

tovivan
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Everything posted by tovivan
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Found something wonderful! http://forums.eagle.ru/showthread.php?t=110837 Something like what we talked about actually exists. :D Now off to contact main server mission makers if they would consider putting it in their missions. :D
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More like seal-club everyone! xD It'll be WarThunder Tier IV and V all-over again, just this time the Germans will be EF2000 and the hapless seals will be the Russians again. lol. Er, do I remember correctly one patch months ago introducing chopper "immunity" to being detected by airplane radar? Was it overall or just under specific speed? In complete agreement. :beer: In addition to modern electronics that could compete with Western it would also give us the R77 and the Kh-31, plus Kh-29... :D Cause right now and more obviously with new models the Su-27 is like an Opel Manta 400 in a race against Citroen DS3 WRC. xD EDIT: don't misunderstand me, I would love to have the 400 (or fly the 27S), but I would not go in a serious race against the DS3 (fighting against EF2000), not if I could help it. :D Off-topic, I've been wondering a long time what kind and how much of a pull does ED have with the Russian military. Would be seriously interesting to know.
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I would love the 35 (either Su or MiG), but there's sadly no way we're ever gonna see them in DCS as official planes, only mods. They're still highly classified and will be for a long time to come, not to mention still in development. Same goes for the PAK-FA, which would make my heart sing to fly. :D On the other hand the Su-30 IS being exported and I'm sure Americans have already gotten their hands on one by now, if only borrowed for testing then gave it back. As such, it's not really a secret anymore and since there already is a Su-30 in the game it wouldn't have to be created from scratch. And since we're supposedly getting multicrew before even the youngest of us die of old age, it would be magnificent plane to have to have, the Russian analogue to the Tomcat, even if only at FC3 fidelity. Dat thrust vectoring... :love: A good friend of mine has abandoned DCS months ago and always responds to my invitation to fly with "When we get multicrew"... Leatherneck are developing two planes they refuse to name, but I seriously doubt one of them is Russian, even though they've made MiG-21. Reason being most Russian stuff is classified and the other is that, if you look at polls and forums, most players are clammoring for Western planes or choppers. At least on the English side of the forums, sadly can't read cyrillic to check the Russian side. Which is a sad irony... I'm flying a Russian made game, but all too soon Russian modules will be seriously outnumbered by Western. Agree and for good reason. They ARE facing real and immediate danger, so it makes sense to want to keep the enemy in the dark as to the capability of their defence forces. It's just plain common sense. But maybe, just maybe, an FC3 plane would be possible without giving away any secrets, even if it meant it wouldn't be totally accurate in portrayal. Honestly, I would be okay with some inaccuracies and FC3 fidelity instead of L39 fidelity, just to have a Russian plane that would hold it's own against it's enemies. Oh, man, I would TOTALLY rock the 34! :worthy: While I love fighters, experience has shown me being a better mudder instead (even if I have problems visually recognising targets) so such a strike plane would be god-sent.
