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VireVolte_tigrou

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Everything posted by VireVolte_tigrou

  1. PS : no, I don't have a pilot yet !
  2. @Borchi : No, the main gears do not rotate ! On this picture, you could see the leg has just to follow the axis of rotation where it is fixed, about 40° to the right, and 35° to the aft. A very painful job to tune, indeed :weight_lift:... For wheels rotation, the arguments do not support more than 180° rotation, otherwise it bugs... So you have to insert one or two extra keys on your curve (thanks to Ada Mod Team for the tip !). @Vekkinho : Sorry, I will not be connected for next two weeks, and I won't be able to produce any animations before...
  3. And many more ! :D
  4. :cheer3nc::bounce::thumbsup::clap_2::thumbup::beer:
  5. In fact, here aren't any correct blueprints. Just some are better than others... Of course, they give a basic framework, which often must be corrected, but none is able to describe a complex shape such as a plane. That's why the 3D modeller has to compare his work with a LOT of pictures, which never lie... ;) "Never trust the blueprints" became my motto ! ;)
  6. I'm sorry, but yours is better... BTW, TurboSquid models are often poor, but always expensive. In fact, your MiG model has a major failure... It should use the same slot than Gripen ! :D
  7. I mean lenses are tuned for night shooting, so any item producing light seems to "burn" the picture and looks like overlighted. So, the question is : what is on video is it what you see in real ?
  8. Wooh fantastic !! :thumbup: Are the afterburners so shiny in real ?
  9. A little update showing work on afterburner and nav lights.
  10. For me too ! :D Thx for the tip. :)
  11. Still working on animations on JAS-39. So, nothing really spectacular to share, just time needed ! Then, some works on incoming teaser, plus studies about producing a "D" version.
  12. Gripen, of course !
  13. I'm afraid there's not argument associated with...:ermm:
  14. :shocking: You sold your soul to produce some incredible stuff, my friend ? :vertag:
  15. Netherlands is F-35 partner for a long time...:music_whistling:
  16. It would be better to alloy braking sequence with airbrakes out, but with MiG-29s, it is gear OR airbrakes out... Fromage ou dessert ?
  17. I'm afraid no. The argument operates ONLY if flaps are down. So, take-off safe ! ;)
  18. Let's call it the "braking sequence" : the canards tilt forward while inner elevons pitch up. I tried different ways : -> The first one, I assigned the braking sequence on drag chute release. It should be the best solution... but this sequence has only two positions : middle and full, without any transitions. So, it looks jerky. -> The second way was to index the sequence on pitch. When the pilot push the stick, the canards tilt down. But, at low speed, only 35% of the curve is used. So, it is tow much sensitive. -> Actually, I indexed the sequence on a second argument : the nose gear strut. When it compresses, (ie, when the pilot brakes), the canards tilt forward some degrees, and amplified with pulling the stick. And this, ONLY if flaps are down. To avoid have the canards moving like this when taxiing or flying. Actually, it works not so bad, even if it is not perfect. I will try with the spinning wheel too. It looks interesting ! :) So, yes, we can assign two or more arguments on the same animations !
  19. Nice informations. But so easy to reproduce on Lockon, especially for the controls when braking. We're still thinking about it ! Concerning road bases, sure some pictures should be interesting ! :) This video illustrates nicely road base deployment.
  20. Very interesting, especially about the APU. Then, new animations to provide... Thanks ! :)
  21. Of course, it will ! It was just to demonstrate it flies ! :)
  22. A little of wind at the balcony...:music_whistling:
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