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BoneDust

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Everything posted by BoneDust

  1. That's very good news.
  2. Haha...who am I kidding. I'm sure I'll purchase it :thumbup:
  3. Not sure I'm going to purchase early access for the viper. I want it, but I look at the Hornet's slow progress and don't really need another unfinished product; so I'll have to give it some thought. Great to see it being developed though. Looking forward to the new carrier as well. :thumbup:
  4. Better pilot animation would be nice; similar to the F14's pilot movement. :thumbup:
  5. This issue is back with the last update but its the whole menu. Does deleting the export.lau fix it?
  6. We appreciate your help and we were not looking for simple cut and past. I can only speak from our experience since leaving BMS; sorry if that offends you but that doesn't mean your right; of course I'm not necessarily right either. We each base our opinions on our own experiences. None-the-less, thanks for your help; it is appreciated. :thumbup:
  7. Hmmm, I'm familiar with MOOSE. I didn't think we'd need that to display the server(s) status in a vbulletin 5.5.1 widget. I thought just a PHP file would do it. Anyhow, when we get this sorted out we will share how with the community because it seems people know how and keep it to themselves; not very community spirited. We are making progress :thumbup:
  8. My comms menu activates when I call it up, but I am not able to communicate with ATC, tankers, wingmen etc. I don't hear my AI voice or get any response. I am on the correct frequencies and using the correct radio. This issue started about 2 updates ago. I thought it could be voice attack but it does it with VA shut down. Any thoughts?
  9. I'm running this respawn script for a KC130. It respawns no problem, but it doesn't perform its task of refueling; it just reaches the steer point and then RTB. I would like it to stay on station to refuel clients. What am I missing? SpawnTanker1 = SPAWN:NewWithAlias("KC130 Tanker","TEXACO") SpawnTanker1:InitRandomizeRoute(0,0,15000,3658) --steer point start, end radius in meters, and height in meters SpawnTanker1:InitRepeatOnEngineShutDown() SpawnTanker1:InitLimit(1,6) SpawnTanker1:SpawnScheduled(300,0) SpawnTanker1:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Caucasus.Kobuleti ), SPAWN.Takeoff.Hot ) )
  10. We are looking for two more pilots North American time zone. https://forum.vcaw1.com/
  11. Thanks man. I couldn't get it to work, so I started from scratch again and its working now.
  12. Yes sir I believe the border is set properly. This script was working but quit about 2 OB updates ago. Script _SETTINGS:SetImperial() -- SET DYNAMIC GROUP LISTING clients = SET_CLIENT:New() :FilterActive() :FilterStart() MiG_21_active = SET_GROUP:New() :FilterPrefixes("MiG_21") :FilterActive() :FilterStart() MiG_21_1_active = SET_GROUP:New() :FilterPrefixes("MiG_21_1") :FilterActive() :FilterStart() MiG_29_active = SET_GROUP:New() :FilterPrefixes("MiG_29") :FilterActive() :FilterStart() MiG_29_1_active = SET_GROUP:New() :FilterPrefixes("MiG_29_1") :FilterActive() :FilterStart() -- SET SPAWN GROUP DEFINITIONS MiG_21 = SPAWN:New("MiG_21") MiG_21_1 = SPAWN:New("MiG_21_1") MiG_29 = SPAWN:New("MiG_29") MiG_29_1 = SPAWN:New("MiG_29_1") -- SET THE NUMBER OF BANDIT TO CLIENTS CountScheduler = SCHEDULER:New( nil, function() num_clients = clients:Count() num_21 = MiG_21_active:Count() num_21_1 = MiG_21_1_active:Count() num_29 = MiG_29_active:Count() num_29_1 = MiG_29_1_active:Count() env.info("Count of clients is " .. num_clients) local msgClients = {} msgClients.text = num_clients..' Clients Active \n'.. num_21..' MiG 21 Groups Active \n'.. num_21_1..' MiG 21 Groups Active \n'.. num_29..' MiG 29 Groups Active \n'.. num_29_1..' MiG 29 Groups Active \n'.. msgClients.displayTime(5) msgClients.msgFor = { coa = {'all'}} mist.message.add(msgClients) if num_21 < num_clients then for k = 1, (num_clients - num_21*2) do