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therion_prime

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Everything posted by therion_prime

  1. What touchscreen is this Urze ?
  2. Wow, that tank looks even better than in Steel Beasts Pro (tank sim) ! :eek: :clap:
  3. It works now .... with 11 kb/s :D Try rightclick -> "save as" on the second (ftp) link
  4. Both DL-links won't work for me :cry:
  5. Something like this? http://www.mydreamflyer.com
  6. I think you missed the point. They were talking of hearing only comms over the headset. USB-headsets have a built in soundcard. If you'd use a generic headset, you'd need a second soundcard in your PC to achieve the same effect. Btw. Ever heard of USB-hubs? ;)
  7. Well if it works in the control panel, I would assume it's not the sticks fault....
  8. Hall effect sensors instead of pots !! :joystick:
  9. Looking good Trigger :thumbup:
  10. Very impressive, Nordic :thumbup:
  11. Stick X - axis Stick Y - axis Rudder - rudder axis Rudder - left toebrake Rudder - right toebrake Pitch trim Rudder trim Airlorn trim Antenna Elevation Sensor Gain 4 Throttles for Engines 1 - 4 4 Proppitch 4 Mixture levers Axis for spoilers . . . One can never have too many axis :P
  12. are helicopter pedals self centering or not? :music_whistling:
  13. You forgot a "?" in the link: ;) This one works: http://www.checksix-forums.com/showthread.php?t=132677&highlight=hall+cougar
  14. In most cases one can simply exchange the pot with a hallsensor without the need of additional electronics. Very few joysticks need to have a resistor removed, exchanged or added to get the desired 5 Volts. But that is all. Nice setup, Trigger :thumbup:
  15. Of course it's nice to have some alternatives. btw. Nordic, your cockpit looks exceptionally nice! :thumbup: Is everything in your cockpit DIY? And - on topic - can you provide some closeup shots of your pedals? Are those hydraulic shock absorbers on your pedals? What type?
  16. I wouldn't consider hall sensors expensive: LINK
  17. Yeah, these could work. The are 5V and have a linear output but are quite expensive. But on the other hand: those 50.000.000 revolutions would probably be enough for a lifetime. :joystick: Thanks for the link, they could be of use for the toe brakes! :thumbup:
  18. You can use a ring magnet, one magnet or two magnets. It depends on what is best suited. For a rotary you'd probably use a ring magnet for example. Out of curiosity I once opened up my X52. There is one hall sensor and two small magnets (one on each side of the sensor) for the X and Y axis each. The Hall sensor is static and the magnets are moved by the sick. It's a pretty straight forward design I want to copy for my pedals. Edit: I am not aware of any rotary hall sensors.
  19. Google for Honeywell SS490 Here's a good thread about it: http://forum.racesimcentral.com/showthread.php?t=248618
  20. I got my CH pedals about a year ago, but by now all pots are already spiking like mad. The same goes for the pots of the trimwheels of my X52. In my opinion the big game controller companies are ripping off their customers by still using vintage potentiometer "technology" instead of using newer techs like hall-sensors and load-cells. They know that if they'd do that, their game controllers would last pretty much forever and customers would never have to buy a new one. Of course I could exchange the pots in my CH pedals with new ones, but instead I will build my own pedals with hall-sensors and load-cells (pretty much a Simped copy but more adjustable) which will hopefully last as long as there is USB. I'm tired of being ripped off by CH, Saitek, Logitech and co. Viva la revolution! :mad: :joystick:
  21. Is this the way the helmet mounted display is incorporated in BS? What does it show? Just a crosshair? Looking funky ... Image taken from an "E for all" video on youtube -> LINK
  22. Yeah, looks like dried vomit of at least 5 different pilots. And Olga the Ka-50 cleaning woman is getting old and suffering from severe alcoholism:
  23. Woot! *prepares pen, paper and a large pot o coffee* Edit: Is there a voiceover or something, so we know what you are doing?
  24. Cool. What is EW? Electronic warfare?
  25. Of course you can fire a HARM on the search radar when it was active once and is off when launching the HARM, but: 1) the hit probability is pretty low and 2) the SAM site is active even when the search radar is destroyed. The tracking radars are still able to do their job somehow, although the SAMs suffer from a decreased firing range. For example: If you encounter a KUB site (SA-6 ??) in RedViper, it consists of several launch vehicles, a search radar (called "Straight Flush" IIRC) and a tracking radar (called "Long Track" ? or the other way round :P ). The "Straight Flush" will "ping" you and you can lock your HARMs onto it, but it's really the "Long Track" you're after. And it will go active only very shortly prior launching missiles at you. So you have to wait until the "Long Track" is active, quickly launch your HARM and then immediately make a break turn while dispensing chaffs and run for your life, because there are already multiple missiles on your tail.
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