the great work:thumbup:
  6. wonderfull skin Mainstay..thank you very very much!:thumbup:
  7. it looks really promising..if you guys really manage to bring that module..just a big fat WOW and THANKS!!
  8. you can with the WW2 Birds (they where actually built to takeoff and land on fields)
  9. looks very cool so far:thumbup:
  10. Very nice Skin! It is somehow ridiculous..I mean absolutly NOBODY here follows a political statement with the swastikas on the german planes..it is just all about simulation..we are simmers and we want everything as close to the reality as possible..and these planes had the swastikas..so what..it is history..no more no less..
  11. yay seems like they changed some file names..my problem was the use of an older mod..fixed now. Thank you!
  12. Hi Whiplash, I have the obvious P-51D-CPT-TEXTURES.zip File there..it contains pilot_p51_sp1.bmp.dds and pilot_p51_sp2.bmp.dds (among others)?! should it be ...fp1 and fp2?!
  13. o.k. after countless attemps landing the 109 I found a method that works for me approach the runway with ca 200 km/h Gear and Flaps down (obviously) Trimm noseheavy (Trimmer +2) make sure the Tailwheel is locked (!!!) shortly before the runway set thtottle to 0 flare her very very gently to the minimum speed after touchdown set the Stick full back apply brakes and compensate with the aileron until you reach taxi speed I added a track...maybe it is helpfull:) landing the 109.trk
  14. erm..is it just me after the 1.2.12 update?! Tried it multiple times..no textures for the P-51 Pilot
  15. go to "Quick Links - Edit Signature" highlight the [sIGPIC][/sIGPIC] with your Mouse click on "insert link" and enter your link save done
  16. in ..\DCS World\Config\terrain
  17. can anybody report this issue..it is really anoying:cry:
  18. huh?! how do you manage to create a skin from this wreck pics?!?!:)
  19. it is normal if you try to run 2 Mods affecting the same files/folders with JSGME. So JSGME tells you "Hey dude..there is an other mod dealing with that folders..do you really want to install the new mod?!?"
  20. yay..and he changes his dress when ejecting.from WW2 Pilot to modern Jet Fighter Pilot..a new suit in one second..BADASS..
  21. just replace the noise file in your "LandTexturesWinterOther.zip" that`s all:)
  22. Holy Mother..finally! A winter texture that looks like actual winter. Thank you TJ!!:thumbup:
  23. thnak you very much..wonderfull work Sir!
  24. even the standard Windows notepad does the job
  25. Hi, afaik Devrim changed his mod to the "use a folder with the same Name as the zip" method. so the only thing you have to do is...go to your ..DCS World/Mods/aircrafts/Ka-50/Cockpit/Resources/Model/Textures/ Folder In Devrims mod should be a folder named "Cockpit-Ka-50 Textures" just copy that folder to the DCS World/Mods/aircrafts/Ka-50/Cockpit/Resources/Model/Textures/ Folder now there you have a "Cockpit-Ka-50 Textures.zip" and a "Cockpit-Ka-50 Textures Folder" with devrims files in it. DCS prefers the files in the folder over the files in the zip. there ya go If not just create the "Cockpit-Ka-50 Textures" Folder there and copy devrims files in it (really the files)
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