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Everything posted by Alpenwolf
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You know I'm never about symmetrical balance, right? If one side attacks odds are high they'll have more toys at hand. The 2 x Gazelles take off from Rosh Pina Airbase and are instantly amidst trouble. T-55's are only 6-9 km further east. You were taken by surprise, didn't expect the enemy to cross the border with ground units and have only 2 x Huey's to get the job done. The enemy was preparing a sudden attack to recapture the Golan Heights, hence "more toys at hand". Let it play and we'll see how it goes. It's not like I never change anything in the missions, is it? I thought about it to be honest. And what Dawger replied with is something I also contemplated. Replicating real events or using the names of real places of a high historical value (or present) gives you that extra kick to get you all immersed in a mission. If you reread the content under situation you'll find that I actually did carefully state that both sides accuse each other of being the initiator, while backing up their claims with plausible reasons. Guess what! It ain't much different in real life, or anywhere at any time on planet earth. That being said, I think I didn't do bad at making things appear rather unclear on who's fault it is this time. Now, the nuke bomb story is a tough one, right? Well, we don't see nukes so often in multiplayer missions (I did make a mission involving nuke bombs though), so how about breaking the routine, as I always say. In all my missions civilians have never been the target. It's always some industrial areas, vital sites, radar/oil/EWR/observation/communication/water/etc. stations, ground units, warships, bombers (B-52's), FARP's, airbases, lakes, etc. War is hell, mate, and despite the emphasis on the aforementioned targets, civilians (as it is in real life) will always be part of the carnage. In most cases the main carnage, I might add. Thank God this is only a game. I've recently checked out a game called Post Scriptum. I've only had DCS on my PC and nothing else for years. Post Scriptum appeals to me because it pushes towards realism more than other games. And if you've been flying on the Cold War 1947 - 1991 server for a while, and I know you have, you'll know that I'm all about realism which is why I keep the number of slots as small as possible in most missions. In Post Scriptum historical battles from WWll are the missions. Actual names, actual dates and many other actual features. The point is, most games feature WWl, WWll, Korea, Vietnam, Iraq, etc. wars or campaigns. Not to fail to mention movies, TV series, songs, etc. Some argue against such approach towards these events while others for it. Believe it or not, both sides provide persuasive arguments. It's up to you to look within yourself and figure out your stance or general attitude towards such issues and act upon it. For instance: I find social media rather harmful to society. Always have. Therefore, I act upon that attitude and refrain from ever getting involved. That's my belief, which is cemented by my stance of boycotting it. Red and Blue are the standard in my missions as you surely know. It's just that extra kick I wanted for more immersion, is all. By the way, it's not the first time I designed a mission using real names. Check here. God bless you and happy flying!
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A New Mission Has Arrived!!! Operation: Arab-Israeli War * The scenario of the mission is fictional Important Notes: - The mission features the Syria map. - The mission features the A-4 mod. - Players who don't own and don't want to download the mod can still fly the mission. - Players who don't own the mod will see the A-4 as a "Su-27". - It is recommended to get the mod even if you don't want to fly the A-4 to get the full immersion of fighting or flying with the A-4. - The mod is ca. 1 GB and is easily installed. - Nuke bombs are available in very limited numbers and only one MiG-21 is able to carry them (see objectives). Situation: *** The mission lasts for 4 hours, unless the objective is completed *** Red Bases: Located in Syria, Jordan and Lebanon Blue Bases: Located in Israel and one aircraft carrier Four observation sites were established across the Israeli-Syrian, Israeli-Jordanian and Israeli-Lebanese borders for Arab Forces to observe any israeli military movements. These