

Chrinik
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Everything posted by Chrinik
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If they´d like the Eagle, there wouldn´t be a massive drop in player count when Armament gets limited. There also wouldn´t be whining threads when they are forced to experience the same bullshit, lag induced missile-goes-stupid crap Flankers have to deal with on a daily basis as soon as you take away their God-missile. SARH missiles are borked and have been for ever, it´s just that Eagle drivers don´t tend to notice. Eagle drivers sometimes... Like this dude<.< How about we introduce the same shit for the Eagle? Or do you think it´s systems worked perfect 100% of the time? How about we make your internal jammer fail all the time and melt out your aircraft after a couple minutes of use even when it works correctly? That´ll be realistic acourding to Pilot reports and maintainence but everyone would flip their shit. Meh...
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Leatherneck Q1 Development Update - Part I
Chrinik replied to Cobra847's topic in Heatblur Simulations
Well they said that May is their crunchtime to get as much Viggen stuff done as possible. And while I am not a big fan of Crunchtime (it is highly taxing on the mind and body), I understand they don´t have much time inbetween to just blurt out an update post. Wait until after May, is my guess. Oh and Leatherneck, make sure you guys rest if you´ve been actually going through crunchtime, don´t get burned out and disillusioned because in the end, it´s not worth getting sick and depressed for our sake. I mean it. -
Don´t know if someone already mentioned this, but...refuel while you repair? It cuts down your combined refuel time tremendously.
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You sure it carries AMRAAMs? Only ever seen sources mention AiM-7. On Topic: I´m so far happy with the current lineup...not going to tell them how to do their job, but if they turn into a VEAO and announce ten aircraft and we wait for all of those for 5 or 6 years, the amount of hype and ill-will will mount to great heights. Eastern aircraft would be most desirable, for me, honestly.
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Hab mich mal eingetragen.
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Lol, the complaint was not about the setup or features of the server or money...the complaint was that I had been consistently lied to by the BS team over and over and over and now it´s reached a point where I don´t give a shit about anything they say anymore, as I am sure it will be false anyway. But I´m sure it´ll get ignored. Trying to stay constructive when being consistently ignored or lied to is a very fun objective, haven´t managed to do so yet.
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[ame] [/ame]
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I just ran out of lives and CANNOT slot into a GCI and continue helping the team. That was one of the features they PROMISED ME IS WORKING NOW! **** this shit. This is now the third outright lie that I´ve been told in my face. Why am I even trying?
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The lost sales fallacy is very common and very false...there is no way to quantify if any action hurts the sales of a product because those that did not buy could simply have been not intrested in buying it anyway. Releasing one module after another of vastly different planes (one being a light AT-helicopter and another a light fighterbomber) can in no way be quantified in hurting each other in any way. I haven´t bought the Gazelle yet and I have no reason to grab it outright, maybe later in a sale sometime. But I´d probably buy the F-5...
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Yeah Sweep, and we can obviously launch the MiG-29S out of every airbase we conquer right? Oh wait. Maybe that´s the deal? Mechanically, the Mirage is equal to the MiG-21 because THAT is the plane we get out of forward airbases...blue gets Mirage. We don´t get MiG-29, only as dumbass AI. But atleast they are better then the MiG-23.
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Voted no. Might be a little childish, but it´s ugly as sin and can´t do much outside the light attack role, of which we already have plenty to choose. I´d rather see more 60ies/70ies jets.
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Soviet planes would beg to differ...their huge wheels where made for rougher terrain. If it isn´t raining (and thus muddy) I think they should be able to atleast crawl around...but that´s not an expert opinion. I found that kicking rudder left and right at full power gets you free with all aircraft that have nose wheel steering...sadly, the MiG-21 doesn´t...
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Maybe they should just go all out and release a "M-2000 E" variant of their module...Didn´t that use RDM?
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 5
Chrinik replied to gregzagk's topic in Multiplayer
RED side please check RED HQ on the forums. Thank you. -
Leatherneck Q1 Development Update - Part I
Chrinik replied to Cobra847's topic in Heatblur Simulations
So on May 1st, 23:59...labor day. Got it, will be waiting. On a general note, yes, LNS are massive teasers. But dems the breaks. I wonder if they are under some kind of NDA that doesn´t even allow them to talk about being under NDA... -
Stop ****ing saying I said IR missles are active missiles, I NEVER SAID THAT. ****ing hell, I lumped them IN WITH active radar missiles while talking about lag-proof tracking. I said "Active radar missles (including IRs) look for targets" (paraphrased)...this might have been confusing phrasing but I never said IRs are active...could have said Fire and Forget, yes. Sorry for agressiveness, but being misunderstood once is okay we resolved that, and then it got misunderstood again. And by the way, you are wrong. You can fire IR missiles without a lock and when it finds a suitable heatsource, it locks on to that and flies to that. It "actively" looks for targets with a passive sensor. This is why you can evade IR missiles WITH FLARES! That is why you don´t launch into the sun! That is why you call Fox-2 because friendly fire might occur when a friendly passes infront of your missile.
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I know that, which is why I "included" them in the active section because they still "look for targets"...the fact they don´t give off emissions on their own makes them passive, but they still "actively" look for targets on their own, thus making them lag-resistant. Instead of relying on your AC to tell them where to go. My phrasing might be off. Also, I did some experimentation with the AMRAAM...I heard alot of complaints that the AIM-120s maximum range would be somewhere around 15 nautical miles ingame and people complained and complained. So I went up to 40000 feet+, acelerated to over Mach-1 and launched on a similarily fast enemy on hot aspect from 40 nm...my Radar didn´t even lock him before Rmax, which was around 45-50nm... Similar results in the Flanker, 90km launch range for R27ER Ya´ll want BVR right now, gotta go high and fast, not play airquake XD
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Jo passt soweit, ich hab da Urlaub, und werde denke ich mal auftauchen, wenn ichs nicht vergesse... Bin vor Kurzem umgezogen und hab entsprechend zu tun. Aber das wird schon.
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109, issues to address before leaving beta
Chrinik replied to ShadowFrost's topic in DCS: Bf 109 K-4 Kurfürst
Why should MW-50 explode or burn? I know methanol is combustable, but it´s mixed 50/50 with water... If anything, any burning methanol will be washed out by the water, and the mixture would reduce it´s combustability. Unless I´m missing something here, which is probable. And on the topic of DM in DCS...IL-2 Cliffs of Dover simulates damage very well and in depth. It´s kept a couple people from transitioning, because the DM is very basic in DCS compared to all other sims, and even warthunder to some degree. Awesome! -
This sounds so strange. DCS is "designed" to simulate all sorts of sizes of engagements. But the Airfields tend not to be. As has been said, you can´t stuff 40 choppers into a large hangar and pull them out as needed, they have to be ramp parked, and that limits space. If the physical airbase doesn´t have the space, it simply doesn´t...it´s not like they made the airbases up, you can google-earth all of them. Beslan really is this shitty concrete strip, not much room for 30+ choppers.
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Yes, you can... And I was just about to suggest that. Your problem is inherently a control input issue.
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To make myself clear...I am also not that audience and I welcome these new realism features...as long as it´s universally applied accourding to all plane specifications. And I´m looking forward to all planes having wing-flex and G-loads and stores ripping off and dislodging and jamming because of high G...and Alpha-Vortexes....XD But as it stands, the Flanker is the only one and is the testbed for it. What I was getting at is that a steady steam of new blood needs to be introduced not only to DCS, but also to the different airframes, and right now, only the die-hard MEN could be convinced to learn the Flanker as it literally needs "work" to fly effectively. The rest will forever stick with the Eagle because it´s "easier". I heard that arguement so many times. During Blue Flag, the amount of people joining blue side and immediately asking why there is no amraams, and then subsequently disconnecting was amazing from what I´ve experienced. Yes, personally we don´t need them...but if everyone thought that way the number of simmers would drop over the years until only some die-hard seniors fly anything.
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How about we also mess with track IR so that you can´t move your head under high-G loads? I mean, if you want to deactivate switches in high-G because of arm movement, why not head movement as well...can´t really see me looking up-left at a bandit and then pulling 9 G up into him without my neck straining. ............................................. While I understand that ED is most proficient with the Flanker, I kinda feel iffy about all of those updates hitting the flanker first as some kind of testbed...It´s hard enough getting newbies into the airplane without having to constantly remind them that they are actually limiting their "kill ratio" and have "more work to do" as compared to the Eagle...so they just all keep flying Eagles because easy kills = more fun. Newbies don´t know how rewarding the Flanker can be, argueing on that point is meaningless.
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People always get confused by the slmod refering the messages to the players nickname. In essence, read the post PAST the colon and it becomes clear. "XXX killed YYY with ZZZ"
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Unfortunately, you cannot switch to a SU-25T while in the SU-33 campaign.