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cubanace

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Everything posted by cubanace

  1. To my understanding GFM is ment for AI , improved flight behavior over the limited SFM that AI use at the moment. For player modded Aircraft, It's SFM and EFM .
  2. My SU-57 Mod is running on an EFM no longer SFM, I had to tackle EFM in order to add thrust vectoring. In terms of Flight computer yes it's hard to simulate that without documentation but in terms of raw aerodynamics it's possible thru CFD, how you think enemy aircraft are studied when they don't have them or can't test them, they make wind tunnel replicas and also thru CFD software. So even a classified aircraft can be somewhat studied to some degree.
  3. Yes they are moving at Snail Speed in terms of production, what a shame.
  4. SU-57M Felon, Making this Skin next. M = "Modernized" Correctly said by Skatezilla.
  5. The Mod Project will now Focus in the Development of the Su-57M Variant which is an upgraded variant of the base Su-57 under the program name Megapolis, and incorporates improved mission systems, reliability and maintenance enhancements, new flight control actuators, and the Saturn izdeliye 30 engines. The real SU-57M is currently being tested finally with the new engines, also more batches of SU-57 have been delivered to the Russian air force.
  6. This is Build 04 of the SU-57 EFM Thrust Vectoring Technology Demonstrator. Keep in mind this is more of Work in progress in regards it's FM and Thrust vectoring. There is no Oxigen system because it's only a demonstrator for testing EFM possibilities. Keybinds are F for stage 1 Thrust vectoring and B for stage 2. Stage one triggers All axis such as pitch, roll, rudder while second stage triggers only Pitch in a more aggressive manner. There are also bugs so remember it's all WIP. https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing
  7. The SU-57 also now has EFM and also thrust vectoring thanks to the EFM . Thrust vectoring preview upon take off. https://youtu.be/u_Kw3BUHIFI
  8. Build 04 of the SU-57 EFM will include mainly fixes.
  9. its due to VR , i am looking into this to fix.
  10. Fixed, I will include on next build 04, Left landing gear cords will also be fixed on AI.
  11. I will fix this ASAP. Best regards: CubanAce.
  12. Did you install it under saved games?, Do you have FC3,Dcs OpenBeta ?
  13. Your friend needs FC3 installed, won't work with SU-33. If you guys navigate to entry Lua and scroll down you will find 3 different Make flyable declarations. One is for use of FC3. Other is SU-25 . And last is Standalone. Activate the last one to run the Mod without FC3. Yes the F key activates thrust vectoring mode 1 and B mode 2. Flaps and all other surfaces work together while thrust vectoring. This was more of a short cut to get things going, in the future if I have free time I will update.
  14. Yes there is AI, just pick skill level instead of player. Key binds are F for stage 1 thrust Vectoring and B for second Stage pitch limiter off. All control surfaces work together while TVC is active. Second Stage is also great to bleed a lot off energy and force opponent to overshoot depending on manuver.
  15. SU-57 EFM Build 03 is Here! SU-57 EFM Thrust Vectoring is Finally Here (WIP). What's included in build 03: #1 AL41 Engines: Acceleration updated; Super cruise Added, Response time Added from 0% to full mil power. #2 FM: Low speed and High speed CFD Studies added on each control surface, Such as Lev cons, these are noted without the use of TVC. #3 Lights: Added Two Stages for Navigation and Taxy Lights. #4 Nozzles Animation: Updated movement and rotation of the TVC Nozzles to form a V (More will come and fixed). #5 Thrust Vectoring key binds: ( F ) : Triggers Stage 1 Thrust Vectoring, mostly more affective during extremely low speeds where Stall is imminent. ( B) : Triggers Stage 2 Thrust Vectoring, mostly affective during High speeds, meant to Force Drag and Slow you down Quick and Also gives you the ability to pull harder. TVC Notes: Stage 1 and 2 can be used together, Stage 1 Triggers Pitch, Roll and Yaw while Stage 2 triggers only Pitch Axis. BUGs: TVC and Fm Known to Produce Extra Momentum, the aircraft will accelerate on its own while banking or coming out of a tvc maneuver (Will be Fixed). SU-57 Fm Build 03 Download https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing CubanAce Discord link: https://discord.gg/erWqmQK CubanAce FaceBook: Cubanace | Facebook
  16. Thank you I own it all to the DCS Community .
  17. The replays fail due to the FM being EFM I am looking into fixing that problem. You guys want more Skins, Skin below was made by " Flanker Sky" Discord Member.
  18. Hello everyone, sorry for the delay in regards the YAK-38 Project Progress , I been busy with work, but I put together a quick video of the progress of the EFM Vertical takeoff and how the Stalling characteristics are coming along while going from VTOL to forward flight, The EFM now takes into account Wing lift in different sections and speeds to better simulate the YAK-38 small wings and its importance of VTOL and its transaction to forward flight. https://www.youtube.com/watch?v=oIIFjmHROOk
  19. I included an option to run the Mod without FC3, people just have to navigate to Entry Lua and pick which variant they want. I included FC3, Su-25 and no FC3 required. But I agree with you they should definitely buy FC3.
  20. Giving the fact that this is only research and learning project on my behalf, no the cockpit does not have to be 100% accurate at the moment but I wish I could make it better but there is just not enough information, this is a project i have worked alone for over 4+ years, the community has done a great job helping me with some skins but in regards coding and everything else is on me. The cockpit will be updated once I get pictures and more understanding on what dials and switches do Ect.
  21. SU-57 EFM Build 03 is Here! SU-57 EFM Thrust Vectoring is Finally Here (WIP). What's included in build 03: #1 AL41 Engines: Acceleration updated; Super cruise Added, Response time Added from 0% to full mil power. #2 FM: Low speed and High speed CFD Studies added on each control surface, Such as Lev cons, these are noted without the use of TVC. #3 Lights: Added Two Stages for Navigation and Taxy Lights. #4 Nozzles Animation: Updated movement and rotation of the TVC Nozzles to form a V (More will come and fixed). #5 Thrust Vectoring key binds: ( F ) : Triggers Stage 1 Thrust Vectoring, mostly more affective during extremely low speeds where Stall is imminent. ( B) : Triggers Stage 2 Thrust Vectoring, mostly affective during High speeds, meant to Force Drag and Slow you down Quick and Also gives you the ability to pull harder. TVC Notes: Stage 1 and 2 can be used together, Stage 1 Triggers Pitch, Roll and Yaw while Stage 2 triggers only Pitch Axis. BUGs: TVC and Fm Known to Produce Extra Momentum, the aircraft will accelerate on its own while banking or coming out of a tvc maneuver (Will be Fixed). SU-57 Fm Build 03 Download link: https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing CubanAce Discord link: https://discord.gg/erWqmQK CubanAce FaceBook: Cubanace | Facebook
  22. That's because that was the SFM build and for fun , This one is EFM , totally different no super powers here. I am not a texturing artist, that is my weakest skill and I also don't have enough cockpit pictures to reference by, this aircraft is totally classified, it's ment as a learning tool, I just chosed to share it with the DCS community and follow the updates.
  23. What are your expectations? This radar performs as it should due to it's technology era. Stick to FC3 F-15 or more modern radars that are faster to detect contacts and target them. But if you want a challenge stick to 70s tech. This Radar performs as expected and it's not crappy, now you need to use it's advantages and know it's limitations.
  24. Remember this is Work in progress and a lot needs to be added in the EFM to improve FBW and TVC communication.
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