Jump to content

Dragonares76

Members
  • Posts

    49
  • Joined

  • Last visited

Everything posted by Dragonares76

  1. Thank you for the answer ^^ Is the appdata folder in the saves games folder or in the installation directory ? I know the default binding, but it worked fine since the beginning I started to play DCS, and now I have this probelm showing just since 2 updates ... I just had to rebind the Z axis to the zoom and there was no rpoblems at all ...
  2. Hi all ! I'm experiencing a problem in at least 2 aircrafts (F5E and AV8B) I'm used to bind the Z axis of my track IR to zoom in and out Sometimes, the bindings go crazy for my track IR and I have to delete the trackir config file to get things cleaned up and rebind my Z axis to the zoom. But this time, this doesn't work ... Even if I delete the track IR config file in saved games, when I rebind the Z axis to the zoom, the Z axis still acts as the lean forward backwards command, and not the zoom ...
  3. complicated because i use the warthog as joystick and the X55 throttle ...
  4. Better not forget that the Mirage can bleed all his energy to get a snap shot (guns or IR missiles) If you pull the joystick to convert your energy into a turn, you will do it very sharp and be able to take advantage for a few seconds, gaining enough lead to the opponent aircraft to get a good aim ... If you miss and don't get the kill, so you're vulnerable after that ... and don't do it at too low altitude ^^ The Hornet is not as capable as the mirage to do such a thing I often use this kind of maneuver to get a kill in a dogfight
  5. OK It works after Clean and Repair One guy of my team asked me if i deleted the .zip of our liveries, and it may be the source of the problem ... Check it if you have such issue ;)
  6. I made a cleanup then repair I'll test, I'll keep you in touch asap ;)
  7. Hi ! I have the same problem but on the release 1.5.8 ... But I identified what caused this unresponsive state of the ME (at least for me): When I try to place a M2000-C The bad thing is that I don't know how to resolve this problem, even when identified. I tested quite all the other planes playable in the game and they do not induce this unresponse of the ME ...
  8. Ok thank you guys ! I'll study this in details, but I think I can say it is related to radial intercept and not to a point to fly at, correct me if I'm wrong ^^
  9. Hi ! I still struggle with the nav ... Using the kneeboard, it's fine for me, I can see where I am and where I go ... But, using the TACAN and your exemple, it's not so easy ... I achieved your first hint, setting the TACAN once I took off to reach FYTTR, and it was ok, I followed the indication and the nav was fine. When trying to follow the next waypoint, it starts to be unprecise and setting the right course for the right TACAN, I follow the wrong route compared to the kneeboard route ... Is there a conversion for the heading to follow from FYTTR to the next waypoint, and so on ? If not could you just add a demonstration for the first three waypoints to have a better vision of how we should set up our TACAN ? Thanks in advance for you answers !
  10. what is the type of the antiship missiles shown with the ultra-multi-launch ? :)
  11. Dragonares76

    SHIPS

    In fact, you (RAZBAM) could capitalize on such ships : While developping the ship, think to other aircrafts or helicopters you could develop to "match" with this ship as you already do with you poll for Big Helicopters. You can spend time (of course some money ^^) to create the ship that will match further numerous flying vehicules. So your investment, not paid by the player (and getting rid of paying/non paying players), will be a huge argument if the ship is provided with one of your modules => a constant developping ship with a lot of aircraft that will perfectly operate from it in the future !
  12. The Puma Pirate with 30mm gun multi crew would be very nice to play
  13. I think for having seen a lot of refuel video that the disconnection of the plane is made by himself (decelerating slowly) EDIT : HELL !!! it's not the good refueling system on the KC135 !!! it's like if you want to make the square pass through the star shape !!! Maybe the main bug is that you were able to refuel with a KC135 ^^
  14. I think he want to be able to set a faster movement speed to the TDC to select targets on radar ^^ I would agree with that idea ... it's particularly slow by the way ... Maybe is there a method already present in the plane system ?
  15. Yep I got it but thanks, it helps me to understand better ^^ Yeah in fact I tought really it was like scuba gear => under pressure until you breath So I tought it was => under pressure until you press the start button ... But I understand now how it works and that the start button only activate ignition
  16. but stop me if this is wrong, but this is pneumatic pressure plugged on the engine ? and not some kind of fan providing enough air to let the turbine windmill ... I thought the operation was : - plug the pneumatic pressure - apply pressure (like the pressure in scuba gear, under pressure, but the air is not coming out until you breath) - push the engine start button => unlocks the fan to start turning and taking rpm and sets ignition on to let the fuel burn - Throttle to IDLE to provide fuel and effectively start the engine.
  17. But i experienced something similar, and i don't think it is normal to see the engine taking rpm when pressure is applied without pushing the start button ...
  18. Oops ... I pulled the wrong handle :music_whistling:
  19. The Super Etendard Modernisé or SEM would be a really great addition to DCS, a carrier based ground attack plane. But for this, we'll need a catapulting routine to take off !
  20. I agree, it is not a normal behaviour of the plane. To be more concrete, the effect still present without AB, and it is really hard to keep it running straight. It occurs all along the runway until I take off. I tried to land and there was no deviation of trajectory during the braking phase. Still, some have spoken about a "funky" behaviour in the final approach phase. I experiencenced a wavy trajectory up and down during the final, hard to keep the plane on a constant angle of attack. Do you know if this is going to be treated as a bug by razbam or by ED ? (I know the special situation of Razbam at this time, i'm not quering for fast solve, just knowing the roadmap ^^) I think Harke says that the AftBurner only let you to take off faster ... Am I right ? (au pire on parle français les gars !! :lol: )
  21. I experience the same problem with landing gear binded not functionnal ... The force that pulls to the left the Mirage is less present when i cut the AftBurner and take off with only conventionnal power. 2.0.2, Nellis AFB, quick start cold start mission. Related to gyroscopic force from the engine badly calibrated, and over expressing itself ? Never happened to me before. Using Warthog joystick, X55 throttle, Saitek combat pro flight rudder. Can someone make an abstract of what have been said and if a possible solution have been found ?
  22. still, same problem appeared again ... ^^
  23. Hi Razbam ! I noticed that there is still a bug with the rear view mirror (maybe am I the only one ^^) : First takeoff, my mirror was full black with no evolutions or other images displayed. Second takeoff, after a round in an A10C, an image was displayed in the mirror, BUT, it was the last rearview image from the A10C when i decided to eject. (yeah ive been taken down buy a SAM ^^). No doubt about it, the image was showing the double engines on fire, and frozen, just an image :) Here it is. (sorry i should have make a screenshot...)
×
×
  • Create New...