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Yes, if I was you, but I am not as good. :smilewink: Too many times the thing gives only a second's warning before it impacts. Seriously, there have been too many times when I was flying and paying careful attention to Beryoza, which was quiet, looking at my IRST at every alt and direction and my six while I flew zig-zag or circle to make sure I wasn't overseeing something, when I suddenly explode and am reported as a 120 kill. Either that or I got spammed by Spamraams intead of having just one after me. And again, I've never been as good a fighter pilot as some. Even though I enjoy fighters it seems that being close to the ground, sneaking among hills and carefully stalking my prey before launching Vikhrs is more where my place is. IIRC you don't get a warning over SPO if the F15 locks you with the TWS, right? That's sadly true on the 104, one of the reasons I haven't been there in a long while. It made it pretty senseless to even be on TS. Or on the server itself when some of the admins logged in and then the real slaughter of red forces started. A noob has not a snowball's chance in hell of surviving in such an environment. There were one or two good pilots occasionally willing to offer advice, one occasionally willing to actually teach in a wing, but even those eventually switched over to F15 and the enemy side, thus draining the pool of qualified/helpful people even more. UNLESS you're flying an F-15 of course, then you can find many teachers and many wingmates. 104 was not a friendly sky for a noob red pilot. Other reason was lack of Mi-8 tasking. When I last flew there there were only about 2 or 3 missions rotating and only 1 had an Mi-8 tasking that wasn't a senseless suicide run against a city full of zsu-23 emplacements (no wonder no-one flew the Eight) and the last mission didn't even have a Mi-8 task at all. And that good mission (I think Bison) was least played of all, mostly it was Archer iirc. I enjoyed the Night Bison even more, but it was on sadly too rarely. Thanks for the high praise of my skills, but I'm afraid you are overestimating them. You fly combat regularly, I haven't in many months, not sure if this year at all. Only on aerobatics server and even that the 21 mostly instead of 27 or 29. Maybe I'll try combat again, will just have to find a server that will be noob friendly and have people cooperating. :pilotfly:
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Haven't done any mission scripting in DCS (but others have told me the editor is not as powerful as in the Operation Flashpoint - Arma series where I had some experience) so I can only guess what is possible in it and not. Bare bones of my idea: you call for help through communications, an AI Mi-26 is dispatched to your location. Hopefully it doesn't get shot down (maybe is invulnerable?). As soon as it gets to you it either lands to make it more "immersive" or not. Anyway, script runs and suddenly you're not in your wounded bird anymore, but are looking at the AI mi-26 through the F2 view as it flies back to base. From there 2 possibilities: 1. The script deletes your chopper. On arrival to base a new chopper is spawned and you put into it 2. using the "attach to" command (er, does DCS have that?) your chopper is attached by invisible means some meters under the Mi-26, which then flies back to base. Remember the sling rope in Arma2 ACE, this is the same principle. Doesn't look good, but it works. As it approaches/lands at the base, you are transported back into your chopper that is teleported onto some parking position on base. You can then repair. More script intensive because it needs to record your chopper's damage state. Same procedure (minus helicopter parts) would be implemented for downed jet pilots. Mi-26 comes to them, F2 on it, flight back home, new plane spawned. Either that or player pilot who, when lands, uses communications menu to embark troops and goes back to base. At base a trigger that triggers by the downed pilot coming into it a new plane spawned. Another version is for a convoy (repair, refuel and rearm trucks) being despatched to you that then provide help in the field. Which would be REALISTIC, just look at Russian Afghanistan experience... many downed choppers were repaired where they crash landed if damage was light enough and then they flew back home. Otherwise they were transported back to base and repaired there or sent back to factory. The excellent docu "Mi-24 The Warrior" mentions it and maybe as well the "Mi-8: The Magnificent Eight". Both docus were produced by Wings of Russia studio and are in English. Sadly this would mean scripts running and that is a no-no in this game that already doesn't shine in regards to optimisation.
