-
Posts
394 -
Joined
-
Last visited
About Neon
- Birthday 10/24/1983
Personal Information
-
Flight Simulators
DCS, BMS, MSFS, and Various rally sims.
-
Location
Madison, WI
-
Interests
Tabletop games, Military & Flight simulations, Martial Arts, and Rally
-
Occupation
Ex Grunt/Mailman
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
So far, I have yet to have it spit out an autosave, no matter what I do. I am going to try setting a end mission value and see if that does anything. A little feedback. I am not the current use case, as I am trying to code a dynamic server, but here is my feedback. I find myself wishing I could have it not save any unit in the air is saved because my end goal as a server would be for something that was killed for it to not be there next time the server runs. One bug I did notice was that AI units that are in the air tend to be put on the ground, and then they try to take off from the ground? But I have also had situations where a Ai plane was taxing and the save started it at a parking spot facing the wrong way. But once again, it just tried to take off right from where it was.
-
Livery Link - Install & Share Custom Liveries
Neon replied to Camble's topic in Utility/Program Mods for DCS World
Hey, how does one use or find the Livery Server you were talking about in the post? -
correct as is Cannot use full throttle on cold start.
Neon replied to Neon's topic in Bugs and Problems
My mistake, good catch. Thanks! -
correct as is Cannot use full throttle on cold start.
Neon replied to Neon's topic in Bugs and Problems
New share link for the video https://drive.google.com/file/d/1LURmByGNi1IgPBxeXOxiex7HmakoaaLF/view?usp=drivesdk Sent from my iPhone using Tapatalk -
[BUG] Cold start now allowing for full throttle band
Neon replied to Neon's topic in Controller Questions and Bugs
Full report and info was reported at -
Neon started following [BUG] Cold start now allowing for full throttle band and Cannot use full throttle on cold start.
-
When plane is started in cold and dark it will not read the entire band of a throttle. But get a full throw from a hot start. At first I thought it was a detent problem. So I tried turning them off completely and it didnt help. Then I thought it was my throttle (TUSBA2) so I plugged up my warthog and it does the same thing. Cleared out saved games and it didnt help. reinstalled and same behavior. Video of bug https://drive.google.com/file/d/1LURmByGNi1IgPBxeXOxiex7HmakoaaLF/view?usp=drivesdk Video Info First I show the bug in a cold and dark plane using instant action. Notice how the throttle will not go into AB even though detents are turned off I then show the axis tune so that you can see the throttle is getting full range. I then go on to load into a hot jet and it allows of full use of the band. I made a mission were I hop into a cold plane throw the throttle showing the bug and then go into a hot plane and show the full throttle control. DxDiag.txt throttlebug.trk
-
[BUG] Cold start now allowing for full throttle band
Neon replied to Neon's topic in Controller Questions and Bugs
Well I did more testing and its not just the TUSBA 2 throttle. It did it with my warthog also. Also it only appears to be happening if the plane is cold and dark. If I start the plane hot the throttle has full throw but if the plane is cold it wont allow for full throw even after start up. -
Alright to get the obvious out of the way I have the afterburner detent set to "Always off". I have tried setting it to on and binding a key for the afterburner detent both on my throttle and via a keyboard command. I can see the command going though and no matter what I do the system will not lift into afterburner. Is anyone else having this issue?
-
Ok so me and a buddy were all setup I was in a F-16 lasing the target (1688) and he is dropping on a way point I give him to the target. But no matter what we do we cannot get buddy lasing to work. Is this currently broken?
-
Hey Andre do you sell replacement shakers? I think I had one go bad. I also sent you a PM but you can ignore that I found the thread.
-
Does anyone have a guide for using the transponders in the different planes? I know they get handed off from SRS to lotatc because I see some planes have it but some of us cant figure it out in some of the planes.
-
-
Hi I am one of the people working on a Gripen community mod that is built on your JF-17. While I understand deka has better things to do than help a mod we would just like to know one thing. Is there anyway we can make the plane see new hardpoints? The model we have for the gripen has a hardpoint for the TPOD and we would love to be able to use it. But when we make a hard point in the entry the systems don't see it. Is there anyway we get it to see it?
-
I mean in theory yes. I would have to know more about what your talking about. I mean people can use the same code as the JF-17 if they dont care about the probe being able to be stowed.