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Mav783

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Everything posted by Mav783

  1. Hello :) Everything is in the title. Some screens : Atmosphere "filter" look "off" inside the cockpit. And OK outside.
  2. Yes, i puted the speed to 12 and it's cool. Thanks :) But the backwards effect is still theire :s I did also see that : The caches (red) of somes switche pass through eachoser, without "hitbox", and do not keep their "blocked postitions". So it's even possible to click the switch without opening the chache before... and it pass through, magical XD
  3. :thumbup:
  4. Hello everybody ! Ok for the arm/shoulder trouble, it's already reported :thumbup: Now, 2 other things : 1) When showing the pilot in cockpit view (shift+p), the pilot don't appear (webbing disappears but i think it's normal) : 2) When looking at a side in the cockpit view, the external view (F2) will show the head in the wrong direction. Axis in external views is inverted (not because i was :D ). Bonus : - We still have this strange mapping : ++ :)
  5. Thank you Razbam for this update and the next to come ! :) Happy to see the Mirage 2000 beeing under care and love :D Thanks :)
  6. After reading this on check-six through your post Jojo, i will add this here : That's news is so cool from Razbam ! :thumbup: :cheer3nc: It reassures (some of) us about that Razbam don't forgot the Mirage even if they have lot of work in the pipeline. They should communicate about this on this forum, but i'm happy to see it, and i wanted to show this here, on ED forum. To support them. It's important sometimes XD
  7. Fixed since the last update :thumbup:
  8. Finally ! Thanks to Razbam for it :)
  9. Same problem for me. Persian and Nevada crash before loading, i came back on windows. No time for the game to launch a log file.
  10. The same for me since yesterday. I can fly normaly, but when i launch Persian Gulf in solo or multi. It crash just before the loading. Return to windows (not black screen). No log file can be launched. The SAME for Nevada. But it's all ok with Caucasus. My drivers are updated.
  11. Hi, I meet lot of bugs with multi-crew in the Gazelle. And all that problems is growing with times...before, it was playable...now, it's almost not playable... Notice that : i did try lot of serveurs, with good ping for me (40 to 90 max) and with lot of friends, disconnection to reco, changing the slots, maps, even restarting DCS...etc... : - The NADIR is not enligntened for the second pilot (captain), who have the control of it... Only the pilot can see it "as ON" (enlightened) and can see the manipulation of the second pilot..but he don't control it. Not easy XD - The autopilot master button is "jumping" to ON and OFF position verry verry fast, only in the second pilot (captain) view...for the main pilot, it look ok. - The motor/rotor, don't start up for the second pilot (captain). It start up only when the pilot take-off XD...and it keep a verry low RPM...Sometimes it even stop...but the gazelle fly :) Changing the Gazelle, and coming back fix the bug, but...only 2/3 seconds...if you do that, the motor shut down for the second pilot...only. - All the instruments do not display the same thing for each pilots - The RWR is ok for the pilot, but look like OFF (stay not enligntened) for the second pilot. - The VIVIANE camera have a strange comportement for each pilot All that make the Gazelle almost unplayable in multicrew, but sometimes it work pretty well ! All that problems is, sometimes, not here...after trying disco/reco, retart DCS, changing serv...it can work...but it can also stay bugged...
  12. Ho, ok. But i use only the texture diffusemap. I will see and add the roughtmets from the new update or from an other livery :) I think it will fonction :) Thanks !
  13. Thank you man for you answer ! I thought this problem was fixed by Razbam...the original skin livery don't have this problem that deep. Even with the grey Peruvian original livery... But that a good point, i will try to put an other roughmet files :) Thank you !
  14. Hi guys, I meet a problem actually with a livery i made. The grey, what ever it power, look pixelated. It's not hard, but it's not clean. The "pixelated effect" look little purple on the grey. I don't know why it do that, i tried different kind of grey...i don't have the probleme with most of colors. Any idea ? Thanks ! ++
  15. The mod is really insane waterman ! Crazy insane... How did you ? You recorded a Mirage ? Planes ? Sound like a mix beetwin real sound and your own work of creation/mix and pattern. And how did you manage to make the sound disto/times beeing not the same depending the position of the trottle ? I mean, not in details, but it's possible to manage that in DCS thought what soft for exemple ? Man. Your good :thumbup: Note : I made a vidéo about this mod, show how it's staying clean and pure even in slowmotion (-2 and -4...i think it's stay pure even - 8 and more... just sometimes theire is something strange when the PC come ON. But it don't happen all the time. And it's only in slowmotion) ! khk8pF2JhBg I recommand you to use a headphone, to feel the bass ! The slowmotion make it...so cool ! (i use a "filter", it's in my soundcard, it make the sound stronger and more clear, but it's not magical, you could have almost the same sound without any filter). Notice the little crackling of the sound from the PC and the whole of the frequency range, and not repeating the same pattern ... being like ... real ... not like a sequences ... The same for the "background", it's really dynamic. Waterman, you should have been payed for this ! Razbam and DCS community are lucky that you are in love whith what you do XD Thank you to make me feel like this everytime i use the Mirage :)
  16. The refueling eachos is ED eacho in a part maybe. We all know that the Mirage 2000 module is uncomplete (mean, can be completed in DCS, not as the IFF that will sadly never be fully fonctional for other reasons). About the radar functionment and VTB fonctions (buttons/functions are not existing) for exemple, RB maybe wait ED to federate all the 3thdPartDev to a unique "system" to finish it... Why they will be loosing time ? ED is also responsible in a big part about the finishing differences beetwin modules. Because they lack the opportinity and the rigor to federate around a unique and clear/detailled constraints and specifications...it's why we can see differences beetwin modules and the communication around. Maybe, also, because 3thdPartDev in this kind of univers are not runing in every street also... Also, it's clear that RB know what is lacking about the M2000. Theire is a big list of missing stuffs that can be added and everyone can consult it. It should be added. We all want "our" Mirage beeing as close as possible to the real Mirage ! DCS is really appreciated for it's harcore/ultra-realistic planes and the marketing use this point and the dev are, i think, loving to follow this kind of realism. Everyone finds to win by following the realism and a full completed module (as possible). And RB know it. ED know it. We know it. We just can be happy concerning this news about the collaboration with the EC 2/5 Île-de-France. Even if it's just communication and "blabla". It's simply great and exciting to know that RB had a feedback about the Mirage trought real pilots (who also are sometimes close to Dasssault). Just, simply. For the "bad" and the "slow" and the "it's lacking", i think RB well know what is running in our heads and what users blame. They well know it. RB know that the users of theire modules (clients) are not all the time happy, for good and bad reasons. But... Do we know, for exemple, the difference in human and financial resources beetwin RB and HBsim ? That can maybe consist in a constructive question to address what annoys us, no ? But maybe...it's not the good thread for this !
  17. - I see this post on my team's discord. - I check it here. I read the post of Razbam...resumed here by : - I'am in love. Thank you Razbam and to the EC25IDF ! :wub:
  18. Waterman ! Thank you for this mod :) Definitively, Razbam should offer you a job ! After the look, you touch the sound, all nice way :thumbup:
  19. Mav783