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Never said conspiracy. :beer: But what would be nice is if they binned the S version and instead modeled a newer version, such as SM, something that would be more competitive to the US planes, especially those still in development. The 15 is bad enough (along with literal flood of players flying it compared to russian planes... reason I stopped going on combat servers as a jet pilot), but now the US pilots are getting the F-14, the F-18, etc. and I'm getting a seriously bad feeling that with such obsolete avionics and systems Russian pilots will be made into simple cannon fodder and kill ratio risers for US pilots. What is the use flying a Russian plane in combat then? The present situation is bad enough (just look at kill and death scores of F-15 vs Su27), but the near future looks very bleak and, what is worse, there seems to be no playing-field-leveler coming out for Russians at all. Unless I missed something (it's been a while since I checked the list of upcoming modules) there is NO modern Russian fighter with modern systems being worked on at all by either ED, BST or any third party developer, only western tech. Personally, when these modules come out it will be what will stop me visiting combat servers and for me will from then on be only aerobatics on multiplayer while combat only on singleplayer. It won't be worth it, since I fly for my personal enjoyment, not for frustration and to give someone else nice scores. Wonder how many others will either then switch over to Western planes or give up multiplayer combat. Only time will tell. /whining
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While on topic of missions: what I would like to have in missions is some kind of recovery system for shot down pilots and planes/choppers. I know there was a squadron that in their weekly insider ops they had chopper pilots picking up shot down jet pilots and delivering them to base so they could take another plane and get back into battle. The friend who was part of that sadly can't tell me anymore which squdron it was, since it's been a while. But the idea is fantastic. It would really demand of players to actually be tactical and try to survive. Would it really be that hard to script an AI Mi-26 to come pick up a shot down Ka or Mi8 and then pick it up with scripts and get it back to base for repairs? Or for a player not to be able to respawn if not killed or not respawn for a certain period after death? I've safely landed my whirlybirds with most pieces missing many times before, but then came that moment of realisation: "I'm down, now what? I can't repair, I can't get back to base, no-one can pick me up, no-one can do an Arma2 thing and bring me a repair truck..." Which meant I had to respawn/relog, something that I was trying to instinctively AVOID by landing the thing safely in the first place! So, in the end all that effort was for nothing and it left me feeling severely disappointed and frustrated/angry. . About Spamraams and F15/Su I would say this: as with other Russian-made games I've sometimes seen accusations of Russian bias by players here as well. But just as with those other games I find it strange since this bias is AGAINST Russian equipment and NOT for, even if well documented facts claim that a specific part of Russian arsenal was just as good if not better than Western. Amraam is almost a one-shot wonder, while the ER and ET sometimes work and sometimes dont. But R-77? I've shot off dozens of them and not a single one has landed a hit till now. Even though according to all the reports it's better than Amraam. That has to be a bug, because not even I can be that bloody useless and I'm pretty bad. In BVR I'm mostly toast as soon as the F-15 detects me and decides to engage me because of their superior radar and rwr (why do we need to have an old version of 27 and why not newer with better stuff? I would kill for Su-30MKI even without multicrew) and my poor defensive skills. At least, when it comes to cannon-fight, I can still outturn that 15...
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Which models do you have in mind exactly and what are their expected performances (especially compared to older models)? I decided to get a replacement BIOS chip and wait for the prices of CPUs to fall with these new models coming onto the market. At least I'll hopefully get back to over 4 GHz (back to 4.3 if I'm lucky) so I can fly DCS "normally".
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Now it's less than half usable compared to what it was, like I said it even has problems detecting planes within less than 5km and at same alt. I would say that's castrated. Before that it was actually usable and you could get kills. Now... Plus, this castration happened shortly after the flood of complaints by F-15 pilots (and them only, didn't see any Su or Mig pilots complaining)... Coincidence?
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Yeah, I have problems locking in Russian planes as well. Too many times it won't lock. Added to that, IRST was castrated this year and is barely usable anymore (doesn't see planes right in front of me and so on) and the airbrake is so bad now that I am half tempted to start carrying anchors with me!
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You mean the Hind? :D
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Mixed setup: x52 Pro HOTAS with TM 16000 ?...
tovivan replied to Anatoli-Kagari9's topic in PC Hardware and Related Software
Makes sense, thanks! :) If you can tell me what exactly to capture I can take screenshots. :) -
Because it's an unknown in regards to speed, oc and so on at this point, right? I'm considering getting a new bios chip to sort out this mobo (its only 17$) and then wait to see what happens with Broadwell and especially older chip's prices.
