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f4l0

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Everything posted by f4l0

  1. Did you test any other plane? Are you using any other 3rd party software?
  2. I used a threaded rod, some weights from a sports shop and bolted it together like this: https://wolf-u.li/3594/shaker-tuning-mittels-zusaetzlichen-gewichten-fuer-bassshaker-bzw-bodyshaker/ (it's in German) However, you could also use the EQ function in Voicemeeter to add a low pass and add a bit more punch, my settings for the shaker:
  3. Did you test it with a single player mission?
  4. Every bass shaker as a "good/working frequency range". Sometimes it might be necessary to modify the effect files thus they match you specific speaker. In my case, I added/mounted some weights to my shaker to dampen high frequencies and provide more "punch" to my system. However, I'm mixing in some game sound as well... Regarding the flap thing, I'll have a look once I've some more time. Currently everything is running crazy here in Germany and thus I'm pretty busy keeping my normal business running...
  5. Do you have the SoundModule from Andre installed?
  6. Ah, I should exclude the server installations for SSA... Update: Ok, should be fixed in the next beta release
  7. The lua scripts are updated/installed by SSA. Your settings are stored in a .bin files. You can export that file from within SSA. Otherwise, feel free to take some screenshots of your loved settings...
  8. You can export your settings from SSA!
  9. 3) yes 4) I don't use VAICOM. Anyone else here having the same issue?
  10. Ein Bassshaker ist eine günstige Einstiegsdroge :lol:. War bei mir zumindest so, und jetzt entwickel ich den ganzen Kram :pilotfly:
  11. Should work... I'll have a look... Update: Tested it with the current stable version and with my dev branch. Both works as expected. Anyone else have the same issue?
  12. I'm using the RPM to calculate the pumps. In the recent beta versions I tweaked the effect. In the older SSA versions only a simple short bump was played...
  13. Wrong thread, here is the SM thread: https://forums.eagle.ru/showthread.php?t=144060
  14. The seat should have a separate cable jack for this plug
  15. SSA comes with an (older) manual which explains in principal how to modify the files...
  16. What SSA version do you use? It usually takes a few seconds for SSA to notice that you exited a flight
  17. I just published a few betas the last days. Especially, today's update reworked all piston engine effects in DCS. Since testing everything is very time consuming, any feedback is appreciated!
  18. Thanks for the kind words :-)
  19. Oh yes, that is really strange... To be honest, currently I've no clue what is happening here :( Can you attach your export.lua please? We might also switch to mail thus we do not spam this thread... You can find my mail in SSA :)
  20. One post is enough... I replied in the official thread...
  21. Should be fixed in the current beta. Which version of SSA did you use?
  22. I mean a log when you fire the gun ;) You might need to enable logging to file temporary.
  23. What does the log say? Do you use any other 3rd party plugin?
  24. Which DCS version, which SSA version? Single or multiplayer?
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