I know I don't post often, however I've been playing combat flight sims since CFS2 and Flanker 2.0. Earlier today I read a thread started by apoll about difficulty controlling the F-15 in a steep turn. I understand he was vague and started some controversy, however, being curious and quite skilled with the F-15, i decided to see if there was anything to what he was saying. This is what i discovered; below angels 25 the F-15 flies like a dream, however above angels 30, if you try to enter into a steep turn aircraft loading does not seam to matter, neither does airspeed. As you approach around 20 uaoa, the aircraft will enter a violent snap roll to the opposite direction of your turn. This is very repeatable. I experimented with the CAS when i turned off the yawl channel I was able to perform steep turns above angels 30 up to the maximum aoa and stall warning just like at any other altitude. What i have noticed is at steep turns above angels 30 and seemingly around 20 uaoa the yawl channel will kick the rudders full deflection in the opposite direction causing the snap roll. In order to prevent this, one must limit the F-15c's turn rate above angels 30, however with the yawl CAS channel off, one can fly the F-15 to its limit at any altitude. I believe this is a bug, if not then it is a bug with the real F-15 CAS. I can make a track if need be, however, you may have to guide me to how to do that.