    M2K Cockpit Floods

    That's maybe will be "fixed", i'm not sure...cause deffered shading technology is, maybe, not the issue itself (technologicaly wise). After it's not cool for you also because you can not enjoy the PBR and the atmospheric translucency, and globally the new engine based on DX11 with the HDR. Even in the cockpit, HDR don't permit to the specular and roughness textures to render photorealistic reflection and multi-layered shading in a good way. Only deffered can do it fully. After, you will maybe find your happyness the day that ED will add more power to the floods, the cities lights, the moonlight and the flashlight (a simple flashlight is a need to use button in a cockpit, in real life and in DCS also, if your not in a hangar or have already pluged the ground power) ;) (and they need also to add more visibility range to airports and cities lights). But the deferred shading is, i think, not going to be fixed, because it's probably not the issue. The issue look totally like floods (cockpit red/green lights) and "artificial source of light" (as floor lamps in airports and cities) are simply not calibrated for the new engine and lack little power. After, maybe it can cause RAM overuse, and that can be fixed. But not everyone have this issue (RAM is loaded around 95% for some ppl) and not sure it come from the engine (?). But the most important, anyway, as you say, is that : you fly as you wish in the confort you wish ;) Important note : Also, for people who use deffered shading : don't forgot to put the cockpit in Global Illumination ON (graphic options), if you don't want to have bugged redering in your cockpit. The cockpit need GI enable to use the deffered shading in the cockpit in a good way. If not, your cockpit will look strange or with some glitch.
  20. Mav783

