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Everything posted by SnorreSelmer
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At the level of simulation of the A-10C I would have expected nothing less. Any laser as powerful as those used in military systems generate a lot more heat than your average presentation laser pointer. I'm sure there's a very good reason why the manual recommends 8-10 seconds auto-lase time. It's enough for the bomb to find its target and minimal chance of the laser being on when the bomb isn't even looking in the right direction. Sent from my Nexus 5 using Tapatalk
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The EGI alignment takes appx. 3 minutes now that the A-10C has a GPS. Pre-GPS they only had inertial navigation, and that took 30+ minutes to align (and still accuracy deteriorated constantly)... The time it takes to align the EGI is so quick now that by the time you're done setting up the cockpit... Sent from my Nexus 5 using Tapatalk
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This is a guess, but because of the way the guidance works on the GBUs, I assume this is partly to maximise the ballistics of the bomb so it has enough energy to make it to the target, and partly to ensure the laser illumination system doesn't overheat and die. Sent from my Nexus 5 using Tapatalk
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476TTP 3-3.A10 Combat Aircraft Fundamentals - Public Release
SnorreSelmer replied to Eddie's topic in DCS: A-10C Warthog
Crowdsourcing ftw! Sent from my Nexus 5 using Tapatalk -
Got myself a nice new 3860x2160 monitor today, and I have to say it's a great improvement over my previous 1920x1080 monitor. I have one major issue though. While I don't have to lean in and squint to read instruments anymore, reading the radio menu, rearming, fps/performance info etc is now really difficult as the UI elements are extremely small. Any chance there will be a form of scaling implemented to help minimize this issue?
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476TTP 3-3.A10 Combat Aircraft Fundamentals - Public Release
SnorreSelmer replied to Eddie's topic in DCS: A-10C Warthog
Thanks for the feedback Snoopy. I plan on assisting as best I can with proofreading. :) Sent from my Nexus 5 using Tapatalk -
New website and forum - aimed at beginners
SnorreSelmer replied to Johnny Dioxin's topic in Community News
My first input would be to poke community people like Bunyap about embedding their video tutorials to your site. For me at least, Bunyap's "On The Range" videos taught me a metric crap-ton when it comes to the A-10C systems. I'm sure there are people doing similar work for other airframes too. -
476TTP 3-3.A10 Combat Aircraft Fundamentals - Public Release
SnorreSelmer replied to Eddie's topic in DCS: A-10C Warthog
Thanks for this awesome work! I hope it's ok to post feedback to improve the document even more, so I begin with the following observations: Page ix: Reference to Figure 9-3 is missing the dotted line between text and page number. Also, unless there's some magic going on when printing, isn't there a blank page missing just after the front cover? I assume the page numbers are meant to face outwards, and working back from the TOC, I arrive at getting the front cover on the "inside" of the cover. -
Cougar MFD with Lilliput UM-80 8" USB Monitors
SnorreSelmer replied to KLUTCH's topic in PC Hardware and Related Software
The website states that the screen has a "165mm x 124mm screen area". The inside of the Cougar MFDs are appx 106mm x 106mm, so it should work just fine. -
From my own experience from when I was in the service, the F-16 pilots referred to people flying the F-5 (used as a research platform by the Norwegian defense industry) as flying mopeds (scooters), and the one time we had the distinct displeasure of having Twin Otter pilots doing morning inspections, it was hell. They found EVERYTHING to be unsatisfactory, because they HATED everything to do with the F-16. They even wore patches on their flight-suits that said "I hate fighter pilots!"... 'nuff said. ;)
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I think the main difference is that if you have CA and play the CA enabled campaign, you can give orders to the other units as a sort of FAC(A) and Commander. Sent from my Nexus 5 using Tapatalk
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I had a problem the other day that I hope someone can help me with. I was flying with another player in MP, and we were trying to send and receive SPI. We got the SPI sent both ways, but according to my flight lead there should have been a purple line from his aircraft to the SPI he was sending, but it didn't appear for either of us. We were using the same Group ID, with unique OwnShip IDs. Anyone know what is wrong and how it can be fixed? Sent from my Nexus 5 using Tapatalk
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You can also turn off and on the CICU after rearming is complete and press Load DSMS (or possibly Load All). It's an ugly (and probably dead wrong) way to do it, but it works. Sent from my Nexus 5 using Tapatalk
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I use this mod. Works like a charm! http://forums.eagle.ru/showthread.php?t=95797 It sounds like I have the same issue as you do. I'm only 36, but I don't have great eyesight (though my glasses help a lot).