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Just watching this right now: Wag says that with L-39 they'll be releasing DCS 1.5, which according to him is actually DCS 2.0 without the Nevada and Straits maps. From the point I've seen till now (only 6 min into the video) there's no blunt mention of optimisation, but he mentions new effects, etc. Definitely worth a watch, together with the L-39 showcase:
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Mixed setup: x52 Pro HOTAS with TM 16000 ?...
tovivan replied to Anatoli-Kagari9's topic in PC Hardware and Related Software
You mean a video with camera showing the joystick and monitor with Analyzer turned on? That's gonna be a bit hard (impossible) to do. -
Aftermarket Cooler for i5 CPU (need suggestions)
tovivan replied to OnlyforDCS's topic in PC Hardware and Related Software
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Aftermarket Cooler for i5 CPU (need suggestions)
tovivan replied to OnlyforDCS's topic in PC Hardware and Related Software
Thanks, that did it. Is there any downside to C1E being disabled? What is the upside of it running at max all the time? Less time to "power up"? -
Is there any good reason to go for the new, more expensive Broadwell instead for Haswell? I mean, what will be the advantages for gaming? Or is it better to wait for Broadwell to come out because Haswell will then get cheaper? EDIT: German ebay vendors already have Broadwell and the prices are horrific! Much higher than prices in the US or even the MSRP for them.
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Aftermarket Cooler for i5 CPU (need suggestions)
tovivan replied to OnlyforDCS's topic in PC Hardware and Related Software
I will test after reset of computer cause for some reason since I started it it's been consistently working at max mhz (right now 4 ghz) even though I'm not doing anything except surfing. Shouldn't do that. Probably because of bios mess-up. :( I have the OHM gadget turned on that shows me cpu core 1-8 clocks and temps, plus fan #1 speed and gpu temp (35 idle, normal game 60-65'C). -
Mixed setup: x52 Pro HOTAS with TM 16000 ?...
tovivan replied to Anatoli-Kagari9's topic in PC Hardware and Related Software
Yup, have considered the wash itself, just threw it under the flight model. :D Haven't used TARGET. xD My demands for sticks are pretty light since I have no clue about advanced stuff like curves (is there any good tutorial on curves, relatives and so on and what they actually do?) so I usually just calibrate them in Windows and then set deadzones in game if needed. I did a bit more testing now. LED flashes on very easily if I tap stick gently left or up. Takes a bit more for tap down. A lot more force when tapping right. EDIT AFTER DOWNLOADING AND INSTALLING TARGET: I can reach all extremes for all axis. The Analyzer actually shows I've reached the full axis even when I can still move the stick a bit more. Normally when I let go, all zones in Analyzer return to 0. Hm: 1. I can not move each axis independently. If I move the sick even a little every possible axis except for the throttle moves. Expected, I guess. 2. the Device Analyzer shows Y axis (wtf?!) to have -432 after I stopped moving the stick around when the LED stayed on. Doesn't make sense, left is not Y axis. Second try: -211 Third try: -431 Fourth try: -423 Fifth try: -447 -115 ... 3. Now the X axis shows: minus 315 again -315 -91 -139 -215 -207 ... This is getting weird. -
UPDATE: after a little more research I've discovered that 4670k and 4690k are not that much apart (but 4670 is cheapr, even if slightly older) and that Z87 chip for mobo (especially in Fatal1ty version) would be a good choice. Any personal experiences or good technical knowledge on these two?