actions and their ambiguous intentions made the Israelis decide to strike the four sites, after warning the Arabs multiple times to refrain from increasing their military activities alongside the borderlines. The Arabs however, disregarded these warnings and claimed that they're only reacting to recent incidents involving the Israeli Army in the region. With each side sensing the other's intention of going to war, it was only a matter of time until one side took the initiative to strike! The Arab's main objective is to drop a nuke bomb on a large industrial area in Haifa, Israel. In addition, capturing the two airbases of Kiryat Shmona and Rosh Pina would establish domination for the Arabs in northern Israel, and help winning back the annexed Golan Heights. Israel's main objective is the striking of a chemical factory by Irbid, Jordan. Furthermore, the four observation sites at the borderlines must be destroyed. Red T-72's and Blue Merkavas are the only ground units cmdr operators can control. In addition, deployed infantries and JTAC units can also be controlled. AAA's, Strela-9's/Chaparrals and SAM sites available. CTLD is limited to deploying infantries (no MANPAD's) Red Objectives: ************************************************************** - Capture Kiryat Shmona Airbase - Capture Rosh Pina Airbase - Drop a nuke bomb at a vital industrial area in Haifa (see images) ************************************************************** Two T-55 platoons were sent to capture the aforementioned airbases. One platoon to each airbase. We expect a small number of M60A3 tanks at the airbases and possible infantries deployed by enemy UH-1's. ************************************************************** MiG's: - Provide CAP across the borders. - Feel free to strike enemy tanks at the TA's. Waypoints: 1- Rosh Pina Airbase. 2- Kiryat Shmona Airbase. ----------------------------------------------------------------------------------------------------------------------------------------------------------- MiG-21 Nuke Bomb Specialist: This slot is blocked at mission's start. It only becomes available once an Mi-8 coming from the chemical factory delivers two nuke bombs (see Mi-8 tasking below). Note that there is only 1 slot with 3 lives available for the task. Plan your approach carefully and drop the bomb accurately. ----------------------------------------------------------------------------------------------------------------------------------------------------------- Mi-24's: - Provide CAS for T-55's at the two enemy airbases - Mi-24's operating from Naqoura, Lebanon, can provide SEAD at Haifa, Israel, to make the nuke delivery easier. Waypoints: 1- Kiryat Shmona Airbase. 2- Rosh Pina Airbase. Expect AAA's and tanks at the TA's. ----------------------------------------------------------------------------------------------------------------------------------------------------------- Mi-8's: - Deploy infantries to help capturing the airbases. - Deploy JTAC units to help finding enemy ground units. Mi-8's -> Picking up crates: Bring up your radio menu, select F10 for CTLD and then whatever type of crates you want to pick up. *** You can only pick up one crate at a time *** For picking up a crate, maintain hover over it for 5 seconds while keeping an altitude of at least 7.5 meters and a maximum altitude of 15 meters. To unpack a crate, make sure you're at least 3 km away from the FARP/airbase you started at. ----------------------------------------------------------------------------------------------------------------------------------------------------------- Mi-8 Special Op's: Take off from the chemical factory by Irbid, Jordan, and deliver the two nuke bombs to Tha'lah Airbase, Syria. There are three crates of two nuke bombs each just each of the chemical factory. You only need to sling load one crate and unload it within 2 km from Tha'lah Airbase, where a well trained MiG-21 pilot and his upgraded MiG-21 are waiting. He's the only pilot able to complete the task and his MiG-21 is the only MiG able of carrying a nuke bomb. Note that there is only 1 slot with 3 lives available for the task. Fly carefully and don't lose the crate! ----------------------------------------------------------------------------------------------------------------------------------------------------------- Combined Arms: The 2 cmdr slots are for players controlling ground units while being on SRS with each other and other players