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Everything posted by ruddy122
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Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Maybe I got an early version redownload again -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Great it works This is how I get my computer to behave -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Figured out on my system LD-3000 conflicts with C-RAM You can only have one type not both -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
I hate reading the crash logs Pretty sure its a MOD Conflict -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
CH mods: Centurion C-RAM, 2S38, B-21, Bal, Bastion, CJ-10, HQ-22, Iskander, LD-3000, Modernized US Navy Ships, NASAMS, Pantsir, PCL-181, Project 11356R, Project 20831, Project 22350, Project 22800,S-350, Shahed 136, T-14, Tor, Type 52D, Type 55, Type 26, Type 45, M142, MIM-104, T-90, RWR CLP E7, RQ-4, P-8, Tu-214 Lechuzas Negras EF2000 Cuesta Rafale High Digit SAMS Heat Power Plant, Large National Power Plant, Nuclear Power Plant Common Design, Nuclear Power Plant IRAN new, Thermal Power Plant, Research Facility VSN Mirage III IFOLS Yellow IDF Assets Pack Admiral 189 Mod: Allure of the Seas, LNG, OSA, Sovremenny, Sinai Commercial Vessels LTS Musudan Ship LC Codename Flanker Su-30 Fighting Falcon Improved Textures J-10 Logbook USN Logbook Master TU95 MOD First Time CH Mod had a Mod conflict -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
It could be just me If I have any LC-3000 DCS Crashes on Exit Any other Currenthill Mod its fine Huh? Sorry LD-3000 -
Quick solution Logic changed in DCS 2.9 for the F-15E Like bfr said for multiple releases make sure qty greater than one Thanks
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I just saw that stupid me negative transfer I’ll try that later today Can’t wait when this plane gets JDAM Thanks Sent from my iPhone using Tapatalk
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Could be me Operator Error but when I select Multiple Release (MPL) I only get one to release in DCS 2.9 Worked in 2.8+ I highlight GBU-24 in both the Left and Right CFT Any thoughts
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J10-A Community Mod
ruddy122 replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
In my DCS, J-10 1.5.6 says missing textures except PLAAF Default Is it the Mod or me Thanks- 53 replies
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- custom weapons
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Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Trust AI : ) -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Stupid question how do you close the Bomb Bay Doors in B-21 -
Weird right I'll drop GBU-10/24 from CFT and Center Pylon and put GBU 500 pounders on the wing I'll put a short track if it happens again got my Left and Right confused I remember trimming right wing down to compensate
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Only happens with GBU-24s, GBU-10s fine What happens is I launch GBU-24's from the Side Pylons and the A/P hacks it but once the A/P is off it rolls right Strange other munitions don't do that
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I had control problems with GBU-24 do you have that? GBU-10 OK
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Sounds like it barfed I'll try again tonight
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Launch from the Wing Pylons see what happens It didn't roll before it was noticeable The TGP is heavier by around 130lbs than the NVP Lucky
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Something Insidious is Happening If you launch GND Weapons from Right Pylon Autopilot could handle assymetry but once the A/P disengaged be ready to Trim Doesn't happen on CFT release or Centerline Release Lucky
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Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Thanks that was what I was Looking for -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Curious, creating Anti-Ship missions. How many Harpoons or GBU-10/24 will sink the new Type 22 boat? -
Learned the Hard Way make sure Master Arm-On and your waypoint say X.A (ie 1.A) to designate target or your bombs will not release. A/P next
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I wish we had a quick start guide for the F-15E. Guided weapons like JDAMs are in future updates when I don't know. The way the F-15E works per the DCS Manual you have to put something in the PACS scratchpad and then hit the appropriate PB to enter. I guess I'm reading the User Manual for now. In my opinion the Hornet was harder to figure out.
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I get confused with the Hornet which has an enter button labeled on the UFC
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Maybe I'm blind but can't see the Ent button to designate STPT 01 as target My personal take there are some F-16C and F-18 Binds in DCS I think its a Hornet on steroids Thanks