I did a search for "MQ-9" at the overall ED Forums level and only found posts in Russian that might be relevant but I can't understand them well enough: Why is there an MQ-9 Reaper view set in the SnapViews.lua? I was in there editing my SnapViews after moving from Steam over to the DCS Standalone setup and to my surprise found this block -
SnapViews["MQ-9 Reaper"] = {
[1] = {-- player slot 1
[1] = {--LWin + Num0 : Snap View 0
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {--LWin + Num1 : Snap View 1
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {--LWin + Num2 : Snap View 2
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {--LWin + Num3 : Snap View 3
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {--LWin + Num4 : Snap View 4
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {--LWin + Num5 : Snap View 5
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {--LWin + Num6 : Snap View 6
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {--LWin + Num7 : Snap View 7
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {--LWin + Num8 : Snap View 8
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {--LWin + Num9 : Snap View 9
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = 0.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
Anybody know what this is about?