to coordinate their attacks. You MUST be on SRS as a cmdr operator! You can use the JTAC slot to drive a ground unit. However, that requires you being on comms with cmdr operators to avoid confusion and/or causing problems to their attacks. ----------------------------------------------------------------------------------------------------------------------------------------------------------- Frequencies: EWR / GCI: 124 MHz - Channel 0 for MiG-21's. Channel 2 for MiG-19's. Mi-24's R-863 - Channel 0 FARP Podkova: 127.5 MHz - Mi-24's R-863 - Channel 18 Podkova NDB: 433 kHz ATC: 126 MHz - Channel 5 for MiG-21's and MiG-19's. Blue Objectives: *********************************************************************** - Destroy 2 out of 4 enemy Observation Sites (see images) - Destroy specific buildings at the enemy's Chemical Factory in Jordan (see images) *********************************************************************** Important Notes: F-5's operate from Ramat David Airbase ONLY! There is one reserve slot at Megiddo Airbase, but you should always RTB to Ramat David. All Israeli airbases have enough fuel and a few types of weapons in case you have to land at any. A-4's operate from Ramat David Airbase and the aircraft carrier, Forrestal. One reserve slot is available at Megiddo Airbase. ----------------------------------------------------------------------------------------------------------------------------------------------------------- F-5's and A-4's: - Destroy certain assets at every observation site and the enemy's factory (see images). Waypoints: 1- Observation Site 1 - Northern borderline. 2- Observation Site 2 - Northeastern borderline. 3- Observation Site 3 (main site) - Eastern borderline. 4- Observation Site 4 - Eastern borderline. 5- Enemy factory by Irbid, Jordan. Expect AAA's and MANPAD's at the TA's. ----------------------------------------------------------------------------------------------------------------------------------------------------------- SA342M's: - Provide CAS around Rosh Pina (home base) and Kiryat Shmona Airbases. You operate from Rosh Pina Airbase only. However, one reserve slot is available at Kiryat Shmona. ----------------------------------------------------------------------------------------------------------------------------------------------------------- UH-1's: - Deploy infantries to help defending the airbases. - Deploy JTAC units to help finding enemy ground units. UH-1's -> Picking up crates: Bring up your radio menu, select F10 for CTLD and then whatever type of crates you want to pick up. *** You can only pick up one crate at a time *** For picking up a crate, maintain hover over it for 5 seconds, while keeping an altitude of at least 25 feet and a maximum altitude of 50 feet. To unpack a crate, make sure you're at least 2 miles away from the FARP/airbase you started at. ***************************************** UH-1's Special Op's: We have a total of 10 ammo crates at the FARP at the Netafim Military Base (home base). Sling loading these crates and unloading them at either Rosh Pina or Kiryat Shmona Airbase will rearm (activate) additional M60A3 tanks. Each ammo crate rearms one tank at each airbase. That means you can unhook an ammo crate at one airbase to rearm one M60A3, and then sling load the same crate and unhook it at the other airbase to rearm another M60A3. - 10 ammo crates for a total of 20 M60A3 tanks with 10 tanks at each airbase. - Losing 1 ammo crate deprives you of rearming 2 M60A3's. ----------------------------------------------------------------------------------------------------------------------------------------------------------- Combined Arms: The 2 cmdr slots are for players controlling ground units while being on SRS with each other and other players to coordinate their attacks. You MUST be on SRS as a cmdr operator! You can use the JTAC slot to drive a ground unit. However, that requires you being on comms with cmdr operators to avoid confusion and/or causing problems to their attacks. ----------------------------------------------------------------------------------------------------------------------------------------------------------- Frequencies: EWR / GCI (Callsign: Axeman): 251 MHz AN/ARC Channel 1 for F-5's and A-4's ATC: 256 MHz AN/ARC Channel 4 for F-5's and A-4's FARP Dallas: 252.5 MHz
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Fixed. Thanks for reporting. Might wanna report that to the developers maybe?
