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Everything posted by Razi
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Flight as well. I play flight sims for the flying, the combat is an after thought, but still very enjoyable when included in the sim.
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Nice! Made me laugh, especially when they all started trying to fly!
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A-10a mission pack; Snowy-Dranda
Razi replied to 666th_birdy's topic in User Created Missions General
Thanks again Birdy! By the way, where would I be able to get your scenary pack? I've looked around but cannot find it. Thanks. -Razi -
Nvidia 8800gts + 2.6 AMD Dual Core =
Razi replied to 3Sqn_Fudd's topic in PC Hardware and Related Software
Right! I completely forgot about v-sync. Thanks for reminding me! -
I use a Samsung SyncMaster 940BW. Widescreen native resolution - 1440 x 900. I was extremely reluctant to take the leap to TFT from my beloved CRTs, but I found one for the right price and opted to give it a try. Turns out I absolutely love it!
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Nvidia 8800gts + 2.6 AMD Dual Core =
Razi replied to 3Sqn_Fudd's topic in PC Hardware and Related Software
On the fps topic, is it possible to cap the fps at all? I'm just curious, and reason being is I find often a game appears much smoother when I can lock the fps at say 60, when I can actually get 80-200 fps out of the game. I find the jumps from, say, 130 down to 80 quite noticeable as opposed to having the fps locked at 60. I find when the fps bounces all over the place, even when its above 80 it can tend to feel alittle gittery. Obviously this is nothing to complain about, but with some experiementing, I found locking the fps at a high, but slightly lower then my average fps gave me a much more consistent, smoother, and "relaxed" feel to the game. The only jumps occuring when it drops below 60 or whatever the cap is. In which case it is unavoidable to escape the gitter. My suspicion is no.. -
A-10a Mission pack; trains and planes
Razi replied to 666th_birdy's topic in User Created Missions General
Just downloaded the pack and will give it a try soon. Thanks alot for the missions. -
Has anyone seen this Su-30 Airshow video?
Razi replied to Ironhand's topic in Lock On: Flaming Cliffs 1 & 2
Great video! Thanks. And thanks for all your tutorials, if it weren't for them I would not have been able to learn Lock On and enjoy it the way I do now. Great work! -
Nice! And love the snowbirds! I just happen to live about 20 minutes from where the snowbirds fly and train out of. Great stuff!
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Building a new rig for LOBS and Vista
Razi replied to VMFA-Blaze's topic in PC Hardware and Related Software
Hello, I'm currently running the same mobo and cpu as you and I thought you might enjoy this read. http://pc.ign.com/articles/747/747606p1.html (note, in this article they are using the new nvidia mobo chipset, the 680i, our boards are the nForce4 chipset which is the model prior to this latest one, but an interesting read nonetheless) I also have the Zalman CNPS9500 and am extremely pleased with it, it was a breeze to install as well. My pc idles at 29 degrees celsius, and at full load reaches only 37 degrees, I do have the CM Stacker 830 which I'm finding to be an incredibly cool case. I think that you will be very happy with your hardware once you get it all up and running! Lomac runs silky smooth for me, reaching lows of only 30 fps, and typically sits at 50-90 during a full mission, but it frequently climbs to 100+ and I've often seen it at 200+ when flying on a clear day over the ocean. I do have my graphics tweaked and tailored to my preferences, but in my opinion it looks very nice (1440 x 900, 4 x AA & 8 x AF). I have a BFG 7900 gtoc, if you were curious. -Razi -
MOVIE RELEASE: Smoke On - by the Virtual Thunderbirds
Razi replied to LawnDart's topic in Screenshots and Videos
Great Job! I really enjoyed it! Looking forward to anything else you put up in the future! -
Well upon further research its starting to sound like after the 1.12 patch the zoom function in the cfgs while using TIR with vector expansion no longer operates. From the sound of things, everyone seems to be either doing what I'm already doing, moving my head closer to the screen then recentering the TIR -- or disabling the TIR Z axis and using keys to zoom in or out. It sounds like in the next expansion this issue is fixed, coming from one of the ED Testers. This is the thread I was just reading. Unless something has changed since then, I don't think there is anything else I can do. http://forum.lockon.ru/showthread.php?t=15594
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Thanks Alfa for the response. Sorry, I was unclear about what I was asking. I posted in a thread with this topic, but I didn't get a response so I copy and pasted in a new thread and forgot that I didn't ask what it was I was wanting. Your 100% correct. I want to change the default zoom level and view angle. Another question I have is, I have a widescreen monitor, is it better or more preferable to change the POV instead of the zoom level? I noticed in some other threads, which is the code I posted above, they were trying to change the POV for their widescreen monitors. I changed my snapviews.lua to the following: Snap[7][13]["viewAngle"] = 90 Snap[7][13]["vAngle"] = 0 Snap[7][13]["hAngle"] = 0 The "vAngle" worked great! That was exactly what I was looking for. I wanted to mimic the actual level view of the pilot as my default view. I got a TrackIR 4 Pro, so looking down at the instruments is no longer difficult and I didn't need such a low default view. Changing the "viewAngle" attribute had no effect at all. Whether I changed it to 120, or 40, I saw no difference. Could the TrackIR be an issue with this? The vertical angle is now perfect, but the zoom level is still a little close. I have been moving my head forward then centering my TrackIR to get the desired zoom level and will continue to do this everytime, unless I can once and for all set my desired zoom level. Thanks very much for your help with this!
