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Drexx

ED Beta Testers
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Everything posted by Drexx

  1. Starforce key system will not allow us to host in VM's though, I tried recently with Nevada... Thread I started yesterday with this big issue: https://forums.eagle.ru/showthread.php?t=183227
  2. No patch today guys?, still crashing the same way, everyday, 4x last night - its a real bummer - I don't want to sound like a broken record, we need a fix, its hurting my server. Definitely a major issue. (plus I cant see the tickets, so I have no idea if its been picked up, worked on, reproduced etc) I will do everything in my power to help too, I am committed lol
  3. its still too fragile with default rope length in multiplayer
  4. We use sling loading extensively on our server and you use to be able to pickup sling loads without issue, now if you lift off incredibly slow, you STILL break the cable or damage the crate, its incredibly frustrating. if normal sling loading success rate was 100%, its about 30% currently. This started happening around the time the big Mi-8MTV2 update came (door gunners and more crate models). They should not be THAT fragile!
  5. My server has a AMD Radeon HD 6770M in it. I force the server to run 5fps and 3d off though. -=my autoexec.cfg file=- options.graphics.maxfps = 5 options.graphics.Render3D = disabled -===============-
  6. Server name is: -16AGR- Dynamic Caucasus It is up right now, btw, the scripts are luac compiled atm, and it uses a GameGUI and MOOSE library I sent you a PM with all the files, GameGUIs, scripts and moose library I am using, in a nice dropbox link
  7. Thanks newy , just trying to help with as much details as possible (I code for akamai, so I know how it is with tickets, unit testing, qa, bug fixes, and releases. Is there any way I can see the tickets reported?, it would help me mitigate issues (and maybe thoroughly test certain things and report findings, let me know! )
  8. Another crash as I was going to bed, this is a repeating thing (that didn't happen to identical mission that has been up for weeks in 1.5.5), I am putting in here every time I catch it crashing, so like 3-4 times a day on a busy server, still a problem. Wish I can get it to crash on command.... 09614.308 INFO EDCORE: # -------------- 20170212-051658 -------------- 09614.309 INFO EDCORE: C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09614.309 INFO EDCORE: # C0000005 ACCESS_VIOLATION at EC6DAE1C 00:00000000 09614.311 INFO EDCORE: 00000000 00000000 0000:00000000 09614.312 INFO EDCORE: EC6DAE1C 0023ECB0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09614.313 INFO EDCORE: EC6DE027 0023ED00 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09614.313 INFO EDCORE: EC6DC513 0023ED30 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09614.314 INFO EDCORE: EC6EF170 0023EEA0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09616.680 INFO EDCORE: EC6E1FA9 0023EF60 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09616.681 INFO EDCORE: EF53568D 0023EFB0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\edCore.dll ?readHalf@Reader@Mail@@QEAAMXZ()+47D 09616.681 INFO EDCORE: EC6DA707 0023F030 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09616.681 INFO EDCORE: EC6D9B59 0023F080 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09616.682 INFO EDCORE: EC6DB8BD 0023F280 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09616.682 INFO EDCORE: EC6ED6AE 0023F2B0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 09616.683 INFO EDCORE: 3FF6D695 0023F310 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 09616.683 INFO EDCORE: 3FF5BBD4 0023F340 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 09616.684 INFO EDCORE: 3FF5BB24 0023F370 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 09616.684 INFO EDCORE: 3FC371CF 0023FA30 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 09616.686 INFO EDCORE: 4006FE1D 0023FA70 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 09616.688 INFO EDCORE: 77A359BD 0023FAA0 0000:00000000 C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 09616.688 INFO EDCORE: 77B6A2E1 0023FAF0 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 09616.751 INFO EDCORE: Minidump created. 09616.751 INFO DCS: try to write track file
  9. I just want a linux deticated server!!!!!!!!, not this BS client crashing (we have to make macro watchdog scripts) one we have atm lol
  10. Another friend, hanging out in the rearm menu, he noticed someone in the grass when he wasn't, he clicked ok, and it crashed again. 13238.856 INFO EDCORE: # -------------- 20170212-023522 -------------- 13238.858 INFO EDCORE: C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 13238.859 INFO EDCORE: # C0000005 ACCESS_VIOLATION at EF1ADF66 00:00000000 13238.870 INFO EDCORE: 00000000 00000000 0000:00000000 13238.878 INFO EDCORE: EF1ADF66 0027F180 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 13238.879 INFO EDCORE: EF1ACB2E 0027F310 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 13238.879 INFO EDCORE: EF1AB8E3 0027F510 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 13238.881 INFO EDCORE: EF1BD6AE 0027F540 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 13238.882 INFO EDCORE: 4053D695 0027F5A0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 13238.882 INFO EDCORE: 4052BBD4 0027F5D0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 13238.883 INFO EDCORE: 4052BB24 0027F600 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 13238.884 INFO EDCORE: 402071CF 0027FCC0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 13238.886 INFO EDCORE: 4063FE1D 0027FD00 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 13238.889 INFO EDCORE: 77A359BD 0027FD30 0000:00000000 C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 13238.889 INFO EDCORE: 77B6A2E1 0027FD80 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 13239.220 INFO EDCORE: Minidump created. 13239.220 INFO DCS: try to write track file
