-
Posts
157 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Badlego
-
dont compare the lock time in acm mode with fc aircrafts or even other "full real modules" like the mirage, because it seems that the f18 radar is the only one simulating the up abd down movement while in vertical mode....so you have to wait until the antenna finds the target...and you cannot use the vertical mode for quick 60° scans while rolling the plane like in the other modules....the hornets locking mechanism is the most realistic one in dcs but this comes with disadvantages against all other planes...
-
can you introduce ground targets for the red side that are closer to the airwar areas? flying mirage at blue was a lot of fun because of AG and AA at the same time plus a tanker nearby.....now on red its boring flying AG missions with the mirage...and the tankers are also too far away and too few compared to blue tankers.
-
how do you plan to implement the hornet into the mission? carrier spawn could be very full with only two catapults available......anyway...where is the spawn on the carrier? elevator? hangar? on deck? i think beeing crashed while taxiing by ****ed landers will become normal busines.
-
Maveric, you made me buy the map! ok i got it: the comms menu has to be opened with the uhf or vuhf selector switches. using the comms menu key may result in transmitting in the wrong channel....
-
It already has been asked but not answered: Is it, or will it be possible to provide air-refueling for the mirage? Right now, the probe-drogue tankers have the wrong frequencies, and the boom tanker doesnt answer although the radio freq is set correctly...
-
104th Phoenix - Operation Longbow - Dynamic PvP Mission
Badlego replied to 104th_Maverick's topic in Multiplayer
yesterday i searched for enemy ground units at nalchik which was neutral but i found none. i compared the wreckage positions with a screenshot of the unit positions in the mission editor and 2 or 3 units were missing. in the attached picture, from the group of 4 units near my cursor only two wreckages were there. Another point: is it possible to get an airfield status "neutral and cleared"? -
104th Phoenix - Operation Longbow - Dynamic PvP Mission
Badlego replied to 104th_Maverick's topic in Multiplayer
I dont know if its mentioned already: On Senaki, two Gazelles are called Senki SA342M but are L Versions. So there are 4Ls and no M Version there -
104th Phoenix - Operation Longbow - Dynamic PvP Mission
Badlego replied to 104th_Maverick's topic in Multiplayer
We could have done some strikes together, but then SRS or TS is necessary :thumbup: -
104th Phoenix - Operation Longbow - Dynamic PvP Mission
Badlego replied to 104th_Maverick's topic in Multiplayer
May it be possible to script some kind of joing-request, because the vanilla one is not working....and as long as it isnt my suggestion would be to fly the gazelle from the copilot-seat the whole time.... -
DCS 2.5 - Problem in MP (did'nt test in SP)
Badlego replied to sunski34's topic in Bugs and Problems
same for me...as soon as the copilot seat is occupied and left again its not possible anymore to change to it...also the autohover is not arcade anymore....seems like the multiseat logic isnt toggling back to single-mode -
104th Phoenix - Operation Longbow - Dynamic PvP Mission
Badlego replied to 104th_Maverick's topic in Multiplayer
i will not call names, but someone enterd my gazelle as a copilot without my permission...after he left i had to respawn because after that i wasnt able to enter the copilot seat anymore....any suggestions? i thought that its not possible to enter a copilot seat without permission... -
In DCS, How does a AIM 120 behave while flying to a target that is tracked in tws Mode? Before Pitbull. Is it continously following the maneuvers or in discrete steps when the Radar updates the targets position and Velocity?
-
I managed to call a Tanker on the 104th servrr when i've turned the volume for the radio to full power. With radio volume beeing smaller the Tanker didn't answer. So maybe try this, too: Set the correct frequency and then turn on the radio volume to full Power. The left radio, btw.
-
[OLD BUG REPORTS] Cleaning and Organization of old posts
Badlego replied to RAZBAM_ELMO's topic in Resolved Bugs
as long as there is no fix i use the following solution: I have a TARGET profile for the m2kc and added the slew control as BUTTONS and bound them to the corresponding keyboard-keys. Look in the TARGET manual for how doing this. there is even an example for a TDC. I use two different "button-modes": "hold" for slew cursor alone and "pulse" when the pinky-lever as modifier is pressed while slewing around. I find this soulution pretty usefull, because fast TCD movements can be done with the cursor alone and short precise movements can be done when using pink lever + slew cursor. I hope you know what i mean -
Server down? Hangover after election?
-
On which map will the korean setting be launched?
-
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Badlego replied to gregzagk's topic in Multiplayer
I know that it's an additional load for the Server and Clients, but war ca Not be ein without Boots on the ground. I don't mean the troops and mortars that are placed by Helis...they are static...i mean soemthing like a moving Tank group that has to be protected and Drives to airfields and cities to take them. What do you think about that? -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Badlego replied to gregzagk's topic in Multiplayer
ok, so i have to change my internet provider. I hope this will be done before Round 9 is ended -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
Badlego replied to gregzagk's topic in Multiplayer
I cannot use SRS. When i Connect it to yojr Server SR constantly disconnects again. I use Version 1.8.0 although 1.8.1 is already the newest but doesn't Run on BS -
Hey Guys, how can i adjust the artificial Horizon when i start on the ground with a caged One. Uncaging itnon the ground ist recommended for me because the plane is looking upwards. And uncaging it while flying is too unprecise IMO. Another question is: what is the right procedure/situation for turning on the ez sight? I has two Moments where i must have done soemthing wrong. Once i turned on the gyro in flight the crosshair was still fixed and the other time i turned it on the ground before starting and the crosshair was moving but was constantly misleading
-
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 7
Badlego replied to gregzagk's topic in Multiplayer
We made the experience that tiblisi is easy to defend...they had a lot of SAMs there and build them up faster as we could destroy them....as long as blue manages to get enough choppers in the air, you should survive long enough to loose by points^^ -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 7
Badlego replied to gregzagk's topic in Multiplayer
...servercrash! And now, all get in soon, or crash the server again trying ;) -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 7
Badlego replied to gregzagk's topic in Multiplayer
concerning the actual situaition, 37 reds against 8 blues, we should think of a limit for each side. We today had a full server with red outnumbering blues with 4:1 and leaving blue no chance to bring more pilots in. So maybe there should only be 26 pilots be allowed per side, or 30, when 30 against 22 is not that unfair. -
Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 7
Badlego replied to gregzagk's topic in Multiplayer
Can we have Air refueling for the next round? -
I know, but its too close to it for me to buy the M-III for 50 bugs when i already have the M-2000...It would be awesome if RAZBAM could release one module with the aircrafts family...including the M-III and M-2000 with their versions for one prize.