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jef32

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Everything posted by jef32

  1. Hi There are some months ago now that the problem has been reported and nothing new happened. In DCS 2.0, the F-15 AI wingman is unable to take-off from Nellis ( i've not tried on other airport). A F-15 whole AI flight has no problems but if you choose a wingman to follow you in F-15, he can't take speed on the runway, even with afterburner and crashes like a big bullshit somewhere after the end of the runway. ED Team, do you think to take care of this problem some day ?
  2. It's not my trip to think i'm ET. I would prefer a mission to find an UFO landed somewhere not too far Groom Lake
  3. Hi I've downloaded but when i use it as an AI, i can't see it in DCS when i'm in the cockpit. I would like to use it, just as an AI which could have the possibility to take-off and landing from everywhere. Is it possible ? And is it possible to give it the power to fly with an ultra-high speed ? Thanks !
  4. I've tried but there is always this dust effect, perhaps a little less ostentatious, but always visible from far. My truck is the only vehicle with dust in the streets of Las Vegas.
  5. Thanks to all. I'll try tomorrow. I've done a long road with heavy wind today and i'm tired tonight.
  6. Hi from France, Ranger79. your mod allow to include objects and increase the quality of DCS. Thanks for that. If you can, i have a little request for one of the next updates of your mod. I've already asked to ED in DCS but i have no hope they will agree to my request. I would wish, for Las Vegas, some models of civil cars and a model of police cars, to include as non-armed vehicles in the mission. As you've already made many vehicles, perhaps it's more easy for you. I'd even suggested ED to include the Nascar cars in the mission editor but they're not talking about that. Your mastery with mods, gives you some facilities for one day including other vehicles. Thanks ! An other little question: I make a mission including the red truck of your fabulous mod but the dust effect behind it allows to spot the truck too easily from my helicopter. How can i do to erase this dust effect ? Thanks !
  7. Hi At Nellis, i've seen that the departures and arrivals runways aren't the same. The only problem is that they are in the opposite direction.
  8. Hi I don't know if the subject had been asked and it's more serious than my previous wish: Runways in use depending from the direction of the wind in VFR rules. That would be more realistic no ? You may say: " What's about the insertion ILS point" ? In reality, the direction of the wind has the priority above the ILS ( if an ILS exists for one direction of a runway and not the opposite, as all runways in DCS) and you could just keep the ILS landing for the IFR approachs.
  9. Woah ! I want the same in the Huey Shagrat said: Clothes ? Why clothes ?
  10. Hi Perhaps the subject has been asked before but the possibility to change the copilot of the Huey by a sexy female copilot. I know that it's not a priority, you have surely other more important work to do but, this would me more pleasant, when turning the head to the left, to see a nice feminine face than a never smiling moustached man
  11. It's not a major bug but you're right, that's hurting the sight a little. I think that it's easy to correct.
  12. Hi I've already spoke about that. especially for some pursuit missions with helicopters and cars. You have just to make available the high speed cars of Nascar in the mission editor.
  13. Upuaut's cargo & objects: Installed ( checked and availables in missions editor) Ranger79's Modpack: Installed Rocky Mountain rescue skin: Installed Private Military Contractor skin: Installed Desert Soldier: Installed Environmental Protester crowd: Installed No F6 option after the security team has discovered explosives in the protester camp even with these mods installed
  14. Hi I've the same problem. My trackIR don't use the F6 key, and the F6 key doesn't appear in the menu to load the bomb on board. I've installed all the mods required ( Upuaut cargo and Upuaut complete, ranger79s....). If i return back to the base without the bomb, i have the message "mission completed". Thanks !
  15. Ok i'm french and you know that french people is famous to not be too good in foreign language. So i didn't want to read all the 11 pages of topic in english. I thought that hospital was inclued in the pack complete. Ok i've already downloaded the mod you say me, just in case, but not installed it yet to not doing a mistake. I will install it now. Thanks !
  16. Hi I've just discovered this mod by the mission green war. i've installed on 1.5 and 2 DCS versions with the files "Complete_Upuaut_Mods". I have all the boats but i can't find the hospital and sea oil platforms in the mission editor A little help ? Thanks !
  17. I don't understand : I've reinstalled these 3 mods one by one and i've tested the launch each time and the game launchs correctly the three times. Thanks ! For the future: When i'll see an update to version 2, i will uninstall the mods before updating to reinstall after.
  18. Ok i've uninstalled all by JSGME and the game launch correctly now. i'll try to reinstall one by one to find the guilty mod. I'll tell you after ! Thanks !
  19. Yes I use reshade mod ranger79s 2.4 mod pack Ground_textues_mod..2. I'll tried to desinstall, just to veryfy.
  20. my logs My logs in attachment file Logs.zip
  21. No, i use the icon: "G:\DCS World Edge\bin\DCS_updater.exe"
  22. I've already tried a repair. Two times. I've rebooted my PC W7-64, 16Go ram, GTX 770. I repeat: The version 2 works correctly !
  23. My version is 1.5.351870.58 I've tried to reboot my PC but no way, it's the same . If i launch an update, that's says that i'm up to date. Where can i find the log file ? autoupdate_log.txt
  24. Hi The 1.5 version was updated today. Since the update, impossible to launch the 1.5 version. I've tried a repair but it's the same. the version 2 works correctly.
  25. Thanks Mad Dog I just have one vehicle. I will try the advanced waypoint option command you gave me, for each waypoint. 20Km/h is a too very low speed for this kind of mission. For the straight parts of the road, i've chosen 50 knts ( around 90Km/h) and in town or for the turns, even the light turns, i must reduce the speed to 25 km/h, or the trucks goes out of the road with a skid effect. Perhaps I must find a good speed to not changing it during all the course, as you say, without having an annoying mission for several hours. I edit again this answer: I've tried the waypoint option command but that's not good. Perhaps because i've activate the option only for the waypoints with the problem. I'll try to activate for all waypoints. I'll see.
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