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cro_mig_21

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Everything posted by cro_mig_21

  1. Just out of curiosity Jack, aren't you also the author of the hunaf mig skins for jurcagas MF version for fsx which I very much enjoyed?
  2. Looking sharp! Hope you release it soon! Cheers!
  3. Jack, also waiting for the hunaf camo versions :)
  4. Keep the good work on the skin! Here is a fairl< large photo of the mouth if it helps
  5. Great looking skin so far MrSloanes! :) will be a blast to fly!
  6. Excellent skins Jocko! But there are still two gray panels in the cockpit with the new RAF skins..is it still suppossed to be so or are the full black pits still wip?
  7. Looking really good, I admire the effort you are puting in the repaint and the details! It will be a beauty:)
  8. Jack, those are marvellous!!! Release them Dammit! :) I know, I know...wip and looking great!
  9. Awesome sreenshots Mustang! Mind telling what terrain mod is featured on these?
  10. I was thinking the same thing just an hour ago..I checked and it does not match the render..the Drakens nose gear features a fork strut.. http://www.aircraftresourcecenter.com/awa01/101-200/awa134-Draken/images%20Vesa%20Halme/dk-215_26.jpg
  11. Also, after the first avatar with the missile, Cobra changed it to Swedish lion emblem of some sort...lots of clues :)
  12. Hey guys, I asked an active veteran Croatian air force pilot about the smoke, he could not give a certain answer as he says that it really depends on a lot of parameters such as a trained eye of course, the position of the airplane, weather and meteo conditions as well as the engine regime...he said there should be no smoke at 90% power setting. Anyway, on sunday I am going to an airshow and will watch closely what happens with the exhaust smoke ;)
  13. It is quite a different effect on how the smoke looks on videos and in real life..I have the fortune to see the MiGs fly almost daily since I work near the airbase and I must say they do leave noticeable smoke trail. My opinion is that it is simulated quite well. Cheers!
  14. Is it possible to use the APU-68 launcher for the S-24/S-24B on the MiG instead of the ones that it curently uses? A quote from the 1.12.15 newsletter " S-24 rockets will now use the APU-68 launcher on all aircraft that uses this rocket." Seems the MiG was not affected by that update?! Thank you in advance!
  15. I think this is the one in question http://www.aircraftresourcecenter.com/Gal11/10001-10100/gal10084-MiG-21-Cvetic/00.shtm
  16. +1, Exactly...I got well used to 3D pits
  17. Sorry, you were faster and answered part of my questions ;)
  18. I am quite interested in the project but I just can't make up what do folks on that russian thread are writting (poor google translator). Does it use the old 2d cockpit, is a 6dof cockpit in the works, does the work go on generally and...is that suppossed to be an official MiG 29 upgrade or a 3rd party model and the official ED's is also coming?
  19. Shameless bump! :)
  20. Strange...I see them all, they are uploaded o google drive :/ EDIT:OK, changed to imgur
  21. wow..totally my bad...sorry guys!
  22. Changelog of 1.2.16 DCS: MiG-15Bis Added pilot’s 3D model Updated 3D external model. Updated 3D model of cockpit. Added rack damage with high force (only for 600L fuel tanks). AGK-47B cage handle now automatically return to off position, when released. Corrected tooltips for AGK-47B cage handle. Deleted unused option in “Special” tab. Corrected input (deleted duplicated combos, command for landing gear lever neutral position added, etc.). The adjustment of gunsight brightness is inverted. DGMK-3 Desired heading and current heading are inverted. Corrected autostart procedure. Cockpit air valve now closing during repair. Timer’s minute needle now moving counterclockwise. FAB-50 and FAB-100: bomb parameters corrected Gear damage and moment limit adjusted
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