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Everything posted by STONE SKY
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Thank you sir! I was sure of it!
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Yes, this is the AFSANEH group, object AFSANEH-1. The group activates after you destroy the first target—a group of infantry on the apron of Kish Int. AFSANEH consists of two infantrymen standing on the roof of the hangar, a screenshot is attached. The IR marker functionality in my mission is implemented using a script. Here’s a sample for you: SCRPT-LSand IR.miz This is on the Syria map. The UAV will designate several targets for you at the airbase. Unfortunately, I don’t have an example for other maps.
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Кампания ФОРПОСТ МИ-24 от Stone Sky/Техническая поддержка
STONE SKY replied to STONE SKY's topic in DCS: Mi-24P Hind
О, это вам спасибо за такой отзыв! Ради этого и старался! Рад что вам понравилось! Приятной игры! С Наступающим НГ и Рождеством! -
Thank you, gentlemen. I hope ED is already working on fixing this.
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Thank you for your feedback sir! This is important, you are already the third one who has addressed this bug! I suppose I will be able to come back with some solution from ED only after Christian Christmas, after January 7th.
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Thanks!
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Thank you for the detailed answer! I have already sent your logs to ED and described the problem. I am waiting for their answer.
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Let me ask you an important question. Do you use any third party mods for DCS? Planes, ground vehicles, weather mods for clouds, graphic mods for explosions, additional mods for radio, anything?
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Let me ask you an important question. Do you use any third party mods for DCS? Planes, ground vehicles, weather mods for clouds, graphic mods for explosions, additional mods for radio, anything?
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Thank you for your activity, and I'm very sorry that the immersion into the plot is spoiled! That's enough, I'll send it to ED, and I'll wait for an answer
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Thanks, I'll send this to the ED! I'll come back to you with an answer.
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This is a standard IR marker script. You can find a lot of this on the forum. Or just use JTAG from DCS and request an IR marker. This is the easiest way.
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I have now received similar feedback from the OUTPOST AH-64 campaign. I will forward your files to ED tech support. I may be wrong, but it is likely a bug in the DCS and AH-64D.
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Yes, I got a similar message about the MAD AH-64 campaign, probably related to today's update. Could you please send the .log and .crash files here, I will forward them to ED tech support. Thanks!
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Accepted! Thanks for your feedback! I will come back with an answer and solution.
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Hi! I tested it in VR now. And yes, it is still very poorly visible. I attach a screenshot. Unfortunately, the IR marker is currently in this state on my Quest 3 I can't understand why ED hasn't fixed this yet. In 2D the laser is visible well, in VR it is poor. Try to find it not with NVG, but with PNVS (Pilot Night Vision Sensor). null
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Something happened to the trigger, I fixed it. Looks like I'll have to check all the missions with the object destruction zone.
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Hi! Yes, I tested it right now. It is indeed a bug. I found the cause, the trigger for object destruction. I will forward it to ED right now. Thanks for the feedback! It is probably better to skip this mission until the next update.
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Good day! These are completely different missions and plots. Outpost Mi-24 describes important battles of the Syrian and Russian army, Outpost Apache is a completely different plot and other missions for the Syrian Democratic Forces (Kurds) and the Coalition forces. It's a series. Mi-24 - Season 1, Apache - Season 2
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To be honest I don't know anything about it. We didn't choose a server during testing. We created a standard server that DCS offers in the Multiplayer menu - NEW SERVER button
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Thanks for the feedback! I understood your idea about fuel and will create such an option in the future. I assure you that the amount of fuel is too much only in mission 2. In the other missions, it is selected for the mission time +30 minutes for players with less experience. I set this amount during numerous tests. PS I thought we were discussing OUTPOST AH-64D, but we are talking about MAD AH-64D. I will check again and make corrections to the missions
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Кампания ЭКИПАЖ от StoneSky (тех.поддержка)
STONE SKY replied to STONE SKY's topic in DCS: Ми-8МТВ2 Великолепная Восьмерка
К сожалению в то время я не нашел, с кем проконсультироваться. Пришлось додумывать))) Это один из первых проектов далекого 2019 года, поэтому так много неучтенных тонкостей. Спасибо за отзыв! Если все таки хотите отлетать другие мои проекты, то один из самых новых МИ-24П ФОРПОСТ, который охватывает участие ВКС РФ в Сирийском конфликте в период 2015-2017. Озвучена сообществом ВИРТУАЛЬНЫЙ ПИЛОТ и доступна для онлайн прохождения в составе экипажа. https://www.digitalcombatsimulator.com/ru/products/campaigns/mi-24p_outpost_campaign/ Кооператив первых 2 миссий от сообщества ВИРТУАЛЬНЫЙ ПИЛОТ. -
Hi! Thanks for the note! In fact, the TG circle area is an assumed location for the hostile. I intended for Al-Tanf to be in the center of the circle, but based on your observation (it is correct), the center of the circle is indeed shifted, about 100-300 meters. During the flight, you need to navigate by TSD, and external landmarks, coordinates, and so on. The briefing picture is essentially a slide, cobbled together in a tent, to give the pilot an initial idea of the future mission. At this scale of the map, it is difficult to talk about accuracy. But in any case, on the F-10 map you will always find every hostile unit.
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DCS: AH-64D Outpost Campaign техническая поддержка.
STONE SKY replied to STONE SKY's topic in DCS: AH-64D
Добрый день! Спасибо за отзыв! 1 Миссия планирует любой вариант развития, главное - нужно оказаться на стоянке. Проверил)) Cleared for landing везде)) - проверяли с носителями языка, озвучивали американские актеры, некоторые действующие пилоты ГА. К сожалению никто не сказал об этом. Я внес поправки к следующим проектам. Спасибо! -
Hi there! I tested it just now and it seems like the wheel brakes should be sufficient. My Apache is standing still! Try some practice on a simple mission with Arleigh Burke to make sure you're doing it right. Maybe your collective isn't lowered enough. Please send the track here so we can take a look at it.