    M2K Cockpit Floods

    But i speak to ac5 who don't speak exaclty about what you said... I agree all what you said Jojo. And it's not that much the issue of ac5 is speaking about. He speak about inside cockpit over all dark situation comparing to the old rendering of 1.5, suggesting it's because HDR is off and it's "not confortable to have a dark cockpit in the dark). Not because the cockpitlight (floods) and the city lights need to have more power (and distance view) and beeing adapated to the new engine...suggesting the probleme is the deffered sahding (and HDR is better), and not just the power of the floods... is why i posted all this poetry :) I can keep my breath so ? :smilewink:
  21. Mav783

    M2K Cockpit Floods

    That's incredible at my eyes :D...but, after, i don't reject tast of others. But the HDR is horrible at my eyes, i explain why. Just, HDR rendering is so old and kill the athmsopherique lighting that give a modern look to the 2.5. It also kill lot of effect on material at my eyes. The same for the cockpit, it should be also with Global Illumination ON (to be compatible with deferred shading). In HDR and GI Off, the colors look washed and low in contrast. Flat. It's normal that hard lighting give hard colors and that the night don't permit to human eyes to see in a cockpit... We was habituted to feel confortable in the night with the 1.5. But night is not confortable in real life (or just for astronomy :D), as you can experiment everynight if your not living in a big enlighted city. Just make the test in your car by night. Without light, you don't see that much. Depending the moon, you will not see at all anything... Why it will be different in a plane ? What i see is that, the red lights (floods) need to be adapated to the new 2.5 engine and graphics options...not the opposit... The only thing is that the city light are not visible that much...mean it's hard to naviguate visualy because of this reason. If you see the HDR more colorfull, note that : For exemple by comparing this screen (HDR) : https://forums.eagle.ru/attachment.php?attachmentid=178918&d=1518449941 And that (deferred lighting): https://forums.eagle.ru/attachment.php?attachmentid=178902&d=1518449854 Just say to yourself that the HDR give a f*** faked rendering in altitude concideration with sunlight. Just take the deferred shading and look at 18:30 pm (in casse of 17:30 pm in this two screenshots) and you will have more deeper colors and depth / atmospheric realism... Also, it's evident that materials and textures look much more alive, full of effects, and worthy of a new engine with the diffuse light/defferer and GI ON. Putting GI ON in cockpit is an obligation to be coherent with a deferred ON. It's not possible to compare the deferred shading with the HDR. HDR is an "old technology" in DCS, where deferred shading/linghting and GI is making the engine beeing a new one. Also; important : PBR technology is ruined by HDR. PBR work nice and 100% only with deferred and GI... After, some was feeling better before. Me i see it more realistic now, and MUCH more beautifull and graphically deeper ! Even if, yes, it's not confortable as before in dark condition...yes...and i see it good XD You said in the post of the thread you linked here : Yes...This is normal...This is more realistic. And more beautifull at my eyes (it look like like actual engine i mean, but i admit that the "beautifullness" is a question of tast). Just, it's not confortable. That is your point. For exemple here : Can you see the cockpit ? The computers, yes. The backlighting buttons,yes...but the cockpit itself ? No...it's totally dark. Ho...this is a camera ? Not human eyes ? And human eyes have a better vision in darkness than a camera ? yes, but it depend the camera, your screen, and how the dark is deep...but just take your car, go in the middle of the night in the middle of nowhere, close all the lights in your car (and outside if your parked), and look inside the car...how it look ? it look dark ! If theire is no moon, it look fully dark ! I's not confortable ? Ok. And it will be fixed when cockpit lighting (red-lights/floods) will be adpated to the new engine (and the flashlight, that is totally weak actually !). Ho...also, i forgot : if you wanna have a more range of colors and contrast (exposure range) in game (as your eyes can have in real life), now much of screen (even TV) have an HDR option...without even needing the help of the 3D card for lot of them...
  22. It's online :) https://www.digitalcombatsimulator.com/fr/files/3183023/ I download it tonight ! Nice job Waterman, Razbam need now to do the same for the IC :)
  23. Mav783

    M2K Cockpit Floods

    Yep, Red lights in the Mirage are too weak now, and the flashlight is...almost absent hihi. But it's not DCS or 2.5 engine issue: it's totally normal to don't see anything in the dark :D Just, The redlight have to be calibrated.
  24. :thumbup: :worthy::clap_2:
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