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maquez

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Everything posted by maquez

  1. has nothing to do with Windows 10 - with DCS 2.5.4.28090 Open Beta the flickering was gone - with DCS 2.5.4.28461 Open Beta and the release of the Tomcat it came back maybe this can help developers: running DCS on a Windows 7 computer with a Nvidia GPU and driver 419.17
  2. can confirm the release of the F-14B brought back the really annoying screen flickers... it was fixed latest open betas
  3. you need to slew the TDC quite accurate on the target and then press TDC Depress if you miss the target the cross hairs bounces around and you wont get a lock should get fixed soon so you don't need to press the TDC Depress key to lock the target
  4. uninstall Sonic Radar https://rog.asus.com/technology/rog-sound-innovations/sonic-radar/ this will solve problem
  5. setting the Res. of Cockpit Displays to 512 did help a lot
  6. never ever use T/O trim in air !!! T/O trim = take off trim, you shoud only use when plane is on ground there is no trim reset you have to reset it manually using trim buttons and DDI page FCS
  7. read from here onwards: https://forums.eagle.ru/showpost.php?p=3516973&postcount=26
  8. the plane does fly horrible if not correct trimed before take off :smilewink: little advice, never ever trim plane in air with the T/O Trim Button (Take Off Trim Button) !!!
  9. depends on situation usual no, I do rarely touch trim after take off you glide in perfect then there is no need for trim ... watch yellow ball and use pitch and thrust instead ! :pilotfly: btw this guy does make very good guides for F/A-18C :
  10. if you use autostart "Left Win+ Home" then dont touch trim or flaps after the auto start sequence has finished take off, retract gear and set Flaps to Auto and the plane will be perfect trimmed if you dont use autostart make sure you trim as follow: -set FCS on DDI -set Flaps to Auto -press FCS Reset -press T/O Trim Button -set Flaps back to Half take off, retract gear and set Flaps to Auto and the plane will be perfect trimmed
  11. yes, because since DCS: Black Shark 1 the graphic engine of DCS World got heavy changes and 2.5 introduced also a new shader method also the GPU's did have several changes since the times of good old DCS: Black Shark 1 :smilewink: so the facts do tell me these claims can't work ... the AA flag "0x00000000" of this old profile is incompatible with the new 2.5 engine you may read a little here: https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/ it's up to NVIDIA and Eagle Dynamics to change this situation
  12. read this: https://forums.eagle.ru/showpost.php?p=3513927&postcount=5 my advice leave the NVIDIA controll panell settings for DCS World 2.5.+ on default
  13. Nvidia DCS profile is heavy aged and way outdated (old DCS: Black Shark 1), it would need cooperation between Eagle Dynamics and Nvidia to create a new up to date DCS World profile. 99% of the so called Nvidia anti aliasing IT WORKS !!! claims are placebo
  14. maquez

    IFF?

    guess there will be a lot of team kills on any PVP servers with labels not enabled :megalol:
  15. maquez

    IFF?

    how do I enable and use the IFF? there is no description in the manual on how to use it neither on how to enable it. most important question how do you differ friend from foe, visual xD ?
  16. I know that ... try yourself if you don't believe disable traffic in options and editor then you will see there is still traffic ...
  17. Civilian Traffic option is broken, you even still have traffic if you turn it off
  18. does not work .... even you disable it you still have traffic bugged since last update it did work before
  19. Supersampling (SSAA) is a powerful, but very demanding antialiasing method https://en.wikipedia.org/wiki/Supersampling SSAA is the more performance demanding mode of antialiasing than MSAA I hope in future patches they do not erase the MSAA method fully, not everyone has the money to buy a NASA like computer ...
  20. delete the "metashaders" and "fxo" folders from ..\Saved Games\DCS.openbeta to build the shaders new
  21. with Tobii Eyetracker 4C the performance is also terrible and all other than smooth, it's a general problem with any tracking device (TrackIR/VR).
  22. dear ED, thank you for finally fixing multiplayer :thumbup:
  23. for months last year the steam users got treated like a pandemic disease regarding updates, modul releases. it's time to change that don't you think, if not why they ever released it on steam?
  24. dear Eagle Dynamics, how about to start treat us steam users equal like the customers of your own Shop? For how long we need to wait any longer until we are able to finally play multiplayer? Do you ever test your updates before pushing it public to steam? This is a major gamebreaking bug when ~310 players of YOUR customers are not able to enjoy fully the game and should be already FIXED with small hotfix!!! On steam you can push very easy out hotfixes all other publishers on steam do this, but way faster. I spent quite a lot money on you dear Eagle Dynamics: Nevada Map, Steam and Eagle Dynamics release M2000C, Steam and Eagle Dynamics release F-5E, Steam and Eagle Dynamics release AJS37, Steam and Eagle Dynamics release If you really do treat your customers like that, I will in future think twice spending again as much money on you. kind regards a dissapointed customer
  25. unfortunately with openbeta 2.5.0.13818 the Tobii Eyetracker 4C stopps working due to a missing dll file. I could fix this problem by copy from version 1.5.8 or 2.2.0 the file "HeadTracker.dll" from ...\DCSWorld\bin to openbeta 2.5.0, with that I got the Eyetracker working again.
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