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Everything posted by Nickkerkwijk
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IIRC you can only get in gbu38 range and not with the big gbu31. How much gbu38s will it take to sink the Pyotr, something like 20?
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Its impossible to sink that warship in the open with just one aircraft. Youll need a lot of aircraft to fire a lot of missiles to saturate its defence systems. The best thing to do is to avoid getting naar the ship. Even the best anti ship missiles like the KH22 have to be launched in large numbers to score a hit
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Excuse me, didnt see this .. :music_whistling::doh:
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Hi all, today i got a message from the module manager in the main menu that the F15c module was ready for download. I never bought the F15c and in the chat on a MP server some guy had the same message but with an Su27 he didnt buy. I didnt install the F15, but are there more people having this 'problem'? It would be bad if ED would miss out with money from these modules. I run the latest open beta version
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I believe that the Csar mission is a little bit more difficult because it is a mission that is created with the older version of DCS. With the introduction of the new DCS 2.5 there where more forests and because of that the infantry is spawning in the forest wich makes them very hard to spot. The flashing X in your hud means that you are probably to low to drop your bomb, there is a possibility the bomb fragmentation will damage your aircraft.
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From my experience the missile will just overfly the pre-planned point if it isnt manually controlled via the pod
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Hi, i noticed a difference in the brakes between a cold start and a hot start. It seems that the brakes are 'sticky' in a cold start. If i accelerate and put the throttle to idle the jet always slows down as if i apply the brakes. In a hot start it will roll much further. Does anyone experience the same behavior?
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I had the same issue yesterday, it dissapears from the map and it doesnt react to any input. It must be a bug
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I learned it from a good tutorial from the Grim Reapers on youtube:
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Thanks :thumbup:
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On the pod page? I dont remember seeing that there
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I dont know if this is already discussed, but i cant figure out to get the TGP to work in MP from a cold start. The timer counts down to 0 but i cant uncage the pod. When i use the airstart the pod works fine.
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I think that post was a bit of sarcasm from Deka. If the SD10 outperforms the Amraam in Dcs at this time because of poor ED Amraam simulation, we should not blame Deka for this. Hopefully we will get a properly simulated Amraam and SD10 in the near future if it is possible with the information available.
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Incomplete or not, thank you for the guide. Cant wait for the complete guide!
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I have the same problem, repair or cleanup doesnt fix it for me.
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That's awesome! :thumbup:
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I've read something about BRM1-90mm rockets for the JF-17. I cannot find that much info on this weapon, but is it something like the Frogfoot's/Flankers/Ka50 80mm rockets but with laser guidance? That would be so awesome to use
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A LGB is a good option for that kind of attack, but i thought it would be fun to use some different weapons from time to time. Also because the TOR and OSA on the ships are shooting down all my Harpoons in low or medium flight profile. I should probably wait for the SLAM-ER for these attacks :thumbup:
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Thanks for the answers. So an almost 90 degrees down attack from 35k is not possible with the Harpoon? :( That would be a nice way to attack a ship that has the SA 15 and OSA equipped.
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Hi, I have a question about the high flight profile with the Harpoon. When i launch the harpoon in BOL mode with a high flight profile it will always overfly the ship i was aiming for. Is this mode not working or are my settings wrong for this profile? I launch the Harpoon at around 36k feet and make it turn to the ship at a WPT with HPTP at a range of about 35 miles to the ship. The search distance is set to 5 miles and it will always overfly the ship. Whatever settings i use, i never get it to work with the high flight profile. The low and medium profiles work just fine.
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I see, i never used that bit test so i must have pressed it by accident.. thanks for explaining :thumbup:
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Hi, i was flying the Fa18c today and when I took off after i rearmed at GroomLake i got a strange message on the DDI's and the RWR. First i got 2 fast RWR beeps and after that it said something like 'the fox jumped over the lazy dog'. What does this mean and did anyone of you see this message? I have never seen this before
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Not yet, it will come in the future.
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Hi, i have a question about the visibility in DCS. When i see for example a tutorial video on youtube I notice that the 'youtuber' never zooms in on the DDI's or HUD ( F18 ). I have a 24'' 1080P gaming monitor but i really have to zoom in on the DDI's and the HUD to see everything. Not to mention in spotting an enemy fighter in the merge. I don't like this so i would like to know how to improve the visibility. Can I solve this problem with a bigger monitor (27 inch or bigger 1080P) or a different monitor with 1440P? Thanks in advance
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[TRACK NEEDED] F6 view showing invisible missiles in MP.
Nickkerkwijk replied to Airhunter's topic in View and Spotting Bugs
Same here, every missile that is fired and missed will go into space or goes trough the ground. I noticed it at every server i flew since the update. Also if you slew a maverick with the default keybinds it will type those keybinds in the chat.