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Everything posted by E61-v1T1
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+1. :noexpression: Ok, thanks :thumbup:
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Hi Dragon; I have a problem with this, I can not tune the TACAN Tanker. Bearing Pointer 1 makes 360° spins without stopping. I think it may be two possible errors: 1 - I'm putting the wrong frequency, the Briefing says "X1 TRK" . In the TACAN Panel would be 01X ?. It's what I'm doing and I tried to dial selector in all positions, same problem. Of course in Navigation Mode Select panel, TACAN is selected 2 - Air-Air TACAN in MP still does not work for client ?. Thank you for your attention Greetings :thumbup:
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Ok, Thanks for your answers, I take as a priority that can be useful in case of failure.
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Thank you very much for your effort, waiting for news :thumbup:
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What campaign?, perhaps there is already a thread regarding this problem with the specific mission, it sounds like the AI is obstructing the passage. In either case, it is always best to provide a track.
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Very interesting information. If it is not annoying Paulrkiii, I have the curiosity to know, about what kind of situation would be useful to disable the SAS? Thanks
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This has already happened to me, and the only way to fix I found was the comments of Speed, a new alignment. Not sure, but I think this happens when you try to create a new WP and is given the same name that was given to a previous WP "TGT1, TGT2 etc, again I'm not sure that this is the case, but what I suspect. Btw, this happened to me in the mission pack done for you Dragon, which happens to take this opportunity to thank the great work.
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Maybe you are missing this; http://forums.eagle.ru/showpost.php?p=1115789&postcount=19
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Question: So the Datalink works in MP?, I mean with the SPI On, now you can see the marks SPI in TAD from the units in your group?, whe can send MSG? I could not even try. Thanks!
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Yes, of course, in any case that's what we hope all, the question is, how much time we have to wait, this ends with the patience of any human being :megalol: :doh:
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Do you mean, maybe in the next patch?? :music_whistling: I agree that this function should be developed for MP, and these were the expectations, but it was not work ... and still waiting now for a patch.
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Can anyone confirm if the oxygen is recovered in any way? The other night I was playing MP, returned to base with damage, rearm, refuel and wait 3 minutes, everything was fine except oxygen. Greetings
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To go out in desktop, from fullscreen 3D..
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Dynamic Campaign Discussion Thread
E61-v1T1 replied to winchesterdelta1's topic in DCS Core Wish List
Everyone, with the degree of fanaticism. That makes no sense. F4 campaign engine, is something known by all for many years, I personally think it would be a great satisfaction to be taken into DCS, but I think you can live without it. Bringing back the meaning of this comment could also mean people have not taken the time to experiment and develop their imagination in the campaign editor DCS too. :thumbup: -
Dynamic Campaign Discussion Thread
E61-v1T1 replied to winchesterdelta1's topic in DCS Core Wish List
I think you misunderstood. We are writing in a forum DCS (Digital Combat Simulator), F4 is a Combat Simulator too, that means, I refer to an F-16 into a medium where a possible battle scenario. FSX even with many mods, it would not be able to render this, Or at least never as DCS or F4. Tell me that again when DCS present a F-16C. You'll see. :smilewink: Greetings -
Dynamic Campaign Discussion Thread
E61-v1T1 replied to winchesterdelta1's topic in DCS Core Wish List
Since the issue has been addressed in depth and the most important messages were received. I would like to add an anecdote. One day I had a conversation with a friend, was always in the world of Falcon, commenting on the recent A-10C and the potential aircraft we will have in the future in DCS. He confessed that if DCS will provide an F-16, he completely abandons the F4. My question was, even without dynamic campaign?, his answer, yes! With this I get to reflect my personal opinion, I think if there is still a world of F4, is because no other simulator has been devoted to this aircraft. Dynamic campaign is not the reason, people from F4, want to fly the F-16, and that is the main reason. The passion for this aircraft. Based on the expertise that has proven DCS A-10C, only they are capable of providing F-16 even better than the existing F4. And when this happens, the DC will be a topic almost forgotten. Even so, by the time DCS only need a fighter air-air, and the faith community would increase even double or triple. Sorry about offtopic. Greetings. -
I made a video based on this mission in Beta 4. (there are somes text in spanish, this was for a friends fly in a Hispanic Community) I have some questions: It is already clear that it is impossible to coordinate the instruments if set to 130 ° HSI course, I used 120 degrees and it was perfect. I am no specialist on the subject, but I wonder if that DCS might fix it later?. Or do not know, will have to memorize magnetic courses?. It would be ideal to always track the course of ATC tell us?, in reality these margins of error exist?. Regarding Wather Conditions, not find a way to make it more realistic, if I use the fog at night, there is a white base that even covers up the distant mountains, I find it very unrealistic. The only way to fix it a bit, dropping the base clouds, but a significant negative impact on fps. This is currently in WIP or intend to leave it? Greetings
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JTAC target i/d and designation tutorial movie
E61-v1T1 replied to Bahger's topic in DCS: A-10C Warthog
I imagine that when you say "DMS", is "TMS" actually meaning? or am I wrong? Greetings -
Hello Diveplanes; I think there is one detail in my question that you have not seen. My purpose was to reduce only the volume of the SPO, which by default is very high, not the cause of the Mod, but it is already preset in this way. If you use sliders from options, only will lower the volume of all the associated sounds inside the cockpit including Cockpitsystem.wav The ideal solution has been discussed by Frazer here; Thank you also for your interest in helping, and congratulations for that great sound Mod. :thumbup:
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- Scan.sdef - Lock.sdef - Launch.sdef - LaunchWarning.sdef and LaunchWarningUS.sdef (for USA Coalition) :thumbup:
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Excellent, works great! and easy to do. Thank you very much for the information. I also used to raise the volume a bit in the cockpitsystem.sdef. and knowing this is achieved by a custom mix. :thumbup:
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Hey guys, first of all say thank you for this excellent mod, cockpitsound one of the most realistic I've seen. I have a few simple questions, maybe you could help me. I find the volume of the RWR / SPO too strong compared to other sounds in the Cockpit that have been tuned, however, know the commands RAlt + (,) or (.) for adjusting the volume, but it forces me to do it every time start the game, same for a quick respawn Online. My question is, if there is a way of maintaining the desired volume and forever. I've been looking at sound.cfg, but any changes here does not arise any effect, in addition to problems with the integrity Online. Thanks!
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Yes, but as you say, is a picture, the sense of being inside and F11 viewer allows to have a real-time visual control. However, it is a great work that has been made in this new release. Thanks and good luck in the next. :thumbup:
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It is true, however having two windows open or two screens, one for the lotATC, another inside the simulator as a spectator in view F11. ATC's work would be much more practical and attractive. S! :thumbup: