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ekg

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Everything posted by ekg

  1. Sounds like a great idea :) but what is it exactly? Does someone do a search for all user content related to this and make an aggregate set in a zip file?
  2. How do you evade a p-51 that's on your tail? The AI is easy just start doing scissors and eventually you'll shake him off. In MP it's a different story. It just doesn't work... It also doesn't help that the D-9 loses energy fast. Advice?
  3. This leads me to wonder what is the speed of the rounds coming off the Dora? That would likely give a good indication for the minimum to wait before firing when in a "steady" on the bandit's tail.
  4. If the target is evasive and the gyro gunsight over the target will result in a miss I wouldn't call it a firing solution.
  5. Would that still be true in a turn fight or an evasive target in a dog fight? I think you'd have to lead even with gyro.
  6. You still have to lead with your gyro though, right? It doesn't give you a firing solution unlike modern planes with radar lock.
  7. Interesting... did real pilots use the gyro at all then?
  8. What sort of technique do you use when aiming? I set my wingspan, set my distance to around 100m on and turn on the gyro for my gunsight. I usually have bad aim even when shooting at rear of opponent. Against AI I notice that leading the gunsight usually gets me more hits (usually when merging).
  9. left ctrl+tab to chat
  10. As the title implies. I would like to see a filter for MP servers. It's a bit annoying to have to scroll through them. An easy one would be by name. Another would be to have filters for types of aircraft available (most don't have WWII planes on them). Thoughts? I hope devs can implement this.
  11. I decided to do a dogfight against AI. It took me some time but I've been able to spot them (although in this track I got the ai to bleed smoke early). Anyways, the plane stalls with what I would think are reasonable inputs. The P-51 flys circles around me the whole time. The most bizarre thing is at the end of the track. Watch for the Airspeed Indicator... What was that fluctuation from 100-300 in less than a second? I'm no expert but that seems strange to me. Thoughts? Is this a bug? strange_asi.trk
  12. What would be the best curves to use for this plane? I find that in a dogfight against AI I stall / spin out of control frequently. I don't even pull past 50-60% in any direction.
  13. Awesome, thanks!
  14. What is the target for merging the black sea map and NTTR into a 2.0 beta / release? Is it going to be spring, late spring summer? I know that there is contingency involved but it would be nice to have some visibility into the status. I bought NTTR a while ago but still haven't played around with it since I don't have space for multiple DCS installs.
  15. Start letting go of the stick at 100kph. This is very important. If you don't get this right then you will try to take off on a stall. Then your left wing dips and you flip the plane on the runway. Use rudder inputs to keep straight. The effect of the input is "delayed". I personally use the turn and slip indicators, it works well for me.
  16. I'll settle for authentic 80s 4th gen planes on both sides. Seriously I don't care about the bleeding edge since it's basically impossible. I'll take what I can get and am willing to pay for it.
  17. ekg

    Ground Electric Power

    Are there gauges for voltage? If so I'll have to read the manual a bit more carefully :book:
  18. ekg

    Ground Electric Power

    I know the switch in the cockpit is but what about the ground power that is supplied to the plane? You have to contact the ground crew to supply it. What's odd is that it's turned on in the cockpit before calling the crew. I also found that in the M-2000 and MiG-21 that the crew doesn't do anything special. Am I missing something?
  19. ekg

    Circuit Breakers

    Oh ok that makes sense. Thanks for clearing it up! :)
  20. ekg

    Circuit Breakers

    Interesting... who uses them then? Ground Crews? If so why are they easily accessible by the pilot?
  21. Is ground electric power on by default on cold-start missions? For example in the MiG-21bis and M-2000C it seems to have no effect. What is the actual start up procedure like? I'm guessing there should be a truck with a generator to provide power? As a potential wishlist could this be animated?
  22. When hitting eject the canopy of the MiG-21bis is rendered 100s of times. It looks like how the cards fall at the end of MS solitaire. This is in 1.5.3
  23. ekg

    Circuit Breakers

    On the right panel there are circuit breakers. Currently they are not implemented. Is this planned? And if so how would it change the start-up procedure?
  24. I have done this too. Don't remember the speed though. Probably at least 400
  25. Can the tool tips in DCS cockpit be changed so that they show up faster on mouse over? I find having to wait 2-3 sec and keeping the mouse steady with trackir to be a bit tricky
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