MiG_21:Spawn() end end if num_21_1 < num_clients then for k = 1, (num_clients - num_21_1*2) do MiG_21_1:Spawn() end end if (num_29*2) < num_clients then for k = 1, (num_clients - num_29*2) do MiG_29:Spawn() end end if (num_29_1*2) < num_clients then for k = 1, (num_clients - num_29_1*2) do MiG_29_1:Spawn() end end end, {}, 240, 240, 0.1) -- Setup the detection zone. -- In this case the zone is any group with EWR and or SAM, -- Any enemy crossing this border will be engaged. DetectionSetGroup = SET_GROUP:New() DetectionSetGroup:FilterPrefixes( { "EWR", "SAM" } ) DetectionSetGroup:FilterStart() A2ADispatcher = AI_A2A_DISPATCHER:New( EWR_Red ) Detection = DETECTION_AREAS:New( DetectionSetGroup, 100000 ) A2ADispatcher:SetEngageRadius( 80000 ) -- Setup the squadrons. A2ADispatcher:SetSquadron( "Tunb", AIRBASE.PersianGulf.Tunb_Island_AFB, { "MIG_29_1" } ) A2ADispatcher:SetSquadronTakeoffFromParkingHot( "Tunb" ) A2ADispatcher:SetSquadronLandingNearAirbase( "Tunb" ) A2ADispatcher:SetSquadron( "Bandar", AIRBASE.PersianGulf.Bandar_Abbas_Intl, { "MiG_29" } ) A2ADispatcher:SetSquadronTakeoffFromParkingHot( "Bandar" ) A2ADispatcher:SetSquadronLandingNearAirbase( "Bandar" ) A2ADispatcher:SetSquadron( "Lavan", AIRBASE.PersianGulf.Lavan_Island_Airport, { "MIG_21_1" } ) A2ADispatcher:SetSquadronTakeoffFromParkingHot( "Lavan" ) A2ADispatcher:SetSquadronLandingNearAirbase( "Lavan" ) A2ADispatcher:SetSquadron( "Lar", AIRBASE.PersianGulf.Lar_Airbase, { "MIG_21" } ) A2ADispatcher:SetSquadronTakeoffFromParkingHot( "Lar" ) A2ADispatcher:SetSquadronLandingNearAirbase( "Lar" ) -- Set CAP A2ADispatcher:SetSquadronCap("Bandar",IrCapZone,1000,15000,150,230,230,320,"BARO") A2ADispatcher:SetSquadronCapInterval("Bandar",2,120,300) A2ADispatcher:SetSquadronGrouping( "Bandar", 2 ) A2ADispatcher:SetSquadronCap("Tunb",IrCapZone,1000,15000,150,230,230,320,"BARO") A2ADispatcher:SetSquadronCapInterval("Tunb",2,10,30) A2ADispatcher:SetSquadronGrouping( "Tunb", 2 ) A2ADispatcher:SetSquadronCap("Lavan",IrCapZone,1000,15000,150,230,230,320,"BARO") A2ADispatcher:SetSquadronCapInterval("Lavan",2,20,1) A2ADispatcher:SetSquadronGrouping( "Lavan", 2 ) A2ADispatcher:SetSquadronCap("Lar",IrCapZone,1000,15000,150,230,230,320,"BARO") A2ADispatcher:SetSquadronCapInterval("Lar",2,120,300) A2ADispatcher:SetSquadronGrouping( "Lar", 2 ) -- End Iran Air Defense Code
  13. Any thoughts why I'm getting this error 2019-04-29 17:20:35.647 ERROR DCS: Mission script error: : [string "C:\Users\name\AppData\Local\Temp\DCS.openbeta\/~mis00002C06.lua"]:91: attempt to index global 'A2ADispatcher' (a nil value) stack traceback: [C]: ? [string "C:\Users\name\AppData\Local\Temp\DCS.openbeta\/~mis00002C06.lua"]:91: in main chunk Does the 91 mean the line number of the script? A2ADispatcher:SetBorderZone( IrBorderZone ) cheers
  14. Disregard. I've got a range script working with MIST.
  15. Is there an updated link for the range script?
  16. Yes, I did that, but double checked and had a typeo. All three are good now....thanks! :thumbup:
  17. Tried that but still only see one of the three.
  18. Thanks bud. :thumbup:
  19. I have 3 servers up and running, but I'm only seeing one of the three in DCS. They all use port 10308 so what would be the reason that two of them are not showing in the DCS server list? thanks.
  20. I just updated our server to the dedicated install and have the same issue with the sim hanging using dcs.exe. Some help or an updated "how to" from ED would be nice. :thumbup:
  21. Do you still change the web port in the autoconfig file for running more than one instance of dcs server?
  22. The HTTP port can be changed by editing the webgui_port line in file autoexec.cfg: webgui_port = 12345 I've tried this but it is not connecting to the server, or saying the server is not responding. Any thoughts?
  23. Spot on bud. :thumbup: We have been frustrated by the constant promotion of things to come while we struggle with what we have full of bugs and no release dates provided.
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