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Everything posted by =475FG= Dawger
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Development time is limited. ATC is a waste of that time. There are other options for immersing yourself in a “realistic” ATC environment. Digital Combat Simulator does not need to nor should it try to become a competitor in that market.
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In reference to a real world pilot expressing the idea that he needs a controller holding his hand at all times, it is silly.
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Having flown around the world for thirty years, I am quite familiar with ATC in its various forms. The first duty of the pilot(s) is see and avoid. What someone says on the radio does not relieve the PIC of that responsibility. In VFR operations in the US, you aren’t under positive control, in general, except for a short time in the pattern and on the ground. Some places force everyone into positive control by forcing IFR, even when the weather is CFB. That seems to be the average DCS player’s idea of ATC as is evidenced by your post above. Regimentation with ATC acting as PIC and the pilot merely a control actuator. Not feeling comfortable unless a controller is issuing instructions is a sure sign of someone not qualified to act as Pilot in Command. Had any pilot working for me or in a training event I was conducting exercises expressed such a sentiment, they would not retain PIC privileges. Its a silly idea. The PIC is the ultimate authority on the operation of the aircraft. As to airfield procedures having defined states, this is also incorrect. What you see published is the example ideal but deviation is common. In fact, one of the main roles of a tower controller is to manage deviation to promote greater operational tempo. So, ATC will often mean greater deviation from the supposed “defined state” Again, CTAF is enough. We don’t need some sort of series of computer hoops to jump through in order to operate at an airfield If real ATC is your thing, find a human who wants to play ATC.
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Common Traffic Advisory Frequency It is the frequency that you announce your intentions when there is no control tower operational. https://en.wikipedia.org/wiki/Common_traffic_advisory_frequency
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The entire purpose of ATC is traffic separation. DCS is, at best, a sleepy backwater when it comes to air traffic. CTAF is entirely sufficient.
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There is zero need for ”ATC” In fact, what is envisioned in this thread would make DCS less realistic.
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not planned F-18B - make more $ E.D, plus I can teach easier.
=475FG= Dawger replied to Norcat's topic in DCS Core Wish List
Without the active controls for the "demon" pilot, its basically just another external view like F2. -
not planned F-18B - make more $ E.D, plus I can teach easier.
=475FG= Dawger replied to Norcat's topic in DCS Core Wish List
Nearly 30 years ago, an online multiplayer flying game had commands one could type in the chat buffer. One of them was .shanghai <player> It stuck the chosen player into your cockpit and slaved your view to his. It was a great teaching tool, to be able to be in the student cockpit, seeing what he sees. Far better than a second cockpit. And a lot less development time. -
For me, flying VR, this implementation is the best its ever been. The very old issue of invisible airplanes between 3-5 miles is mostly gone. Yes, I can see airplanes farther than I should against the blue sky but it certainly isn’t egregiously horrible. All the whining had me prepared for something terrible and it turns out to be a pretty good step forward.
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It doesn’t do the same thing. Game auto start is whatever the developer decides and are usually far too slow and stop without performing any post start switch flipping. Building your own start macros can significantly reduce start time and do all the post start switch flipping. I used to mod the in game ones until some dope at ED decided to put them in IC. Now I use VoiceAttack. Not as nice as modding the lua file but serviceable.
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The up aileron does precisely the same thing as a spoiler which is why every pilot everywhere is taught to keep the stick neutral in the roll axis at high AoA/Stall recovery.
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9G is only spiked for a few seconds. The highest sustained G is only going to be 7-7.5 and only a few aircraft can do that. Ill considered pilot physiology modeling is the single reason my group does not fly a well known title. Many people fly DCS using snap views and no head tracking. Not a good idea.
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High AoA isn't required. Rudder induces roll for a variety of reasons present on all aircraft to some degree or another. High AoA is where it is most prominent and useful. One of the techniques I used quite a lot when flying aircraft without autopilot was to keep the wings level with my feet if I needed both hands for something. This was always in cruise flight.
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Excellent summation.
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This issue isn't binary integrity check (IC). IC is applied to a set of files. The question is what should be included in that set. Most agree that we should all be playing with the same basic physics so files related to flight model physics and whether or not an aircraft is actually rendered are probably safely assumed to be included in the integrity check system. The problem is a very few, who we all know well, are very vocal about expanding the definition of cheating to include everything you can possibly imagine. The result is things get done by ED, like including many previously modifiable files under the IC umbrella. The result is the game moves away from public MP PvP and gets hidden away behind password protected servers where groups can turn off IC and use mods to their hearts content. Whether or not this is good for the long term future of DCS is open for debate. Personally, I have hardware issues that prevent me from spawning in DCS VR. I have zero motivation to fix them. My wingman of over 2 decades hasn't flown DCS this year. The rest of my group are doing other things. The lack of enthusiasm isn't down to spotting dots alone. Its the total package of DCS moving towards a policy of punishing us all for the mostly imagined sins of a very few. At some point, I'll just move on and put DCS in my past as I don't think the trend is likely to reverse. Yes, they took away a lot of really nice mods in a vain attempt to satisfy a few nutcases.