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_DK_

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Everything posted by _DK_

  1. My standard profile for tossing the GBU-38 is; 1. MAX AB at 15 nm latest 2. 3g pitch up to 30 degrees at 9 nm (entry speed ~mach 1) 3. Pickle when velocity vector hits 30 degrees (approx. 7.5 miles and 3,000 ft AGL) The SA-15 will fire at you but you're so far away and fast, a 7.5 - 9 g break past the beam will kinematically defeat anything shot at you in return. Here's an example of it in the Hornet, you can probably get more out the F-15E due to its kinematic superiority.
  2. _DK_

    Option to remove CFTs

    I'm just counteracting your point that making a full fidelity F-15C is not the equivalent of a CFT-less F-15E, I explicitly stated that I am not supporting for the latter in DCS. Chill.
  3. _DK_

    Option to remove CFTs

    I am not one to lobby for a non-CFT F-15E in DCS but objectively, a purely A-A configured E either equals or vastly outperforms the C in every A-A category except low speed, high alpha manoeuvring. It out accelerates the Charlie by ~30% and sustain turns up to 25% more G between mach 1.2 and 1.6 (at 40,000 ft for these examples). The operating range is mitigated by drop tanks which in their common x2 wing configuration, is less draggy and lighter than the CFTs (and can be jettisoned!). Granted, you cannot have the exceptional loiter time that CFTs + 2/3 bags can give you but no respectable fighter pilot should willingly commit into a fight handicapped by that much weight anyway.
  4. To add more subjective opinion to it, I did a few traps in the Hornet (to see where and how strong the ED burble is) then the Tomcat afterwards. My experience in my mission is that the ED burble has no noticeable effect from the tower (updraft) in the middle of the groove but has a very sudden downdraft over the ramp (not behind) followed by an immediate updraft as you're in the wires. The pattern is distinctly different to the HB burble for the Tomcat where you get the downdraft ~ 200 ft behind the boat instead of over the ramp (where you get an updraft). As a result, as you pass the HB downdraft and you're expecting an updraft over the ramp, you hit the ED burble and get a second downdraft followed by its updraft in the wires.
  5. Resurrecting this thread for the greater good Original image with greater resolution
  6. _DK_

    IRL F-15E Videos

    TO and initial manoeuvres from a demo in the early 2000s showing off the power and agility without the CFTs; shame we won't see it in this guise in DCS.
  7. Could someone cross check for me; I believe the new IR rendering update from this patch may have inverted BHOT and WHOT for the LANTIRN pod. BHOT - Area track as an Apache takes off from a FARP WHOT - Point track on a column of tanks
  8. It shouldn't but from what I've tested myself they seem related in the game. My testing included flying around for 30 minutes (time compress) and the CCIP solutions would resemble the posts from above. After doing an inflight TCN alignment it somewhat corrects the aiming point.
  9. Hopefully, the bug will be fixed sooner rather than later but manually updating your INS at various points in your sortie is probably the only solution for now. DSG Update: Correlates a designated waypoint to your A/C INS position. Most useful between sorties when you're sitting on the ramp and is the most accurate method if you use precise LAT/LON SEC (not DEC since F10 only gives 3 decimal place). Also can be used as a flyover point to update INS mid flight but less accurate method. HSI -> DATA -> WYPT -> Enter coordinates of your posItion via F10 map -> HSI -> UPDT -> DSG -> ACPT TCN Update: Correlates your A/C INS position with an offset from a TACAN station. Most useful to update your INS while in flight (going into a target area) but has slight inaccuracies mainly due magnetic variation. Only the Caucasus map preloads the TACAN points into your aircraft so if you're flying on the other maps you have to input it yourself manually under HSI -> TCN. Requires LOS to TCN station. UFC -> TCN -> Enter TCN of station // HSI -> TCN -> Select TCN Waypoint (Caucasus map) otherwise Enter coordinates and magnetic variation of TCN station // HSI -> UPDT -> TCN -> ACPT
  10. _DK_

    Option to remove CFTs

    I think we all acknowledge that we won't get removable CFT's for DCS by Razbam; we were discussing the merits and vices of the F-15E in an air-to-air configuration over the F-15C depending on stores load. The USAF have not exercised the capability to remove the CFT's but other air forces have attended exercises with them removed which substantiates that it isn't a fictional idea which is never applicable in reality.
  11. _DK_

    Option to remove CFTs

    True, I'll rework them to the 220s, didn't realise you had linked a source for them above.
  12. Completely agree. I understand that when flying with Jester there will be instances where an AI cannot have situational awareness and that's okay but straight out not having a function to command Jester to do something which is a core capability of the Tomcat is very undesirable; ie. slaving the radar to the TCS.
  13. Recreating the Pave Tack toss technique with the Tomcat. Using H0RN4T's LANTIRN for Pilot mod.
  14. Big thumbs up for the elevation suggestions; having spent quite a bit of time in the RIO seat and having learned to calculate the elevation required at certain ranges/altitude differences, it is very frustrating with how coarse the Jester options are. Some options/techniques I use with my pilots from the RIO seat which I would love to be able to command Jester to utilise are (Jester 6 - Radar settings); Slave RDR/TCS 3 position switch. The most practical use of this is to slave the radar to the TCS which allows you to target a low notching target with the TCS providing azimuth tracking and radar providing ranging. Stab In/Out 2 position switch. This sets the Radar to stabilise either on the horizon or aircraft's axis. Very useful for using the nose of the aircraft to point the radar instead of the typical horizon stabilised method. One last thing which I also dream of but have no practical ideas how it would be implemented is Jester to give IFF feedback when using RWS. Typically when in the RIO seat, I will correlate RWS tracks with an IFF scan and report general information such as 'Three friendlies, 30 left for 40 and two bandits, 10 right for 60' or 'On the nose 20 miles, friendlies and bandits merged'. Not having this capability with Jester is very detrimental to operating in RWS with no datalink as the only way you can get IFF information is to either STT a contact or use the much smaller volume of TWS. Ideally, the two suggestions in bold are also featured as binding keys for the pilot too (already are for RIO) so it will be compatible with voice attack/quick access without going through the Jester menu.
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