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E61-v1T1

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Everything posted by E61-v1T1

  1. I have the same problem. But only happens when I'm lighting up another plane in front with landing lights, usually in taxi runway. When the taxi or landing lights are off (or landing gear retracted), this bug does not arise. :thumbup:
  2. This is a known bug comes from the FC1 and occurs in all planes. As is an old issue had not commented, I personally thought they were going to fix in FC2, but it was not. To get a good distance, you should always stay in navigation mode, but the HSI data are valid, so you can spend a BVR or Air-Ground and not lose the direction of the route, something useful. S!
  3. Nice!!, then put that random at 100%!! :megalol:
  4. This is the subject of a lifetime. I think for evaluation, some factors must be present; - Personal preference - The desired simulation - Feeling Developing my opinion; Three simulators are mentioned here, from my point of view, there are three products that should not come into comparison because they are just completely different. A little of features; F4, is dedicated principally to simulate the avionics instruments, radar, and weapons systems of the F-16, (hence the need for a clickable cockpit), but leaves drastically others simulations in the background as physics, graphics and flight model. Eagle Dynamics and FC2, represent the physics simulation, a more realistic sensation of flight, greater immersion in combat flight, attractive graphics and decoration. Eagle Dynamics develops mainly Russian coalition, and the values given to the weapon system and flight instruments are quite acceptable. Same without clickable cockpits, really not needed. One of the reasons why we all end up doing a profile SST (for F4 and BS too..), It is because we ended up looking for a better gameplay, in combat, you can not fly and click at the same time, only those with "tuch screen"(prepares the wallet) are closer to a control simulation more interesting or "realistic". DCS Black Shark. The best combat flight simulator ever seen, it has all the qualities most searched by any virtual pilot, complies with all requirements!. Without presence of DCS A-10C, there is no rival, for sure. But here we are talking about a simulator dedicated to Ka-50 helicopter, it's another world!. Conclusion; So, At the end what you prefer?, What factors of simulation are you looking for? What do you feel flying in each of them. Do you like planes or helicopters?. The best will always test it yourself, so buy FC2 and BS. I am sure you will not be disappointed! :thumbup: S!
  5. I do not understand, Gozr said AFM operating only in MP, means Su-25 or Su-25T, this plane does me too turbulence in MP, this is not the problem. I speak for other airplanes, Gozr has confirmed that it does not work, That's why I ask if there is any way to activate it in editing any file. :thumbup: S!
  6. Hi guys; So nobody knows a solution?, Maybe one file you can edit?, Thank you for your attention. S!
  7. Thanks for the replies. That's exactly what I mean, there is turbulence in SP in all planes, but not in multiplayer, maybe only for Su-25 (I'm certainly not talking about the wind, this works perfectly, I speak only of the turbulence). Same as the Su-25 has its own model of turbulence, I think that others should have it too, even if basic, is an important factor of realism and multiplayer is where it's needed most. Then, there is nothing to do ... :hmm: In fc1, I remember being on servers where there was turbulence, might have to activate it manually using any file .. S!
  8. Hi; Im really sorry if I repeat the question (in this case would appreciate a link), but after spending a long time searching, I found nothing about it, I hope not only happen to me. The "Turbulence" will not work in Multiplayer, in SP without any problems and Winds too, please, if anyone has a solution?. Thank you very much!! :thumbup:
  9. It is not necessary provided you have Vista or 7, the problem is with XP, unable to handle properly Multicores. S!
  10. Sorry if I repeat the question, I tried to find some topic to talk about it but without success. The overall sound of FC2, I feel fantastic and I thank you for this wonderful work. But, I detected something wrong and do not know if the problem is with my computer, or maybe it's specific configuration needs to be done in the "sound.cfg." I just do not hear the sounds of impact of bullets or missiles on my airplane, for example, if a missile hits but I'm still alive, only alarms inform me, as if they cannon fire on me, i almost did not realize that something has touched me. In FC1 I remember when you could hear impacted. Anyone have any idea?, This issue is already raised anywhere else?, Would require re-configure the Sound.cfg?. Thank you very much for your attention and help. S!
  11. And what would happen if the Mod is installed on the server and the client does not have it installed? Thanks!
  12. That's in all planes, is not to click, but certainly very useful for training videos. S!
  13. Personally, I do not claim anything to the ED team, on the contrary, I always be grateful for what they do is exemplary compared with other flight simulation equipment that have maintained their community without new projects, and programs of 1998. Then I leave a sample file "default.lua" edited in my own way, and has worked for me, to activate the "Cobra" from the "Flight Control". The first green called "defaultluabefore" it is the default file. The second call "defaultluaafter" file is edited by me. Both must be edited with the Notepadd + + to avoid problems. Edited: I leave here, my default.lua, I think that is the same for all, that work should be replaced also in the aircraft folder you want. S! default.rar
  14. You mean to work, this should be done just after installing the game?. He would then have to reinstall? You might know that change needs to be done with a bit of detail? Thanks S!
  15. Same problem here!! I can't believe, that have not implemented??
  16. Well, anyone has tried changing folder name "Ru", we have the English menu?.
  17. Each new commentary in this forum, I get palpitations :doh: When will the time of grace? :pilotfly: Greetings
  18. Ange excellent, very good video. I have a question, whose resolution you use for rendering in vegas, I mean for a final result on Vimeo. Merci :thumbup:
  19. Or maybe Ricardo is waiting for Path 1.13 to make it compatible. With the 1.12b would then have a short life I think, if a patch comes out between now and the end of the year. But, I really do not understand is his silence. I hope all goes well. P.D: Or maybe he just wants to get more views and responses of the Ada Forum Mod xDDD :megalol: Greetings
  20. Hello Please activate this forum, any news?. Date of first message 09-17-2008, 05:25 PM We should have celebrated the first anniversary of project work a month ago. Greetings
  21. I am really surprised to see, as once again we ended absorbed by what he says or does mean Mr. John_X, I think we are giving much importance to his opinion, and consequently, the main theme of the thread is lost. And he is not the first time ... Please return to the topic! it's time!! :thumbup:
  22. Sometimes it also happens in 32bit. But only in heavily loaded servers and when you are long in Multiplayer reloading the ram. It is true that white menu in 64bit happens much more frequently and easily. After several tests with 64-bit systems, I concluded that much is made, are not compatible and gives more problems than solutions. However for new games, nothing to say S!
  23. Hi I have some questions, it will be a video or a mod? :huh: where can I find more information about this project? Excellent TRailer!! S!
  24. Rusty, you're right, but if you look at the BS is not solved yet, and is the latest work of the moment. I do not think that will solve for an update on FC. Maybe to A-10C Warthog? Not think either.
  25. Thank you for this project has very good looking. Will be available equally for all seasons?, for the moment only summer.. :thumbup:
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