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Okay, I can believe that. BUT with statements like this you have to consider several points: 1. what specs does the tester's system have 2. how many of the tester team (%) actually achieved same or similar results 3. were the results stable or just a one time spike in performance, in other words, record 4. was the system built specifically for DCS or even specifically for DCS 2 using the insider knowledge that he possesses and we don't, plus with him having direct access to programmers for input 5. what were his video settings 6. did he have anything else on his computer aside from the barebone game and barebone OS (compared to us having tons of litter and trash on our drives :D ) 7. was he in "singleplayer" or flying in tester network with others 8. what was the mission - was it an empty world without AI or other players or were there AI, scrips, players, etc. 9. what map was it, which section of it, was it Caucasus or another map, how cluttered is it, how cluttered the section, how high was he flying, in which view was he in (I too can get 70 fps, looking at MiG29 from the front, at 10km alt, but get only about 25 in MiG-21 at lower alt) 10. how old/new was his system 11. how many people can afford his version of crossfire 12. and how many people can actually afford his system - To explain my train of thought I will put it in terms more familiar to ME: I see it as comparing a professional racer, supported by a factory team, taking their racebike on a track for which the bike was specifically tuned and prepared; compared to taking a race bike that was not tuned for that track or, more extremely, just some rider who does a track day with his sportbike that he uses on street on those tires. The pro, with his prepared bike, will obviously have the best scores. Please don't think I'm being a p-ick, but as an owner of perennially underdog systems and one who has seen too many times how promises then sometimes come out in reality (not just in gaming) and with how many years DCS 2 has been promised (and postponed), I tend to be wary. EDIT: some more points
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Yeah, I think so too. Just didn't find words to say it well (English is not my first language) and didn't want to draw flak unnecessarily. :beer:
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Aftermarket Cooler for i5 CPU (need suggestions)
tovivan replied to OnlyforDCS's topic in PC Hardware and Related Software
While we are talking about idle temps. System: AMD FX-8120, stock 3.1 GHz, OC to 4.3 GHz. Mobo Gigabyte GA 970A-UD3 rev 1.2 Cooler: CM Hyper 212 Evo with two fans Indicator software: Open Hardware Monitor Idle Temps - the computer case is closed - when it was open, they are obviously lower: --- Spring time Room temp: cca 22'C CPU idle: lowest 9.1'C normal use (surfing, reading) cca 11'C highest temp (under full load in any game) 47'C --- Summer Room temp: varies, up to 30'C CPU normal idle: 15-16'C under load in game: 53-55'C ----- Temps when I got the CPU and original mobo (was some shitty Gigabyte thing) with stock cooler from a Germany ebay vendor (is no longer on ebay) - the cooler didnt even have those hoses for ventilation it was just some cheap ribs. In game the CPU got up to 82'C, sometimes almost 100'C, then the mobo shut the system down. You could fry an egg on the case. Was new to the "new" system of mobos back then (persisted on a long time on abbacus) so didn't know about the "turbo" option in bios - it was turned on by default. System overheating and instability persisted until I got the Hyper. After 6 months I threw out the shitty mobo and got the 970a. Which has been giving me BSODs almost weekly with different "reasons" and is now trashed due to bad bios flash. EDIT: official max recommended temp for my CPU is 60-62'C IIRC. -
Mixed setup: x52 Pro HOTAS with TM 16000 ?...
tovivan replied to Anatoli-Kagari9's topic in PC Hardware and Related Software
Yes, the problem persists and is pretty much random. It's not a problem with software or windows, it's pure hardware issue within the stick itself. Either, like you said, poor springs or poor sensors. Thank god for that double edged sword of LED which acts as a traitor telling me it's the stick, not the game or windows. :D I may simply have a sample from a poor batch (I HAVE noticed products of poorer quality being sold in my country from the same brand than in rest of Europe and then also the shoddiest being sent from the capital into my province while they keep the good ones - confirmed by various sources in various fields), so not generalising TM or this stick as crap in general. ;-) But, as I am looking at my own stick, the pure build quality disappointed (as said, just the hand rest was loose within 3 days of purchase). Would I buy a different stick if I could go back? Probably not because there aren't many options in my price range and this is the only one that promises not to have dead zones what with the HALL tech. But what I would've done is to grin and rather dish out another 10 or 15 eur and buy it from Austria or Germany (this was the only case known to me where tech was cheaper in my country than in rest of Europe). In the end it's my own fault for not claiming warranty. I could've gotten it replaced under warranty (it is only 1 year, right?), but didn't want to stop playing for who knows how long it'd take the service to fix it. :doh: EDIT: Google turned up TM has 2 year warranty. Calling up the vendor if they know about that. If they do the stick is going back today. xD PS: I don't know if this is flight models or simply physiology of my arm or again the stick, but I have also noticed planes in games being more responsive if pressure to the left is applied to the stick (in the direction of the fault), than when it is applied to the right. Again, not necessarily the stick's fault and if it is, could be a bad batch.