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Gypsy

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  • Birthday March 31

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  1. Still having this problem as well, both singleplayer and multiplayer in multithreaded version. Even going to the special options and lowering the allowed background threads to the minimum doesn't have any noticeable change. I just designate to HRM, the game hangs, then crash to desktop no matter what I do. My pc specs are fine, it's certainly no potato (AMD Ryzen 5 3600 6-core, 2070 Super, 64GB DDR4). Attached is a crash log from my most recent CTD, just the simple free flight mission on caucasus. dcs.log-20230628-193829.zip
  2. I used to do ATC for a squadron a few years back using F10 spectator mode in multiplayer, and I was thinking about jumping back in recently. One difficulty we had was that we (as in controllers) had to select each player and aircraft to see their speed and altitude. As you can imagine, that is quite a pain when you're trying to separate aircraft or be AWACS. Now I know LotATC exists, and is a good program. However, I would love to see a way to toggle altitude and speed readouts on the individual datatags in the F10 map without having to click on them. This could probably be done in a similar format to the health bar toggle on AI controlled units. It may seem like a small thing, but it would be a welcome and huge quality of life upgrade for those that spend a decent amount of time in the F10 map for various reasons. EDIT: For example, maybe something along the lines of the datatags from real-life STARS radar displays. Obviously not the same, but a similar concept.
  3. There's 50 people actively viewing this thread right now, so there's probably more than 50 people invested in the future of DCS MP EDIT: 91 actively viewing now EDIT #2: topped out at 104 right after Wags posted
  4. Well, I haven't posted anything in years, pretty much since I only played SP. Since then I've moved to the a Discord with a bunch of like-minded people, and we all play multiplayer together. Or at least we try to. Our server owners and managers deserve the utmost praise for what they try to do, and sacrifice a lot of time and money into a hobby, a video game. For you to just write off our concerns, because there wasn't enough attention to it in the thread (at the time of your writing) is absurd. Add my name to the list of people complaining about multiplayer, because we don't see any effort on your (Eagle Dynamics) part to fix it Ban me, I don't care. I haven't bought any new modules or maps since the Harrier anyways, because I don't want to have to fight the netcode and multiplayer issues to have fun with my friends. Consumers vote with their wallets, and I'm sure everyone here in this thread is starting to get a little tired of our concerns being ignored and written off.
  5. Still seems to be an issue on today's date in Mission 1. Really a bummer that I can't even get started in this campaign because of a bug.
  6. I'm having the same problem, client version 1.2.16.39472. I've seen some questionable replies to other people with the same issue further down the forum about using the repair tool, but I'm using the Steam version. I know this post is almost a month old, but did you ever get it fixed, and if yes how so?
  7. Just got done with Operation Hammerfall, really well done so far. I especially like that there's no notification that tells you when all the enemies are dead, like most missions. Puts me in that uncomfortable spot where I have to make sure it's safe to send in the ground forces. Really enjoying it.
  8. If this takes any longer, I'll run out of beer. Then it will be a VERY long wait
  9. Currently Active Users Viewing This Thread: 182 (89 members and 93 guests) I don't think I've seen this much hype in such a small (comparatively) community ever
  10. I can't wait anymore. I haven't been this excited in I don't know how long. Leatherneck...pls
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