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Mav783

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Everything posted by Mav783

  1. Merci Megalax Ceci-dit, attend je passe en anglais pour tout le monde. This project is now passing under other hands wich have more details about the plane and already made a crazy work. I gave them my rework template and they re-organised it and worked on again. Now, theire is more advanced and detailed "roughtmet" and "normals". You can see and download this work here : https://www.digitalcombatsimulator.com/fr/files/3318873/ So, from now, i will not update my own version, but this new version from Malbak will be the only one that maybe will have futur update (from Malbak) Just give a look, it is my re-work, but they made it look better, more detailed, more realistic, and more balanced ! I now only fly with this skin
  2. This is a great job guys ! I like this so much. All the differents mods and radar's settings are now finding sens and interest. The TAF mod is also interesting. The symbology. Everythings. The plane become more and more complete. All the details that come with this update to increase realism and our interest for the plane in the same time. Thank you for this work !
  3. Sometimes it goes little higher XD
  4. Ha ! Ok, thx for the answer XD
  5. Yes ok, understood I can do that and send it in a specific files. Also, as you can see, a 2/5IDF black specific helmet is included with the 2/5 IDF one (not the EM one). But i will send you a blue one Also, finally i made the fuel tank today for the EM version. So, i updated again the files : I also aim to make the EG (Greek version) in the futur, because it is still used by the Hellenic Air Force, but i don't know when i will start that.
  6. Yep i can make this tail totally, but i don't know if i will remplace the standard one (in black). I know much of the 2/5 IDF's planes don't have it, but it exist and i love it But i can drop this "clear" tail as a file beside (like in a google drive). Yep For the helmet, i made it aldready It was sooo visible, so flashy, so i decided to make it in black. But i can send you the blue one if you want. Just give me some days because i'm going to a meeting tomorow night, and for all the WE
  7. Hello, I updated the Mirage 2000 EM (Egypt Airforce) : https://www.digitalcombatsimulator.com/fr/files/3316176/ As said in the description file, i deleated the orange dash on the wings, and made the plane's underside more lighter. As it is in real. Now, i need more data to update the colors of the sensors everywhere on the plane, Mirage 2000EM photo are rares. Also, next updated will be the bi-colored 1000t tanksfuel. Real life photos, wich are not good quality and show how the colors are affected by weather and camera type. Knowing real data color code are not catching nicely in DCS comparing to what we can see irl. Wich make this colorimetry pretty hard to manage and make a decision about : See you
  8. Hello, When i try to update one of my file and upload it again, it refuse because my file is heavyer than 100Mo (i can not do better, even with the last 7z compression methods)... But, one of my file, that's already online at ED user files section, is 132Mo... And also, so much other files from other users are up to 200 or even 300Mo. What i did miss ? Thx
  9. Cool to ear at Deka news We for sure miss a manual, and it's hard to find data on the real plane, but it's allway a pleasure to fly on the JF-17. I didn't even expect he was still in EA, just for some lacking textures, and 2 weapons ? Well
  10. Thanks for the answer I totally understand that you will not share such information, it's pretty private/proffesionnal. It's totally normal and respectable to keep it. But you know, it's a kind of game to try to guess You guys must pay the musicians now XD Ok, i stop. It is not fun. I'm sorry. To come back serious, it was an nice teaser. I will stay tunned to further information this module and datas about this plane. The teaser is so...teasing XD
  11. Great to know that HB is on the EFT After, i don't understand what will be the version of this EFT if the Meteor is present...Meteor mean a Block15 EFT minimum. If yes, it mean a very recent version with complexe AG capability ? No ? If yes, it don't catch fully the way the plane is presented in the teaser. It must be clearify. After, i think having a very recent plane is an "issue", due to the impossiblity for the customer to search for datas and feedback to reach an opinion of the realism of the module (i know much of people don't care, but some do). But it's not at all a redibitory default, for exemple, the JF-17 is a verry good and pleasant module, even if it's impossibilite to determinate strongly it realism (it is sad, but the module is so nice XD). And i'm sure HB will bring us a great and good quality module. I'm not a big fan of the EFT, but...It is impossible to ignore it now Anyway, the issue about the teaser can not be 1000 things... - Airbus or MBDA are bothered and did contact EB, maybe (if they love to loose time, but i don't think they do). - A part of the community didn't understand the version of the plane and the teaser need some modification XD - ED didn't expect this teaser so soon and are asking EB to slash the champagne with an invitation (i can understand XDD) Whatever, i will follow with interest this module. It sound like, exciting, hard and great work
  12. Mav783

    What is SSLR?

