

jef32
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Everything posted by jef32
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Woah ! I want the same in the Huey Shagrat said: Clothes ? Why clothes ?
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Hi Perhaps the subject has been asked before but the possibility to change the copilot of the Huey by a sexy female copilot. I know that it's not a priority, you have surely other more important work to do but, this would me more pleasant, when turning the head to the left, to see a nice feminine face than a never smiling moustached man
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Bridge and overpass road color on Nevada map
jef32 replied to Boris's topic in DCS: Nevada Test and Training Range
It's not a major bug but you're right, that's hurting the sight a little. I think that it's easy to correct. -
Hi I've already spoke about that. especially for some pursuit missions with helicopters and cars. You have just to make available the high speed cars of Nascar in the mission editor.
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GreenWar - UH-1H mini-campaign on the NTTR
jef32 replied to Eight Ball's topic in User Created Missions General
Upuaut's cargo & objects: Installed ( checked and availables in missions editor) Ranger79's Modpack: Installed Rocky Mountain rescue skin: Installed Private Military Contractor skin: Installed Desert Soldier: Installed Environmental Protester crowd: Installed No F6 option after the security team has discovered explosives in the protester camp even with these mods installed -
GreenWar - UH-1H mini-campaign on the NTTR
jef32 replied to Eight Ball's topic in User Created Missions General
Hi I've the same problem. My trackIR don't use the F6 key, and the F6 key doesn't appear in the menu to load the bomb on board. I've installed all the mods required ( Upuaut cargo and Upuaut complete, ranger79s....). If i return back to the base without the bomb, i have the message "mission completed". Thanks ! -
Ok i'm french and you know that french people is famous to not be too good in foreign language. So i didn't want to read all the 11 pages of topic in english. I thought that hospital was inclued in the pack complete. Ok i've already downloaded the mod you say me, just in case, but not installed it yet to not doing a mistake. I will install it now. Thanks !
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Hi I've just discovered this mod by the mission green war. i've installed on 1.5 and 2 DCS versions with the files "Complete_Upuaut_Mods". I have all the boats but i can't find the hospital and sea oil platforms in the mission editor A little help ? Thanks !
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LV mission: The truck refuses to stay on the road
jef32 replied to jef32's topic in User Created Missions General
Thanks Mad Dog I just have one vehicle. I will try the advanced waypoint option command you gave me, for each waypoint. 20Km/h is a too very low speed for this kind of mission. For the straight parts of the road, i've chosen 50 knts ( around 90Km/h) and in town or for the turns, even the light turns, i must reduce the speed to 25 km/h, or the trucks goes out of the road with a skid effect. Perhaps I must find a good speed to not changing it during all the course, as you say, without having an annoying mission for several hours. I edit again this answer: I've tried the waypoint option command but that's not good. Perhaps because i've activate the option only for the waypoints with the problem. I'll try to activate for all waypoints. I'll see. -
LV mission: The truck refuses to stay on the road
jef32 replied to jef32's topic in User Created Missions General
Hi Thanks for answer. There are several points "road only" between the end of the course setted as "of road" and the point where the trucks begins to become crazy. I've tried an other way but it's the same. The only way seeming to be ok, is letting the soft choosing the course between the departure and the arrival, with just 2 waypoints. But in this way, it chooses to get around the international airport by the south and goes towards the north by the road on the east of KLAS. But, i want that the truck pass on the strip. The thing i havn't tried yet, is to change the destination and a turn on the left instead of right on Charleston bld. But north-west of LV is more residential with less parkings for trucks. -
HI I want to make a mission on Las vegas. The scenario is that a truck carriyng a big amount of heroïne is coming from the south to an unknown destination in Las Vegas. I've chosen the red truck from the mod "ranger79s mod pack". From the sky, in Huey, the player must spot it, then follows it but not too near and to low altitude to not be spotted by the nasty guys until the truck goes on a parking, somewhere in LV, to operate their outlaw transaction with a local gang. Obviously, i want it to pass on the strip, for the fun. So, i put the truck on south of LV, on "south Las Vegas Bld" and i place my waypoints. For every waypoints, i do care to choose "road only" for the truck. All is ok from the departure to the waypoint after the stratosphere tower. After this tower, i've chosen to do the truck turning right on "Charleston bld" ( thanks google earth !). But after the stratosphere tower, the truck does what it wants and not what i want. It turns between the trees, through buildings, sometimes does an half turn and goes on the opposite way. Sometimes it stops once and for all, on the road or a parking. I've checked all the waypoints, they are all on "road only" except the last in " all terrain" for the parking. i've tried to slow down the truck ( at this point, the road become narrow, but never, never it turns right on Charleston bld). Perhaps the map has a road problem at this point ?
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Need some help for a parameter value
jef32 replied to jef32's topic in User Created Missions General
Hi Thanks for answer and forgive me to not answer before. To be honest, i've not all understood what you've explain to me. I've found an other way to activate the trigger, just with the time parameter, and not an cockpit parameter and i'ts good. But, i will explain if i need other parameters for the future: Before, I've made an other mission and in those mission, the player can hear a police radio transmission only if the UHF receiver of the Huey is setted on 255 Mhz. I don't remember where i've found the cockpit parameter, surely on this forum or an other but, with the condition "cockpit parameter equal to" the parameter "UHF_FREQ" in the frame "cockpit parameter" operates well, and i set frequency to 255. In the third column, i've chosen "transmission radio" then play sound ( i've made the sound with audacity, youtube and the police soundtrack of the game need for speed, in a .wav format). I set a transmission power (100W) in a trigger zone just including Las Vegas with transmission frequency setted to 255000 Khz and all operate good, i hear the police pursuit only if my UHF receiver is on 255 Mhz and ON of course, and if i fly too far from Las Vegas, i loose gradually the radio reception, like in the reality . If i explain all that, it's because i would like to find a list of all cockpit parameters for the Huey like the one described before "UHF_FREQ". Perhaps this list is included in some .lua but i don't know how find it. Thanks ! -
Hi I want to activate a trigger on a UH-1H mission. The cockpit parameter is: BAT-SWITCHER-PTR ( found in the clickabledata.lua) i've tried the value "1".not good ! i've tried the value "ON".not good ! Which value is good to activate the trigger when the Battery switch of the Huey is ON ? Thanks !
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Ranger79 Base Objects Pack (Hesco's + others)
jef32 replied to Ranger79's topic in Static/AI Mods for DCS World
Ok you got it I've placed these objets as statics and not as units. Now it's better. Thanks ! -
Ranger79 Base Objects Pack (Hesco's + others)
jef32 replied to Ranger79's topic in Static/AI Mods for DCS World
Hi I've just discovered this mod yesterday when i've downloaded the green war mission in user file section. In DCS 1.5 i've tried to place some objects in a try mission and many of them do not appear: The objects do not appear in the mission but are visible in mission editor. I've installed downloaded the mod yesterday by the link given at the top of this topic with JSGME. Help please ! Thanks ! -
Hi I've done a little mission above Las Vegas with some IA Huey following their flightplans above Las Vegas. I've found how making a loop to force them to return to their first waypoint after passing the last but i would like to force them to land at KLAS only if the amount of kerosene is < 10%. I think that it's a lua predicate but i'm totally candid to do that. Thanks !
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No more traffic on the strip Las Vegas
jef32 replied to jef32's topic in DCS: Nevada Test and Training Range
Thanks ED. It's good to fly again over animated streets of Las Vegas since today. 3 weeks i was waiting that !