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Server News: - Operation Prince of Persia kicks off this Friday, 25.02.2022, around 1900 zulu - Operation Battle Over Sukhumi Unleashed kicks off this Saturday, 26.02.2022, around 1800 zulu (not 1900) - Operation Search & Destroy kicks off this Sunday, 27.02.2022, around 1800 zulu (not 1900) Notes: The new mission featuring the A-4 mod, operation Arab-Israeli War, is almost finished. I've been testing the mod a bit and it's really good. I can only recommend it, but it's NOT required. It's only 1 GB if not less in case your hard drive permits it. If you don't own the mod, the A-4 will appear as a "Su-27", but will still behave as the A-4 is supposed to within the parameters of the mod. Some of you have asked me about operation Swedish Delivery. I will have to redesign it to hopefully fix whatever bug killed it after one of the recent DCS updates. Hunting down unknown bugs that come out of nowhere is really not fun at all. Ending up redesigning a complete mission as a result and after trying out many fixes is even less fun work. Bear with me, please.
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For whatever reason I don't have the DCS Cleanup option. Anyone knows what might be causing that? I repaired DCS and still nothing, but that's a different function.
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Server News: LotATC is back online. Hope its latest update stops crashing the server upon rotation.
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Another mind blowing masterpiece by Caparzo:
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I'll test it out.
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Thanks for reporting - Fixed.
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As for tank battles, I think Post Scriptum is by far the best out there as of now. They released some armour upgrade last November. That's when I started paying attention to it. Looks very promising. Just imagine the Combined Arms module getting there some day.
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Yes, I am.
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Search & Destroy kicks off in about 2.5 hours.
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Server News: The latest update by ED caused some of the AI attacking convoys in operation Phone Booth to either stop moving or stop after a while before attacking the airbases. This resulted in confusing some triggers which led to a sudden server rotation or no rotation despite completing the objectives -> Fixed.
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I'll check it out. Didn't change anything in the mission, so it must be the recent game update.
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Don't be, mate. You tried and I treasure that. Bless you.
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Server News: The solution for the bugged beacons Sedlo came up with didn't really work well and caused the server to crash. With that, the beacons are still bugged until ED maybe fixes the issue. Sorry, folks.
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Bad news: It only works in you have a low population on the server. The more players you have, the more often the resetting of the beacon occurs which resulted in crashing the server. This bug really has got to be fixed.
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Server News: All beacons in all Caucasus missions have been fixed.
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Server News: As you know, beacons are broken in DCS on dedicated servers. After running multiple tests today and with some great help from Sedlo we got the beacons working. Check here. I'll get on it and fix the beacons in the missions. It's somewhat of a workload, so bear with me, please.
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@Sedlo : I got it working now after 2 hours of testing. Thank you for your patience and all the pm's back and forth until we got it working. Now, that's a lot of work for me in the many missions I have featuring so many beacons. Godspeed, ED! Really hope this get fixed ASAP.
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I had the M-2000C on the server for about a year when it first was released. Despite being buggy and lacking many features back in the day it still dominated enemy planes easily. About 18 months ago I put it back again in operation Prince of Persia with IR missiles only just to give it another shot. The results were the same if not worse. Check out the first post for FAQ number 9 regarding the A-4. And welcome to the Cold War arena!
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The likes of you are a rare gem in DCS. I'll keep advertising and including the Combined Arms module in my missions to hopefully get more players interested in it and maybe ED's attention to care more about it and polish it properly. Keep doing what you're doing, mate! And I do understand some of the complaints, especially, when there's no Combined Arms player on the other side to counter your actions. Very understandable, guys, but I'm willing to risk it for the reasons mentioned above. I know it gets some players frustrated some times. I know that. But when we do have Combined Arms players on both sides, you all know how dynamic and interesting any mission can be. We have a blast and wish for it in every mission. Bear with me, please. We'll get there one day hopefully.
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Thank you very much for your time and offering a solution. I'll check it out tomorrow once I'm back in the ME. I'll let you know of the results.
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I'm aware of this. Sometimes In simply forget it. Fixed!
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Yes. Exactly that. I know you meant "doesn't", otherwise the sentence wouldn't have made any sense and I wouldn't have had a nightmare A glitch perhaps? On the player's side or your side? Happens, mate.