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cubanace

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Everything posted by cubanace

  1. More Modeling progress.
  2. AHAHA you guys want to much, Without SDK I can't make a totally new sensor from scratch, SDK is only for Official use and not on personal projects such as this.
  3. And in the Programming side of things Build 05 is totally standalone and will feature its own set of radars simulations this includes. Air to air air to ground weather I started working in designing the radar which will be displayed in the HUD and also in the MFD, a day ago i did some quick tests to get a template runnning and to see if it was possible to have the radar display in the hud like the real thing and yes its possible, below are some testing shots i am doing, i have to program its design and behavior and symbology so stay tuned, we also now have the ability to fire guided air to ground weapons, all this is possible without SDK or any ddL from ED which is a good thing, The su-57 is totally standalone and custome including EFM and thrust vectoring and now its own radar, we also have our own unique HUD and HMD for the SU-57 all WIP and being developed. i added: Radar DEvices Radar electrical systems Radar folder. clickable for radar interaction. HMD Sample HMD and RADAR Templates WIP. And now Air to ground Targeting as well.
  4. Some Progress in regards the SU-57 Pit 3d modeling.
  5. https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing
  6. Modeling according to serial production standards. New parts: Tail fin V intake. APU vents. Chaff and flare dispensers.
  7. Quick Peak at Build 05 HMD and TVC Stability Improvements, still more work to come.
  8. More Modeling progress, started adding rear section parts to the canopy and cockpit, back plating, piping and mechanical.
  9. Common now stop lying we all know your hiding that vodka. Totally normal there is no oxygen system in place yet.
  10. Here are some progress Pictures for Build 05. Remember guys that this is WIP and also lack of data makes it hard to create these simulations, I do have references for naking the HUD but not the HMD, the HMD I have created will be more as a basic system to get started untill I learn more information about how it behaves and looks, that high glow will also be fixed.
  11. Build 05 Progress Report!!. # 1 momentum EFM bug Fixed. # 2 Helmet mounted display and night vision ( build 01 ). # 3 Night vision hooked to HMD, anywhere you look a glow green/While imaging will be rendered to what ever it hits in it's path, Modeled after the New HMD designed for the SU-57. # 4 Clickable systems for HMD and Night vision Added. # 5 Drag and FM and Engines Reworked EFM. # 6 TVC Thrust Vectoring response limited depending on speed, The Computer will not let you break the Airframe. # 7 Cockpit modeling of new parts such as Oxigen tubes and systems for the ejection seat and pilot. There is more and I will let everyone know when build 05 is available. Best regards: CubanAce .
  12. I made a custom HMD and Night vision imaging template for the SU-57, also can now print radar contacts and description which will be added to the HMD. Keep in mind that this serves as a basic system to get things going, I will simulate it better once I can see what the real HMD displays. Best regards: CubanAce.
  13. Build 5 Of the SU-57 Update will not only include fixes and better Fm but also progress in terms of modeling the cockpit, i have also included a Makarov Pistol for any inconveniences.
  14. Here is a Video of the thrust vectoring Momentum bug fixed, No longer the SU-57 gains super speed when coming out of a stall or while thrust vectoring on the contrary now it loses energy and starts to sink/fall, more work will be done remember this is all wip, i need to add filter to the thrust vectoring so it does not feel so raw and also slowdown response time. Click on video below. https://youtu.be/S33fLjronNY
  15. Fixed the Momentum bug!!! Finally no more warping around after a stall or while using thrust vectoring now you will lose energy properly, Also More Modeling in regards the Cockpit continues. And a Pistol for Fun. A Skin based on the M variant.
  16. To my understanding GFM is ment for AI , improved flight behavior over the limited SFM that AI use at the moment. For player modded Aircraft, It's SFM and EFM .
  17. My SU-57 Mod is running on an EFM no longer SFM, I had to tackle EFM in order to add thrust vectoring. In terms of Flight computer yes it's hard to simulate that without documentation but in terms of raw aerodynamics it's possible thru CFD, how you think enemy aircraft are studied when they don't have them or can't test them, they make wind tunnel replicas and also thru CFD software. So even a classified aircraft can be somewhat studied to some degree.
  18. Yes they are moving at Snail Speed in terms of production, what a shame.
  19. SU-57M Felon, Making this Skin next. M = "Modernized" Correctly said by Skatezilla.
  20. The Mod Project will now Focus in the Development of the Su-57M Variant which is an upgraded variant of the base Su-57 under the program name Megapolis, and incorporates improved mission systems, reliability and maintenance enhancements, new flight control actuators, and the Saturn izdeliye 30 engines. The real SU-57M is currently being tested finally with the new engines, also more batches of SU-57 have been delivered to the Russian air force.
  21. This is Build 04 of the SU-57 EFM Thrust Vectoring Technology Demonstrator. Keep in mind this is more of Work in progress in regards it's FM and Thrust vectoring. There is no Oxigen system because it's only a demonstrator for testing EFM possibilities. Keybinds are F for stage 1 Thrust vectoring and B for stage 2. Stage one triggers All axis such as pitch, roll, rudder while second stage triggers only Pitch in a more aggressive manner. There are also bugs so remember it's all WIP. https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing
  22. The SU-57 also now has EFM and also thrust vectoring thanks to the EFM . Thrust vectoring preview upon take off. https://youtu.be/u_Kw3BUHIFI
  23. Build 04 of the SU-57 EFM will include mainly fixes.
  24. its due to VR , i am looking into this to fix.
  25. Fixed, I will include on next build 04, Left landing gear cords will also be fixed on AI.
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