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Posts
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Tango, what unlikely_spider said is correct. The unchecked "Prozessoranzahl" box will boot all cores. Uncheck the box, restart, and see for yourself in the task manager's CPU performance tab (should look pretty much the same under Win10):
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Mike Force Team started following Catweedle
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Added: Russian voices for Petrovich AI Spasibo
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It's doing it again, stuck at Net Sim Post Start ... was fine yesterday evening.
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To be precise, it gets stuck at "Net Sim Post Start", or it freezes the game within minutes if you manage to get into one of the servers.
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Switch Radio/ICS to ICS, no need to "turn off the engine". But yes, this was introduced with the last OB patch.
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Same here. Any update on this issue?
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Spec-technically, 130 knots is below its cruise speed.
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If they haven't fixed it, you are most likely encountering this bug.
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Taking control of an MG Technical shows 250 rounds/50 belt. In a simple test mission, Kobuleti X, 3 technicals, not grouped, each depleted the 250 rounds. Not saying this will help you fix your setup, but something is different in your setup/MIZ.
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They only have 250 rounds with 50 rounds per belt, so, yes, they deplete ammo fairly quickly. Not really ideal, but if you put them within the resupply circle/range of a supply vehicle like e.g. a Ural-375, they will replenish their ammo.
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Expect people to articulate their impressions and findings after every patch, because it is "early access". I also feel like I have to relearn some aspects of how she handles now. However, since they already stated "work has started on" tuning SCAS, I assume there's going to be more iterations of readjusting to the FM.
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Firing missiles MLRS M270 not working
Catweedle replied to Art of Simulation's topic in Mission Editor
You've added the action as a "Triggered Action", i.e. you need to trigger them. In your case I guess you want the action to fire ad hoc: add the action as a "Advanced Waypoint Action". -
Firing missiles MLRS M270 not working
Catweedle replied to Art of Simulation's topic in Mission Editor
It certainly defeats the main purpose of artillery and particularly that of MLRS. Probably is already reported in the CA forum, but too lazy to check. -
Firing missiles MLRS M270 not working
Catweedle replied to Art of Simulation's topic in Mission Editor
Fire at Group or Fire at Unit does not work with the MLRS (and probably other units). I assume they want (clear) LOS on the target. -
By your logic the wishlist forum in general is a bad idea. And to answer your question: it would accomplish adding a new voice option for those in the "we"-universe who like it.