  11. I just happened again, friend was connecting, lost connection 1/2 way though 2.0, he tried to connect again, and the whole server crashed. 21038.711 INFO EDCORE: # -------------- 20170211-164559 -------------- 21038.712 INFO EDCORE: C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 21038.712 INFO EDCORE: # C0000005 ACCESS_VIOLATION at EF00ACBE 00:00000000 21038.715 INFO EDCORE: 00000000 00000000 0000:00000000 21038.716 INFO EDCORE: EF00ACBE 0014F490 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 21038.717 INFO EDCORE: EF00E159 0014F4C0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 21038.717 INFO EDCORE: 3FB66666 0014F530 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 21038.718 INFO EDCORE: 3FB6D721 0014F590 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 21038.718 INFO EDCORE: 3FB5BBD4 0014F5C0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 21038.719 INFO EDCORE: 3FB5BB24 0014F5F0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 21038.719 INFO EDCORE: 3F8371CF 0014FCB0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 21038.721 INFO EDCORE: 3FC6FE1D 0014FCF0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 21038.723 INFO EDCORE: 77A359BD 0014FD20 0000:00000000 C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 21038.724 INFO EDCORE: 77B6A2E1 0014FD70 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 21038.785 INFO EDCORE: Minidump created. 21038.786 INFO DCS: try to write track file
  12. Any way to get that circle/plus selector that you use in picking up targets to recenter, its very frustrating to have to turn you plane around to go find where in the radar the cursor currently is, so you can slew it back to where you need ti if you enabled the T1 mode too early and fly over the point it defaults to.... Let me know
  13. Are you crashing the server or just disconnect, I am trying to track down a client type problem that's crashing my server (I think mine has more to do with people normally connecting and disconnecting)
  14. Multiplayer Server Problems when some clients sign in, Its happening on the connect/disconnect part of the connection, it will crash the entire server (with all 20-30 people on it.....:noexpression: Its tough to rebuild the pop after that. The only change from running the last 2 weeks without a crash on 1.5.5 is the update today and adding the Viggen plane to the map. One of our members fessed up and said it happened the minute he disconnected and the second crash happened when he connected shortly after at the exact time he connected. Tomorrow I told him to repair his installation, hopefully that will fix it.. not sure- I can get more info about his machine later if you want (and let you know how to repeat the issue if we find out) Let me know if I can help you guys, I love this game and want to help it be the best! 04759.168 INFO EDCORE: # -------------- 20170211-050851 -------------- 04759.168 INFO EDCORE: C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.169 INFO EDCORE: # C0000005 ACCESS_VIOLATION at EACCAE1C 00:00000000 04759.171 INFO EDCORE: 00000000 00000000 0000:00000000 04759.172 INFO EDCORE: EACCAE1C 0030EF60 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.172 INFO EDCORE: EACCE027 0030EFB0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.173 INFO EDCORE: EACCC513 0030EFE0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.173 INFO EDCORE: EACDF170 0030F150 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.175 INFO EDCORE: EACD1FA9 0030F210 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.176 INFO EDCORE: EFE9568D 0030F260 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\edCore.dll ?readHalf@Reader@Mail@@QEAAMXZ()+47D 04759.176 INFO EDCORE: EACCA707 0030F2E0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.176 INFO EDCORE: EACC9B59 0030F330 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.177 INFO EDCORE: EACCB8BD 0030F530 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.177 INFO EDCORE: EACDD6AE 0030F560 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\AsyncNet.dll 04759.178 INFO EDCORE: 4002D695 0030F5C0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 04759.178 INFO EDCORE: 4001BBD4 0030F5F0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 04759.179 INFO EDCORE: 4001BB24 0030F620 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 04759.179 INFO EDCORE: 3FCF71CF 0030FCE0 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 04759.181 INFO EDCORE: 4012FE1D 0030FD20 0000:00000000 C:\Program Files\Eagle Dynamics\DCS World\bin\DCS.exe 04759.184 INFO EDCORE: 77A359BD 0030FD50 0000:00000000 C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 04759.184 INFO EDCORE: 77B6A2E1 0030FDA0 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 04759.247 INFO EDCORE: Minidump created. 04759.247 INFO DCS: try to write track file
  15. Thanks for the mention FlightControl (I am afinegan), Dynamic Caucasus wouldn't be possible in the fashion it is today without MOOSE, It constantly pushes me to write better/more optimized code. It's definitely enabled me to make some of the best missions possible in DCS (IMO)
  16. This is a bug thats been around since I started playing in July 2016, I wish they would fix this, this and the sound bug (sound doesn't stop) from the gazelle are the most annoying bugs imo (not the most important though, that I would hand it to optimizing moving/shooting ground units in the DCS map engine, 30-40 as a limit REALLY stops some great ideas I have for making a more alive world).
