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Everything posted by john4pap
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Thanks man. At least I got to update my manual out of this. I did try it yesterday and program 4 works like a charm. I don't know what I did the first time when I thought I had tried the 0-4 combination. I also noticed that the page re automatic dispense has been greyed out now which I understand means that they're not planning implementing it. Do you know what's going on with that? Engine limitation perhaps? I see that the Viggen is in a better state than it used to be years ago. I'm glad it hasn't been abandoned. Sent from my M2012K11AG using Tapatalk
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That's very odd. They seem to have changed the manual yet the version remains the same. I was using version RC2.1 from August 31st 2023 whereas the current is, again, version RC2.1 from November 12th 2024. And the instructions re how to set program 4 are indeed different. I'll try it again. Thank you. Sent from my M2012K11AG using Tapatalk
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Yes, having searched the forum, I found a thread mentioning that it's 0 and 4 in the real thing. So I have tried that too in case they changed it and haven't updated the manual. No luck. Sent from my M2012K11AG using Tapatalk
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I'm getting back to the Viggen after several years and been testing the KB pod. I loaded two, set 3 on the left dial and 4 on the right which is the combination for initiating the fourth program. It's not working. Is this a bug or am I doing something wrong? Also, the manual states that the automatic release program is currently not working in dcs. I haven't tested it yet but I think it used to some seven years ago. Is this the case? Sent from my M2012K11AG using Tapatalk
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There's also a great freeware campaign for it that's one of the best campaigns I've played in DCS: https://www.digitalcombatsimulator.com/en/files/3316614/ The Viggen is also one of my favorites and I guess that's going to become more popular with Kola map.
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Correct me if I'm wrong but I think that the reason that's still EA is the last letter of AJS, "spaning" ie reconnaissance function of the aircraft that's not yet complete. Otherwise I find that it's complete. It's actually some eight years since its introduction. Sent from my M2012K11AG using Tapatalk
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I remember playing your campaigns as soon as they came out. I can't recall any particulars but especially the second one made me very happy [emoji4] Great balance of length, difficulty, technical skills required (using the then newly introduced ground radar to stay low in a night/dawn mission, wasn't it in that campaign?). Nice story too. You have a talent for bringing these all together man. Now, I've been away from the game for some time due to commitments but I plan coming back (hoping that the bird is still going to be flyable in the near future), and I have already gotten the Kola map although I haven't had the chance to fly in it yet. I for one would like to play a mirage campaign in that map in the 80s. Sent from my M2012K11AG using Tapatalk
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Looking forward to trying this. Thanks! Sent from my M2012K11AG using Tapatalk
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Thanks @Reflected for your quick response. That's a shame. I hope that this worsening of AI's behaviour is a sign of ED's really been working on it. For the time being I'll probably wait before continuing your campaign. I relish your work and I don't want stupid AI ruining the experience.
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Just started the campaign. Been waiting for it for a while. I have played all other Spitfire campaigns in the past and don't recall having that much trouble keeping in formation with AI. They would be somewhat erratic but I don't think they'd ever use to fly that slow, or fly straight with their noses 30 degrees down (!), or drop 60 knots in speed in less than a second... Would anyone know if going to stable at this time would fix the above?
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That's kind of funny actually... I recall those open theatre bug fixes from a few years ago. Kind of the opposite of what you describe as happening now. Sent from my M2012K11AG using Tapatalk
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Ah you're one of the meticulous ones too I see Yes, I do that too. Both handwriting and word, and custom kneeboards. The last thing I did was this pdf for assignments. UH-1 Huey.pdf
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We got the viggen around the same time. I don't really have many airplanes. I find it very frustrating forgetting how to fly each one of them so I have narrowed my hangar to 7 modules. For this reason I also find it frustrating trying to understand why something goes wrong through reading and re-reading the early access manual only to find that there's too little information or inaccurate information or more often than not a bug behind it all. It's a pity because the viggen is a truly great aircraft. Sent from my M2012K11AG using Tapatalk
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No, it isn't. The last pyrotechnics about leaving early access was about a year ago and it represents a pattern of how this aircraft has been worked on for the last five years. Too many words but little work. I haven't touched the viggen in the last 9 months so I cannot say if it's close to leaving early access. By occasionally looking at the forums I've noticed that several bugs have been fixed, several remaining, and several introduced. I believe that the forums are mostly silent lately and that makes me think that many of the viggen pilots have given up on the bird due to its state. I for one won't be flying it again until it's officially released. Sent from my M2012K11AG using Tapatalk
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New Spitfire Campaign Announcement
john4pap replied to Reflected's topic in DCS: Spitfire L.F. Mk. IX
If you'll be flying online you'll need Normandy. And you'll also need Normandy to fly the other two spitfire campaigns available. The Channel isn't very popular online but it's really great and necessary for this campaign. You'll also need to buy WWII assets pack. Sent from my M2012K11AG using Tapatalk -
This was it. I got into the bad habit of never checking altitude for INS alignment back when the initial altitude was always already set correctly. This should also explain why I couldn't see the cross on the HUD for some waypoints when approaching them. Many thanks!
