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Everything posted by ruddy122
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Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Curious, I thought Russia selected the Mi-28 over the KA-52. I guess the Army was split between the Mi-28 and Ka-52 and the Navy wants the Ka-52 Thanks -
Couple more things to get all JDAMs out now Max DMPI per set 9 I.E M1.1 M2.1 is next set Step to release RP messed up for now TREL shows when to release Enjoy Sent from my iPhone using Tapatalk
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Its not you There's still some bugs but the ability to drop JDAMs is huge Can't wait for AGM130 the ultimate GBU
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It will release when caret is over second line from top It looks like the JDAM Symbology for F-16 Except when computer releases weapon Make sure in ME you put Mx.x for Example M1.1 Rafale Hit Weapon MEM Hit WPN Transfer Should say STBY if right To cycle DMPIs hit NXT MSN
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Thanks for the page numbers bfr it makes sense For some reason it won't drop a JDAM from the left CFT in my DCS Wings are fine Lucky
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Curious what's a good roll and pitch curve for carrier ops I use deadzone 5 Roll and Pitch of 40 Thanks Works for me
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Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Maybe I got an early version redownload again -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Great it works This is how I get my computer to behave -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Figured out on my system LD-3000 conflicts with C-RAM You can only have one type not both -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
I hate reading the crash logs Pretty sure its a MOD Conflict -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
CH mods: Centurion C-RAM, 2S38, B-21, Bal, Bastion, CJ-10, HQ-22, Iskander, LD-3000, Modernized US Navy Ships, NASAMS, Pantsir, PCL-181, Project 11356R, Project 20831, Project 22350, Project 22800,S-350, Shahed 136, T-14, Tor, Type 52D, Type 55, Type 26, Type 45, M142, MIM-104, T-90, RWR CLP E7, RQ-4, P-8, Tu-214 Lechuzas Negras EF2000 Cuesta Rafale High Digit SAMS Heat Power Plant, Large National Power Plant, Nuclear Power Plant Common Design, Nuclear Power Plant IRAN new, Thermal Power Plant, Research Facility VSN Mirage III IFOLS Yellow IDF Assets Pack Admiral 189 Mod: Allure of the Seas, LNG, OSA, Sovremenny, Sinai Commercial Vessels LTS Musudan Ship LC Codename Flanker Su-30 Fighting Falcon Improved Textures J-10 Logbook USN Logbook Master TU95 MOD First Time CH Mod had a Mod conflict -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
It could be just me If I have any LC-3000 DCS Crashes on Exit Any other Currenthill Mod its fine Huh? Sorry LD-3000 -
Quick solution Logic changed in DCS 2.9 for the F-15E Like bfr said for multiple releases make sure qty greater than one Thanks
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I just saw that stupid me negative transfer I’ll try that later today Can’t wait when this plane gets JDAM Thanks Sent from my iPhone using Tapatalk
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Could be me Operator Error but when I select Multiple Release (MPL) I only get one to release in DCS 2.9 Worked in 2.8+ I highlight GBU-24 in both the Left and Right CFT Any thoughts
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J10-A Community Mod
ruddy122 replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
In my DCS, J-10 1.5.6 says missing textures except PLAAF Default Is it the Mod or me Thanks -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Trust AI : ) -
Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Stupid question how do you close the Bomb Bay Doors in B-21 -
Weird right I'll drop GBU-10/24 from CFT and Center Pylon and put GBU 500 pounders on the wing I'll put a short track if it happens again got my Left and Right confused I remember trimming right wing down to compensate
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Only happens with GBU-24s, GBU-10s fine What happens is I launch GBU-24's from the Side Pylons and the A/P hacks it but once the A/P is off it rolls right Strange other munitions don't do that
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I had control problems with GBU-24 do you have that? GBU-10 OK
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Sounds like it barfed I'll try again tonight
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Launch from the Wing Pylons see what happens It didn't roll before it was noticeable The TGP is heavier by around 130lbs than the NVP Lucky
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Something Insidious is Happening If you launch GND Weapons from Right Pylon Autopilot could handle assymetry but once the A/P disengaged be ready to Trim Doesn't happen on CFT release or Centerline Release Lucky
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Military Assets for DCS by Currenthill
ruddy122 replied to currenthill's topic in Static/AI Mods for DCS World
Thanks that was what I was Looking for