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flo57100

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Everything posted by flo57100

  1. Yes, I got for JDAMs in TOO mod, but what I am talking about is possibilities potentially given by menus appearing on ODU when you spot something with TPOD and press and hold wpt increment, even with no JDAM under your wings
  2. Thanks for these infos Zeus, :thumbup: I wrote a post concerning waypoints/markpoints/targetpoints with TPOD: https://forums.eagle.ru/showthread.php?t=260389 Do you have any info about this ? Will it be implemented ?
  3. Hello there ! After the discovery of JDAMS (thank you Razbam for those weapons :thumbup:), I tried to: - Find something to spot/kill with TPOD - Hold stick increment waypoint button for more than 1 second. I saw that I have menus appearing on the ODU leaving me the possibility to create waypoint/markpoints/targetpoints where I am currently looking at, and I have 0 appearing on the UFC screen, probably to give a number to this point (as I would do to create a waypoint via EHSD data page). But when I try to assign a number to it, nothing is created, no waypoint, markpoint nor targetpoint (no jdam loaded for this trial). Do I do something wrong, or is this part of navigation system is still missing ? If it is the case, please RAZBAM, give us the possibility to create custom points with the TPOD, we all know you can do it and we are all counting on you :thumbup:
  4. Hello there, In the future, will it be possible to enter JDAMs target coordinates with UFC/ODU when it will be possible to create/edit targetpoints and when UTM coordinates will be available for the Harrier ?
  5. Maybe later, CAS page will allow us to get datas from in-game JTAC ? :thumbup:
  6. Great new that JDAMs will be present on the harrier, really :thumbup: BUT, in my opinion, there is quit a road to go before we have JDAMs, target points logic/features have to be present and working, harrier can store/edit up to 5 target points (showed on EHSD as triangular icon as per NATOPS) and coordinates system may be reviewed (MGRS coordinates ?), but it's just my humble opinion. Yes, JDAMs will be a great features :thumbup:
  7. Hello there, Something I noticed, I had a "SITE" option displayed on my STRS page, could someone explain what is it plesae ? And, when I select it ("SITE" option boxed on STRS page), I have this symbol shown on the HUD, could someone explain what is it for please ?
  8. Hello there, A really annoying bug I have, I can not open any mission. DCS doesn't crash, no return to desktop, nothing like that. When I start mission editor, nothing happens when I click on "open", in the menu that shows on screen when you launch ME, or in ME taskbar. And nothing happens as well when I want to create a multiplayer session, when I click on the "+" that add mission to your session mission list. Is anyone there having any idea ?
  9. ....threw his trash in the sea ?! Who ?!
  10. Thanks for your answers guys ! So, we tried different procedures on a big convoy yesterday with interesting results: 1) .Fuze Op .Interval 75Ft .2 bombs .450-500 Kts for 500Ft RadAlt DON'T DO THAT IF ZSU TRUCK OR WORST, SHILKA OR TUNGUSKA IN CONVOY (even BMP-2 can ruin your day, damn those sniper-tank crews :music_whistling:) 2) .Fuze Op .Interval 230-250 Ft .4 Bombs .Dive angle 20-30° .520 Kts .Start dive at 15000Ft ABOVE TARGET, pull up before 5000Ft (use UFC ALT menu > ODU PUC option) .CCIP mode Sends the convoy on the highway to hell if you do that in coop with a fellow pilot, altitude gives you safety from AAA but WATCHOUT FOR MANPADS, STRELA-13s AND STRELA-1s
  11. Hello there, What are your settings to use mk20 ? I tried every fuze settings, it seems to have the same effect as gravel thrown onto the vehicles. On the other hand, with the f18, I manage to slaughter a convoy. The difference is the submunitions release altitude can be set. So, is this lack of efficiency with the harrier is due to bug ? WIP regarding mk20s integration with the module ?
  12. Hello there, Is there a way to delete waypoints/markpoints ?
  13. For me, it works fine like that: - On ground, in NAV mode > STRS page > select IRMV > !!! DO NOT SELECT ANY OTHER WEAPON AT THIS STAGE !!! > back to EHSD > IR Cool switch up on ACP (not sure if it's functionnal or not at this stage of developpment)
  14. Hello there, I saw many real life TGP videos (don't know from which aircraft), and I saw on the screen an arrow showing where is north in relation to what the pod is looking at. Is this feature is avalaible in real life harriers ? Will we get it in our Razbam harrier ?
  15. Hello there, Once ED ship logic will be improved (after there Nimitz module ?), will the Tarawa be updated with improved ATC and correct spawning locations for helicopters ?
  16. Hello there ! I saw that we have a field tacan available since the last open beta update, is there a way to make it functionnal and use it ? I guess this could be a very good friend to harriers and helicopters to find this FOB in the middle of nowhere :thumbup:
  17. Hello there ! I have also the elevation problem. I tried to built harrier refuelling pads along a road, for each one 1 Marsden mat (simple) and one marsden "helipad". Each pads are close from each other. For some reason, some work perfectly (no elevation change), and others are 6-9 feet from each other in elevation. Any idea ?
  18. Hello there ! Would it be possible, in the future, to allow the harrier to be refeuel/rearmed from anywhere like it was done with the Viggen, without using the awful default pyramidal farps or metal plates that hover 6ft of the ground?
  19. Hello there, Does anybody knows what wil be the next features that will come on the harrier ? JDAMs ? Other MFD pages ?
  20. Hello there ! First of all, thanks Heatblur for this outstanding big cat :thumbup::thumbup::thumbup: So, as mentionned in the title, here is a wish and not a bug/problem: - would it be possible in a future update to add a command to show/hide the pilot stick as it blocks the view on the lower screen ?
  21. The mission maker made a mod for his multiplayer mission and gave us strict instructions: do not look into the files and install it before the mission. A mission with HUGE surprises, a mission full of emotions and cold sweat :thumbup: This mission was supposed to be "just" a transfer of aircrafts from Krasnodar center to Maykop... It's here, sorry all transmissions in french, but have a look, it's definitely worth to watch
  22. Thanks for your replies guys, I installed the textures mod for the deck, now I see the markings :thumbup:
  23. Hello there, I recently bought the Hornet, so I tried carrier landing, and what noticed (or couldn't notice I would say) is the following 3/4 miles begind the ship I just can not see the recovery area left and right limits line markings nor the centerline and when getting closer, I can just notice very blurry and faded lines. Is there a graphic parameter I messed with anywhere or is it the same for verybody ?
  24. Hello there ! A question about JTAC function: In my mission, I have 2 CTLD scripted JTACs, I activate Mist, then CTLD, then I executes scripts for each JTAC. My mission begins, and after the time delay I chosed in the ME, JTACs activate and I have both JTACs informations on screen, it works. But I would like to go a bit further in my mission, I would like to: - chose which JTAC gives me his informations via a F10 radio menu each time I chose this radio item (not the CTLD JTAC Status radio item) - Increase time during which JTAC informations are displayed on my screen Is it possible to do so, and if yes, how ?
  25. So I correct my wishlist list for deferred shadings, please ED, fix the issue with lightning effects :thumbup:
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