    Just wanna say, SSLR is really cool in DCS but it is flickerring little. The flickering can be normal with such technology but it's too hard. Maybe it need to be forced with nvidia SSLR tech but it don't seem to work. For exemple, theire is a mod on Assetto Corsa to force the GPU producing SSLR on the cars and enviro (the game don't have SSLR without with mod anyway). And it work pretty well. Anyway, SSLR is a good feature (at my eyes, i know much of people don't care and i understand), even if it is little too consuming FPS XD But i can not fly without now ! Exemple of SSLR effect on plane (in red areas) : Look how the SSLR don't only reflect the enlighted textures but also all the shapes of the plane on each. It give really dimention to the object. Also, it's not very clear but it also improve the reflexion of the environement on the plane. The only thing sad is that we can not enjoy it so much because plane are much of the time matt painted XD Anyway. It maybe need little work to improve quality (and kill the flickering) and optimisation but it's cool. Just wanted to share
  13. Une tuerie ton mod Taz !
  14. Hooo ok ! My bad Thanks This is cool feature so if it is realistic i take it
  15. Yes i found that the RPM power (gas power, on the collective, not the collective itself) can serv to keep powered the co-pilot cockpit !!! The power is already full on the pilot side, and the pilot can not see the difference, but the copilote can raise up RPM for himself XD It "fix" the issue...We can say... Anyway, an other bug i saw is that, the optical aiming system is sometimes not centered, and buged to a side (can only moove in a side and not the other). But it rarely happen. An other thing is that, i tought that the desync about the doors is not important, but it is, because the door look closed from inside and open from outside view, but the sound is like it is open. The flare are not fonctionnal for the pilot to the point that he can not see it. All that in a serveur where i had 35ping and my friend (pilot seat) was around 26...
  16. I get less than 30/50 ping, using serveurs located in my country or close to. Will try tonight with a friend located close to me also.
  17. Theire is already some thread about this, like here : And this one look like followed by ED team, your issue is descripted here, and others issues related to multicrew and broken sync : You can put your desync issues description here maybe, better than opening a new thread ++
  18. Hi, Are you just not able to fire the ATGM or also look throught the 9K113's optical guidance unit ? Because the desync is about that the co-pilot don't recieve electricxity (for me), the guidance optic is off/close and it's not even possible to look throught. I get this problem only when i see the rotor looking like it is low RPM. When it's look full RMP (mean the blades look fully blurry), it work and i got electricity (but i didn't try to fire... :D). Also, the desync seem to fix itself when landing (after takeoff, navigate, and then landing), and sometimes in flight randomly (but much of the times in flight it is broken, i mean 90% of the time). ++
  19. Same sync issues also and more. - Electrical systems are powered randomly in the co-pilot seat. It's almost impossible to use the guided missile. Sometimes it come back (electricity), especially when take-off (on ground), and randomly in-flight also. - Visualy, the main rotor blades are looking low RMP (slow) in co-pilot seat (as it is when the corrector are not set to max power), but it look totally ok (full RPM) with the pilot. This two first isues seem connected ...(electrical power related to the RPM). Or maybe it is me who is broken and i missed something with the electrical management. - Also, the co-pilot can launch flares and see it burning in the sky, when the pilot can not see it at all... - Known issue : visualy again, the canopy can be closed in internal view but look open in external view (and bounce from open to closed position), this is fixed when take-off (not a big issue, and known). The state of the multicrew seem not playable at all. But, as a co-pilot i did choose the emportation from my seat (and the fuel quantity)... Maybe it is a source of desync !? This week-end i will try not touching anything on my seat before my pilot take-off, to check.
  20. I love it ! Thanks again to take care of this module and make it closer and closer from realism I can say that i surely don't use it as it full capability. But only knowing this Mirage get closer at every update to the real plane is such a beautifull feeling. And it stay so great to learn more with this module.
  21. Up ! Don't work for me too... The Y axis is broken in multiplayers. Others controls seem to be ok.
  22. Insane ! I love that this plane is a 2 places seats side by side. Do it will be multicrew ? If yes, it's really sooooooo cool. And the work look incredible ! Impressive.
  23. What opportunity ? Anyway, theire clouds lighting and shadowing seem much better with them, but maybe it's not stable enought to release it even on the OB. I d'ont know :s They also said it in the changelog : they are aware that the rendering is not that good and are working on.
  24. Hi everyone ! Just to give some news, i did access back my old broken computer (the HD) and i did work on some littles updates recently for this skin work : - Added : Squadron's patchs 2/5 IDF + French flag + Mirage 2000 2/5 IDF patch for the pilot outside view. - Added : 2/5 IDF custom pilot helmet + roughmet map. - Added : Canopy scratches for external view, from Watermanpc. I thanks him so much for the authorization to integrate his mod ! File : https://www.digitalcombatsimulator.com/en/files/3307930/ ISSUE NOTE : - About the IC issue, i use JSGME and some of my teammates are also flying with the skin with no IC issue. I don't know how to fix it because i don't meet the problem. But if you have/had it and if you have any idea how to fix, please d'ont hesitate to say it ! - About the "black texture/unloaded", this issue is "fixed"...Simply : DCS don't load 8K livery if the software is setted on low or medium in "textures quality". So, to see this livery, DCS textures quality setting must be on "HIGH". --- I also worked on a new livery. I know it's not what was expected, but for some reason i wanted so much to make the Egyptian livery from this Mirage's version. I sadly don't have the free time i had before, and this livery was perfect (because simple but beautifull i think). So, this is the Mirage 2000 EM from the Egyptian Air Force. It's a realistic livery, from the 90's : https://www.digitalcombatsimulator.com/en/files/3316176/ Some screenshots : See you ! (and sorry in advance if i don't answer you fastly, i'm really out of time right now :s).
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