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Everything posted by Automan
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Hi Blave, in DCS all non official modules like the 339 are loaded from the Saved Games folder. This folder is automatically created by Windows installation, like all personal folders(Documents, Pictures, Videos for example), in the C disk under Users/your name. We cannot change the way our mod is loaded in Dcs, so the only suggestion I have is to move your Saved Games folder in the root of your new bigger disk. You can see here a guide on how-to: https://www.howtogeek.com/howto/windows-vista/moving-your-personal-data-folders-in-windows-vista-the-easy-way/ Moving this folder in the correct way(not cut & paste ;)) will not prevent other games you may have to work since the location is retrieved by the games in the registry of Windows.
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Hi, I will try to reply :D 1) For the Matra launcher we have simply recalled what it's already in the weapons database (was introduced by Razbam with the release of Mirage 2000) and SNEB rockets should be a HE fragment warhead. If you mean what in real life use, it can carry also HEAT, Anti-personell, smoke, and training 2)The LR-25, nickname "ORIONE", was a launcher produced in Italy by the AEREA factory, initially employed with G-91Y, and F-104 bomber variant. Italy was in search of small caliber rockets for CAS, and the 50mm rockets family produced by SNIA-BPD consortium were choosen: it's derived from ARF/8M2 employed in FIROS6 saturation batteries. In the various exhibit by Aermacchi from late '70 to half of '80, the 339 was showed with some arsenal never adopted or entered in production: during those times the AEREA renewed the LR-25 employing alluminium alloy and renamed AL-25-50, introduced a smaller variant AL-18-50 (18 rockets instead of 25) and the AL-12-80 with powerful SNORA rockets (12x 80mm SNORA rockets). Mounted on G-91Y completed with AFT fairing and frangible nose Technical data 3) Well… short answer: No, the A like we have now never operated with missile attached. BTW, the Sidewinder and Magic flyed with Mb-339 serial I-GROW, A variant that was a testbed platform for MB-339B (never produced) and MB-339C
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Hi, those lines are there from long time: they are some orphanus map unlinked from materials and exported in cockpit model, but this will not CTD the sim. I’ve read all the log, and really I think that you don’t have a Real crash, but simply a close to desktop of the sim, maybe due to too high ram usage in an heavy mission.
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Hi, I'm the author of the template. The reason why it's PSB file is because the template available to public was resized from my source of 8K and was saved as PSB cause it's very big in size, and was over the 2gb limit for PSD saving. Once the file is converted to PSB you can't turn back in Photoshop, unless you use some thirdy party applications online.
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DCS Mod: MB-339A/PAN by Frecce Tricolori Virtuali
Automan replied to PONY3_Aracno's topic in Italian
Per il trackir, questo è un fix da scompattare in MB-339PAN/Input trackir.rar -
DCS Mod: MB-339A/PAN by Frecce Tricolori Virtuali
Automan replied to PONY3_Aracno's topic in Italian
Nel description.lua sostituisci la riga dove trovi {"MB339_HGU33", 0 ,"MB339_HGU33_212",true} con questa: {"MB339_HGU33", 0 ,"MB339_HGU33_AMI",true}; -
DCS Mod: MB-339A/PAN by Frecce Tricolori Virtuali
Automan replied to PONY3_Aracno's topic in Italian
"Ragazzi" è una skin di fantasia, in questo ognuno è libero di usare font e stemmi che gli accomodano:D Ad ogni modo, avendo usato in coda l'antico stemma post-war del 51, lo stencil USAF usato per la numerazione ci sta pure:book: -
2019-09-07 16:26:59.389 ERROR EDCORE: LoadLibrary failed for F:\Parties enregistrées\DCS.openbeta\Mods/aircraft/MB-339PAN/bin/MB339.dll: (126) Le module spécifié est introuvable. 2019-09-07 16:26:59.389 ERROR SECURITYCONTROL: Failed to load F:\Parties enregistrées\DCS.openbeta\Mods/aircraft/MB-339PAN/bin/MB339.dll: (126) Le module spécifié est introuvable. The problem is that the DLL is not able to load from a source directory with special characters. We have discussed early in this thread about problems for this: cyrillic, greek, à, é, ò,ç,ù and space in either the user name, or Saved Games directory will prevent the DLL form loading correctly. This happened before with a portuguese guy:
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Super Tango :D Merci beaucoup:P
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Hi, I'm searching for the self_illumination edm example that was contained in the old plugin and in the Wiki. Thanks
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DCS Mod: MB-339A/PAN by Frecce Tricolori Virtuali
Automan replied to PONY3_Aracno's topic in Italian
Sarà un installer da applicare sulla release attuale contenente solo le modifiche ed aggiunte;) -
DCS Mod: MB-339A/PAN by Frecce Tricolori Virtuali
Automan replied to PONY3_Aracno's topic in Italian
Dato una occhiata al log: i warning relativi al 339 non sono quelli a fare andare in crash DCS. Questi 2 invece sono errori che andrebbero risolti: 2019-08-06 10:00:18.259 ERROR EDCORE: LoadLibrary failed for ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll: (126) Impossibile trovare il modulo specificato. 2019-08-06 10:00:18.259 ERROR SECURITYCONTROL: Failed to load ./CoreMods/services/CaptoGlove/bin/edCaptoGlove.dll: (126) Impossibile trovare il modulo specificato. 2019-08-06 10:03:34.094 ERROR Lua::Config: Call error LuaExportAfterNextFrame:[string "C:\Users\User\Saved Games\DCS.openbeta\Scripts\Export.lua"]:39: attempt to index local 'myData' (a nil value) stack traceback: [C]: ? [string "C:\Users\User\Saved Games\DCS.openbeta\Scripts\Export.lua"]:39: in function 'PrevLuaExportAfterNextFrame' [string "C:\Users\User\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:63: in function <[string "C:\Users\User\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:56>. Prova a fare un repair per sistemare il caricamento della dll del CaptoGlove, eventualmente cancella export.lua e rifai l'installazione del Tacview