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Everything posted by Phantom_Mark
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Is the way I setup the export ok ? -- Data export script for DCS, version 1.2. -- Copyright © 2006-2014, Eagle Dynamics. -- See http://www.lua.org for Lua script system info -- We recommend to use the LuaSocket addon (http://www.tecgraf.puc-rio.br/luasocket) -- to use standard network protocols in Lua scripts. -- LuaSocket 2.0 files (*.dll and *.lua) are supplied in the Scripts/LuaSocket folder -- and in the installation folder of the DCS. -- Expand the functionality of following functions for your external application needs. -- Look into Saved Games\DCS\Logs\dcs.log for this script errors, please. local Tacviewlfs=require('lfs');dofile(Tacviewlfs.writedir()..'Scripts/TacviewGameExport.lua') local lfs=require('lfs'); pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Tech\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil); dofile(lfs.writedir()..[[scripts\pw-dev_script\Export.lua]])
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Yes, the tablet is already fixed...and if it wasn't talking to the game key presses would surely not be recognised at all ?? that's what is confusing me ?
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Quick question, I think I have it setup correct but not sure. I am using the Hornet UFC. When I touch a key on my tablet the key press works ingame, suggests everything is ok ? but on the tablet I have no data displayed from the AP or UFC keypad or Radio studs.... ? Did I mess up a setting ?? I added those bits into my already existing exportdata file, but I already had one in existence for TacView....but pasted your lines into my existing one ? Getting no response from anything in MFD mode either, no key presses or anything? again something I am doing wrong or ?? I opened the ports in my AV etc.
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Purchased as promised, keep up the good work pal :)
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Gonna take a punt they might not be modelled, WW2 was subject to black out conditions after all ?
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Jetstream 8 parts series F-18 training documentary (2008)
Phantom_Mark replied to Razor18's topic in Military and Aviation
Thanks for posting this link, not seen it before :) -
If I understand the first post MFD's are already working ? or ?? Correct or wrong ? Thanks, your doing some great work here :)
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Get those hornet panels done so I can send you some money as well :P :D
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If we can have more than 1 hitpoint on the damage model for the F18 I would be in Nirvana :D I got my wing sawn off by a couple of rounds of 12.6mm (or similar) recently lol, feels very very fragile atm :)
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AI airplane hidden under another AI airplane
Phantom_Mark replied to Pochi's topic in Mission Editor
There is a workaround, if you create the follow command with both units on the same side, once you are done making the connection then you can go ahead and change one of the planes back to the other side, works perfectly, using it here extensively. -
Just been looking for ways to add a sound to an area, namely an air raid siren, which trips on a trigger with some incoming missiles etc....... Seems there is no way to add a sound to an area or just in a zone ?? or there a way I have missed so far ? Only options I see would mean I heard the sound even if I was the other side of the map for example.
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Ok thanks pal :)
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What would you replace DODGE11 with , if you wanted to make it a group or coalition ? replace units with "groups" ? what about sides ?
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I just used regular trigger zones all linked into a master rule set , in my example I have an outer buffer zone down the Iranian coast , if you enter that the AI cold start, take off and then intercept and escort you, and you also receive ATC warnings etc, After several warnings the ATC issues a final warning then the escort issues a warning then they go hot if you haven't left.........I also have an inner zone where the ground defences go hot instantly.......all using no LUA or scripts etc. Been a lot of work but I want to do everything without scripts, because scripts seem to have a habit of breaking in my experience of DCS, due to updates.
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If you put a detector trigger on the target then you could link that into a scenery destruction zone and add some smoke etc ?
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As I guessed, perfect, thanks :)
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Great news, look forward to purchasing, good work, you added a whole lot of good stuff here already. Any limit on the amount of android devices you can use ?? and impact on DCS performance using more than 1 device (if possible), could I for example display an MFD in each device if I wanted to, and the UFC on yet another ?
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I will buy when the F18 MFD's etc are in, looks good :) ETA on F18 maybe ? :thumbup:
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Any updates planned or on the horizon ?
Phantom_Mark replied to Phantom_Mark's topic in DCS: Persian Gulf
Oh well, I have taken the plunge and asked about how to become an official content creator, see where that avenue takes me :) -
Absolute superstar, thanks, did exactly what I wanted, maybe find other ways to refine as well if needed if I find some holes in this solution. Very quick to setup all the zones and appears to be working as expected. Thanks :) :thumbup:
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I will have a play with that option as well thanks. :)
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Yes, I agree with your further points.......in short it would be pretty easy to quickly decapitate their airforce.....their SAM cover on the other hand would provide a few stings before it was overcome tho I believe, even without air support.
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Any updates planned or on the horizon ?
Phantom_Mark replied to Phantom_Mark's topic in DCS: Persian Gulf
I would be happy to contribute, but that wasn't really my point, plenty of modders in these forums who are 100x more skilled than me and would likely also gladly contribute if ED could make an easy path forward, it could actually be a solution which suited all tbh, players get what they would like, and ED sells a more complete PG module to players. -
NO time to test tonight, I wonder if I setup a Moving Trigger Zone on the player plane and then re-using it for setting up the Bombs/Missiles in that same trigger will work......then use a couple of exceptions to make that condition only live in the buffer zones......hmmmmm, sucks I have to wait 20hrs to try it out now lol.
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Absolutely, you can do that, "BUT", you need to add every possible variant of weapon, bombs, missiles etc, and I would need all of those to every trigger zone, there is 11 covering the buffer zone of Iran.......as you can see that quickly adds up to a massive amount of work even if you use the clone feature, couldn't help wonder if there was a much easier way to achieve the same thing ?