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First off, thanks for everyones input and help on this topic so far. I have been unable fix this problem for myself though. I've also tried LoCFG, but I get an error when I try and apply any changes to the views. Error reads: Loading Su-27 View-SnapViews Settings ----------------- " is not a valid integer value ----------------- ViewAngleMin: ----------------- Please contact the developper! I'm not concerned with using LoCFG, it was just a last ditch effort to make the changes I needed, also the spelling error was actually in the message. My "view.lua" file for 1.12 is slightly different then that posted in other threads and it doesn't seem to matter how I change the values, no change occurs. -- Camera view angle limits {view angle min, view angle max}. CameraAngleLimits = {} CameraAngleLimits[PlaneIndex.iSu_27] = {160.0, -76.0, 110.0} CameraAngleLimits[PlaneIndex.iSu_33] = {160.0, -79.0, 110.0} CameraAngleLimits[PlaneIndex.iSu_25] = {109.0, -70.0, 105.0} CameraAngleLimits[PlaneIndex.iSu_39] = {116.0, -85.0, 110.0} CameraAngleLimits[PlaneIndex.iMiG_29] = {160.0, -80.0, 110.0} CameraAngleLimits[PlaneIndex.iMiG_29K] = {140.0, -65.0, 90.0} CameraAngleLimits[PlaneIndex.iA_10] = {160.0, -72.0, 110.0} CameraAngleLimits[PlaneIndex.iF_15] = {160.0, -81.0, 110.0} This section has 3 values in my "view.lua" and I'm not sure how to change them so that my view is not zoomed in quite so much. I tryed copying and pasting the mentioned solutions "{20.0, 145.0}" but no change occured. I have my resolution set to "1440, 900" and my aspect ratio to "1.6" and that works great. I would like my default cockpit view zoomed out a bit more then default, but can't seem to get any change to happen. All I have been able to do is change the default view angle by editing the "snapviews.lua" file. One other note, is it possible to edit the default cockpit view so that it resembles the "naturalhead" view? As in the horizon is in the middle of the screen not closer to the top. In otherwords the view is looking slightly more upwards then the default?
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For all that play lockon in widescreen format
Razi replied to Nate Dogg's topic in Lock On: Flaming Cliffs 1 & 2
First off, thanks for everyones input and help on this topic so far. I have been unable fix this problem for myself though. My "view.lua" file for 1.12 is slightly different then that posted and it doesn't seem to matter how I change the values, no change occurs. -- Camera view angle limits {view angle min, view angle max}. CameraAngleLimits = {} CameraAngleLimits[PlaneIndex.iSu_27] = {160.0, -76.0, 110.0} CameraAngleLimits[PlaneIndex.iSu_33] = {160.0, -79.0, 110.0} CameraAngleLimits[PlaneIndex.iSu_25] = {109.0, -70.0, 105.0} CameraAngleLimits[PlaneIndex.iSu_39] = {116.0, -85.0, 110.0} CameraAngleLimits[PlaneIndex.iMiG_29] = {160.0, -80.0, 110.0} CameraAngleLimits[PlaneIndex.iMiG_29K] = {140.0, -65.0, 90.0} CameraAngleLimits[PlaneIndex.iA_10] = {160.0, -72.0, 110.0} CameraAngleLimits[PlaneIndex.iF_15] = {160.0, -81.0, 110.0} This section has 3 values in my "view.lua" and I'm not sure how to change them so that my view is not zoomed in quite so much. I tryed copying and pasting the above solutions "{20.0, 145.0}" but no change occured. I have my resolution set to "1440, 900" and my aspect ratio to "1.6" and that works great. I would like my default cockpit view zoomed out a bit more then default, but can't seem to get any change to happen. All I have been able to do is change the default view angle by editing the "snapviews.lua" file. One other note, is it possible to edit the default cockpit view so that it resembles the "naturalhead" view? As in the horizon is in the middle of the screen not closer to the top. In otherwords the view is looking slightly more upwards then the default? -
Thanks for the response. Ok, that is good to know. I have great performance now (80-120 fps) so I don't mind some loss there for some extra info. I did try and experiment with the address in the lua scripts, but was unsuccesfull at making it work, so I started wondering if it was even possible. I will go make it work now. I am using a java program called JLockOn written by Flike which I found in the ubi.com forums. If anyone knows of other programs that work great for this please post a link, thanks. I would love to eventually start building a simpit myself, but at the moment I'm cash and knowledge limited, for now I'll be happy with displaying whatever extra info I can on this 15" crt. Particularly happy if I can get the Tv Monitor from the A-10 or Su25T on it!
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I have searched many many forums and sort of found hints at what I'm looking to do. I have one computer, with a 7900gt. I have 2 displays, one 19" widescreen, one 15" crt. I would love to place additional information from lomac onto this 2nd 15" crt monitor if possible, while the 19" displays its default view. I cannot find any, straight forward infomation on how to do this. What I did find was programs and lua scripts that run on a 2nd computer which I do not have access to. I'm also aware of the potential peformance hit running 2 monitors on one computer. The information I place on the 15" crt would depend on what I'm able to actually put on it. I would love to have the tv monitor from the A-10 show up on it or the RWR. If thats possible. Any additional information/gauges from the cockpit that I can quickly glance at on the 15" crt would be just as good. Thank you for your help. Remember I only have ONE, dual core cpu, computer.