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The A-10C works in both 1.5 (Release/Beta) and 2.0 (Alpha). The campaign takes place on the NTTR, so obviously it needs that map installed, which requires the 2.0 Alpha. ;)
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Threat Guide - Weapon Info, RWR symbols, Images etc.
SnorreSelmer replied to MadTommy's topic in DCS: A-10C Warthog
Excellent work by the OP! A few things I noticed: The SA-8 is "short-ragne". The SA-15 and the ZSU-23-4 has a "Fuel Range" instead of an Operational Range. Wherever there are references to degrees (turret traverse/elevation), some Ã's have snuck in. You can save some space by referring to "Gun elevation/depression" as "Gun elevation". We should all know what a negative value means. That should also help make room for the RWR code for the SA-19 at the top of the spec-list. -
Hi all. I installed an ASUS R9 390X STRIX in my PC and I'm trying to tune my performance to stay well above 60fps at all times. I made a 10 minute long .trk file using the A-10C "Free Flight - Air Start" mission where I do a left-hand spiral from 19.000' to ~1.500' and fly over forests and urban areas. I've then replayed the .trk using various default graphics settings (LOW, MEDIUM and HIGH) and also tried tweaking individual settings, but the fps stays virtually unchanged at ~70fps average with ~90fps max and ~45fps minimum no matter what the graphics are set to. One thing I noticed is that even I set CIVILIAN TRAFFIC to NONE I still get cars on the roads when playing back the .trk (civilian traffic was set to medium or high when I made the .trk), and this has led me to two theories: CIVILIAN TRAFFIC is bugged and shows traffic regardless. (Many?) Settings are stored in the .trk file and therefore override the changes I make to graphics settings. I feel I should easily crank out 120fps on the lowest (and medium?) settings. Anyone got any input here? High fps example: Low fps example: Settings used for the above pictures: I've attached the .trk file. The relevant portion is about 4 minutes in. demo.trk
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I run my ASUS 390X STRIX on a 750W XFX PSU (I forget the model designation) without any issues what so ever...
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Excellent information! This is getting printed for future reference. Also, this is why I love this forum. So many "flight-nerds" that can contribute so much interesting information. Sent from my Nexus 5 using Tapatalk
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That's a great habit. I should try to alter my cold-start procedure to implement this.
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I don't know. I never read any documentation on this at that time, nor did I care much why. The only important thing was to know what it meant and how to respond.
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I'd just like to make a few comments on this excellent summary, using experience from my time as a CCA on the F-16 in the Royal Norwegian Air Force. Having the position lights (red/green) flash signals to everyone around you that the aircraft is "live" in some form or another (some form of engine running, even APU), and should be considered potentially dangerous (weapons, engine intake/exhaust etc). Not sure how this is done in other countries, but SOP as far as I can remember was to have them on even during daytime. Helps ground-crew see the aircraft even better when taxiing (for service vehicles etc). Also, they were left on all the time (one less thing to remember when coming in for landing, so the tower can visually verify that all three landing-gears are deployed). ATC takes care of incoming aircraft, so that shouldn't be a concern for planes waiting to take off (but I can see this as a potential night-op issue). In my experience, anti-collision lights (strobes) are turned on as soon as the aircraft starts rolling (from ramp/shelter). Anti-collision lights = "I'm moving". The rest of this list is beyond my knowledge. ;) Why the elaborate procedures? While we used radios to communicate, the line-taxis (the mini-buses that transported pilots and ground-crew to each shelter) couldn't communicate with ATC or pilots directly, so they relied on these "codes" to know what was going on. It did happen (though very rarely) that the line-taxi had to vacate the taxi-way (drive onto the grass next to the taxi-way) because of oncoming aircraft.