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Is it normal that when the antenna elevation is centered the search area shown on the screen is 100k feet and more? I have to get it all the way down to get anything rational, that is something like 1 to 29 thousand feet. At the moment, I'm flying at 7000, the cursor is set to 21 miles and the search area while the antenna is centered is 98 to 117 thousand feet.
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Let me join the other voices here. I don't own many modules in DCS but the attention to detail in this one is amazing. The high quality graphics and the attention to details such as the angle of viewing the radar screen. The way this bird handles on the ground and the attention given to tiny aspects such as the hydraulic test and the different radar channels. On top of that, all of this work is presented and explained through a constantly updated manual which is, I'm sure, one of the best written manuals for any bird in DCS (Baltic Dragon isn't it?). For all your work on this, from the most important aspects to the minor details, and for the quality of the manual and campaigns, I wouldn't be surprised if the mirage were the best module in DCS. Well done and thank you! Sent from my M2012K11AG using Tapatalk
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Check page 185 in the latest manual in case it helps. Sent from my M2012K11AG using Tapatalk
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New Spitfire Campaign Announcement
john4pap replied to Reflected's topic in DCS: Spitfire L.F. Mk. IX
Looking forward to it!! Sent from my M2012K11AG using Tapatalk -
Many thanks for all your help. Much appreciated! Sent from my M2012K11AG using Tapatalk
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Many thanks for your answer. So TWS is a mode that should be avoided unless needing to fire to more than two targets. This sounds quite odd since in the manual it reads like TWS is the most sophisticated mode judging from all the different contact types it contains. What would you mean by continuously-variable azimuth limits as opposed to static? I mean I can change the azimuth in either mode... Also I am still perplexed about what you mentioned in your previous reply about non-bugged contacts in either RWS and TWS. In either mode I see small squares with a line protruding indicating their course. How is one just contacts and the other one tracks with motion. Sent from my M2012K11AG using Tapatalk
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Indeed, sorry, all these acronyms got me confused. What would be the tactical advantage of RWS over TWS? The only thing I could find as an advantage of RWS is being able to spot more than ten contacts. Sent from my M2012K11AG using Tapatalk
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Stick height, distance from the monitor and not willing to modify my desk were also my considerations before getting a new stick. I eventually got warbrd with constellation which is reportedly not the best option for desktop. And it is indeed a little high but I don't find it uncomfortable. I mean, I can feel that my hand may not be in the optimal position on the stick but I don't really mind and I'd get the same stick again. Eventually it's always in the back of my head that one day I will get a vr headset and I will be able to make some other arrangement for the hotas since distance from the monitor won't be relevant. Sent from my M2012K11AG using Tapatalk
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I hope you will excuse my noob question but I've read the manual once and I'm on the second run of Chuck's guide and I still don't follow: I understand the TWS part but I don't get what RWS is and how it's supposed to differ from TWS. I'm also at a loss re RWS' submodes (if I'm not mistaken) SAM and DTT. On a slightly different matter I'm confused by a statement in Chuck's guide (p.181) which I believe is also to be found in the manual: "CRM mode is selected by default at power-up. It is designed to reduce pilot workload by combining air-to-air submodes used for search under one interface." What confuses me here is the word "combine". I understand that I may select either TWS OR RWS in BVR (or else CRM)... but a combination? Could someone offer a clarification on the above? Sent from my M2012K11AG using Tapatalk