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Everything posted by Nickkerkwijk
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Multiple target designation as Commander
Nickkerkwijk replied to seven10's topic in DCS: Combined Arms
Yes i noticed it also, its a bit annoying and it changed a few updates ago -
Hi, last night i was flying with the intention to bomb a runway with a JDAM to stop the AI from taking off. This airport was close to waypoint 12 and was around 75 miles from me. Wpt 12 did not show up and was not selectable on the AG radar until it was around 25 miles out.. I was offset for around 15 degrees and the AG radar was set to scan for 80nm. Is there a limit for the amount of waypoints the radar display can show or am i missing something?
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Thanks, its looking good Sadly it seems a looooong way out still
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Hi, i found this video on the internet of a S200 Launch in Urkaine. Its simulated quite well in DCS ukrainian-s-200-missile-launch-624-ytshorts.savetube.me.mp4
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Request: Manual Gear Extension
Nickkerkwijk replied to Shrike88's topic in Su-25T (Free with DCS World)
I got the feeling there wont come any big changes to this and FC3 modules sadly. There are many requests that are ignored -
The CBU 97 is a 'dumb' bomb so you need to know which direction the wind is coming from. In my experience the best results come when i drop the bomb a little bit long to target in to the wind. Also the burst height is very important, if it is to high the bomblets will float away on the wind. 900 Feet burst height works pretty good imo, then the bomblets will despence and be put to work almost immediately The CBU 105 is the same bomb as the CBU 97 but with a wind correction kit, when they add this to the arsenal of the F15E the wind drift won't be a big problem anymore
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SAM sites are unable to shoot down MLRS rockets
Nickkerkwijk replied to Skyhammer's topic in Bugs and Problems
I've also seen a Patriot site or a Ticonderoga waste almost all its missiles on a MLRS barrage and hit 0 rockets. Is this a guidance bug or shouldnt they engage them at all? -
Hi, whenever i use the Tpod in the Mudhen its very hard to make little adjustments. When not zoomed in the Tpod flies all around at the slightest use of the TDC joystick (T.16000M Throttle), but when i zoom in then i can make small adjustments and it works fine. Is there any setting where i can adjust this? I already set a deadzone and curvatures but they only work when zoomend in
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Im pretty sure the Kh59T is for stationairy targets only.. but i could be wrong ofcourse. The Kh29L can be used for moving targets And the Vikhr will miss if the laser shuts off if you [as a player] fly the Ka50, but the Vikhr launched off the AI Ka50 will still track after the Ka50 turns away 180 degrees, and that is a bug
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Hopefully they wont use the current r24r missile, that missile has a shorter range than a R60 ATM. That thing has an insane amount of drag when the booster shuts off
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I saw this when playing CA as a Roland and a Mi28 attacks my group with 5 tanks. The Mi28 pops up for its attack, launches its Ataka and turns 180 degrees shortly after i fire the Roland missile. The Ataka is tracking perfectly even after the Mi28 turns away. I think this is also happening with the Su34 and the Kh29T. The Sukhoi launches its missile at a stationary tank, i take control of the tank and start to accelerate but the KH29T still hits my moving tank. Its a weird bug
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The solution for me was to remove all gpu drivers and update it via Nvidia software and remove a mild overclock on the GPU. Have you tried this method? I also noticed that my GPU got to around 90 degrees celcius before i got the New drivers, after the update the temps never got bevond 55 degrees celcius. But this could be a fluke because the GPU never felt like 90 degrees celcius
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Thanks Bignewy, after updating my display drivers the problem seems to be solved
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Hello, DCS is lately crashing after maybe 30 minutes in any SP game or MP server. I already removed all mods and did a cleanup and a repair but it is still crashing. Files attached dcs.log-20230213-205345.zip
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Only Mutiplayer AI Sniper Tank rounds view leftovers !
Nickkerkwijk replied to gunterlund's topic in Weapon Bugs
Yes definitely reproduceable, its also happening with the AT11 Sniper -
Can't switch besides KH25 or Vikhr
Nickkerkwijk replied to Nickkerkwijk's topic in DCS: Ka-50 Black Shark 3
I don't know if its supposed to be like that, i really doubt it but i'm no expert. I prefer to take 12 Vikhrs also, but with the current AI helicopter damage model (MI8 or MI28 for example wich are used a lot with the MP Foothold missions) wich take around 4-6 vikhrs to take down, i prefer to have and use a big KH25ML against them -
Can't switch besides KH25 or Vikhr
Nickkerkwijk replied to Nickkerkwijk's topic in DCS: Ka-50 Black Shark 3
Only the s13 rockets. I dont think that the other inner pylons are the issue with this problem -
Hi, when you load a rack of Vikhrs and 1 KH25ML Karen missile you can't switch between them. The right outer pylon will be selected first and you can only use the other outer pylon when the right outer pylon is depleted. Is this intended behavior or is this a bug? When i see ka52 attack video's (mostly in the Ukrain war) it looks like an asymettric loadout is no problem
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TV Camera and location of camera on map don't match
Nickkerkwijk replied to stoop's topic in DCS: Ka-50 Black Shark 3
Do you have the laser on while you are scanning the map? If the laser is off or in standby the yellow line won't be very accurate. -
Communication menu not available in Multiplayer flight
Nickkerkwijk replied to jed40's topic in Bugs and Problems
I think this is because in SP you have easy communications enabled. It should work if you use Comm1 or Comm2 command (Keybind iirc: '','' + ''\'' ) -
Ive had a missile launch warning for an Sa2 missile aimed for a fighter a fair distance behind me when the booster was already burnt. How can the system see a missile while its launched bevond (probably) its detection range?
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What does not work for you? Is the ground crew not responding? Or does the rearm menu not pop up? If the ground crew isnt responding then check if the airfield is set to your coalition.