  17. Thank you guys, this should of been a quick emergency fix though, took my server basically down for a week
  18. "Would it make sense to establish a communication channel for testing and test results? A proper logging of bug fixes and follow-up? I don't think the ED forum is a good platform to do that. I think something else is needed." Would be nice if we had some sort of limited ticketing system access -afinegan aka Drex
  19. This is the command running in MIST, Command: Unit.getGroup(event.initiator):getName() Error: Group doesn't exist Might have something to do with this bug I found and reported to MIST https://github.com/mrSkortch/MissionScriptingTools/issues/38 Its causing MIST to fail, which all the other scripts rely on MIST I think Unit.getGroup(event.initiator):getName() is a built in game function call that is broken. Sounds VERY familiar with another Group bug that hasn't been fixed in many months (might be over a year now...) The fix probably has something to do with what fixed " * MP. Wingman of client will take off " (just a guess)
  20. I was trying to bring this up to the people I met, one of the questions was: 'is it fully backwards compatible?"
  21. I had to turn off external views on my server because of people pressing f2 in rapid succession to jump there plane around (cause a big jump in lag) and have it miss incoming missiles and fire.... The netcode needs more work. -Drex -=16AGR=- US East Dynamic Caucasus
  22. I am trying to load the luasql module so that I can write a proper frontend website and have communications between website and server, also log all the events in the database. I am using a 64bit compiled version of luasql (for lua 5.1) The files to access the example are here: https://www.dropbox.com/sh/hjk9h2c4j6elsfw/AAABBJM5cTUicb5hlvF_R8lqa?dl=0 You put the luasql folder in DCS\bin (so it can get access to the library) and run the dbTestGameGUI.lua from the DCS\bin lua dbTestGameGUI.lua C:\Program Files\Eagle Dynamics\DCS World\bin>lua "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua" Event: HAHAHA, Time: 2016-11-04 03:59:20 Event: YESSSSS, Time: 2016-11-04 03:59:20 Event: WEEEENER, Time: 2016-11-04 04:18:20 Event: DCS WROTE TO SERVER!, Time: 2016-11-04 13:34:22 it writes to the database and reads from it, this WORKS! but with luarun.exe luarun dbTestGameGUI.lua C:\Program Files\Eagle Dynamics\DCS World\bin>luarun "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua" can't load c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua: [string "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua"]:2: attempt to index global 'luasql' (a nil value) it has trouble Just an example of loading an external module would be fun or an explanation of the limitations of DCS + GameGUI + loading external modules. Lua.exe runs this code perfectly so theres definitely a different here somewhere Being able to load an external module from GameGUI can open our server up to a TON of possiblities! Thanks! -Drex -=16AGR=- US East Dynamic Caucasus
  23. I am trying to load the luasql module so that I can write a proper frontend website and have communications between website and server, also log all the events in the database. I am using a 64bit compiled version of luasql (for lua 5.1) The files to access the example are here: https://www.dropbox.com/sh/hjk9h2c4j6elsfw/AAABBJM5cTUicb5hlvF_R8lqa?dl=0 You put the luasql folder in DCS\bin (so it can get access to the library) and run the dbTestGameGUI.lua from the DCS\bin lua dbTestGameGUI.lua C:\Program Files\Eagle Dynamics\DCS World\bin>lua "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua" Event: HAHAHA, Time: 2016-11-04 03:59:20 Event: YESSSSS, Time: 2016-11-04 03:59:20 Event: WEEEENER, Time: 2016-11-04 04:18:20 Event: DCS WROTE TO SERVER!, Time: 2016-11-04 13:34:22 it writes to the database and reads from it, this WORKS! but with luarun.exe luarun dbTestGameGUI.lua C:\Program Files\Eagle Dynamics\DCS World\bin>luarun "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua" can't load c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua: [string "c:\Users\andre\Saved Games\DCS\Scripts\DatabaseTestGameGUI.lua"]:2: attempt to index global 'luasql' (a nil value) it has trouble Just an example of loading an external module would be fun or an explanation of the limitations of DCS + GameGUI + loading external modules. Lua.exe runs this code perfectly so theres definitely a different here somewhere Being able to load an external module from GameGUI can open our server up to a TON of possiblities! Thanks! -Drex -=16AGR=- US East Dynamic Caucasus
  24. Wonder if this is fixed in 1.5.5? It is sorely sorely needed to be fixed, Lots of very cool scripts completely broken by this!
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