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Francous

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Everything posted by Francous

  1. Flanker1 I'm looking for The BluePrint's and more detailed pictures..
  2. Francous

    Driver grid

    Driver grid demo 1.1 http://www.gamershell.com/downloads/init.php Developer Video 1 from Codemasters http://fr.youtube.com/watch?v=j6F-5Q-68bE http://fr.youtube.com/watch?v=oPG7Saxze-A
  3. Platform: PC Genre: [hil]sport simulator[/hil] CIS Publisher: Noviy Disk Release date: 10 May 2007 Released! System requirements: minimum Pentium 3/AMD Athlon 2Ghz,256Mb RAM,Video 128Mb RAM (Shaders VS1.1,PS1.1) Download BASE DEMO here http://www.d3company.com/ D3 Game Engine Technology.
  4. MiG-15 .. MiG-21 are like legends ;) a myth I agree Vekkinho
  5. Here just because! ;) MiG-21UM Fishbed But something i dislike in the F13 model :( weird isn't it :)
  6. Vekkinho LOL .. no no this is the model from flanker1 ;) I can try to make it better.. Thx The Mig-21SMT is one of the best looking, i dont like too much the Mig21 by Yolon fiy Lotham: Great video :)
  7. Francous

    FOV on FSX

    yes... a good fov is .32 to .35 and for this you have to go to your Cameras.CFG in the Apps data in Vista C:\Users\Administrator or your name\AppData\Roaming\Microsoft\FSX In Cameras.CFG [CameraDefinition.002] Title = Virtual Cockpit Guid = {C95EAB58-9E4A-4E2A-A34C-D8D9D948F078} Description = This is the description of the virtual cockpit view. Origin = Virtual Cockpit MomentumEffect = Yes SnapPbhAdjust = Swivel SnapPbhReturn = False PanPbhAdjust = Swivel PanPbhReturn = False Track = None ShowAxis = YES AllowZoom = TRUE InitialZoom = 0.32 <<<<<<<<<< there SmoothZoomTime = 1.2 ZoomPanScalar = 1.0 ShowWeather = Yes XyzAdjust = TRUE ShowLensFlare=FALSE Category = Cockpit PitchPanRate=30 HeadingPanRate=75 PanAcceleratorTime=0 HotKeySelect=1 Now in the cockpit i press my "Back space" key and the pit just go to that FOV.
  8. Yes ;) The MiG21 even today is a real threat to other modern planes ;)
  9. Well i love this MiG 21 as well one of my fav.. i don't have any drawing :( Here it is. There are things to fix on this model but it is possible.
  10. 074 where this model is from ? Thx
  11. From what simulator this model is taken? This model from MSFS ??? Good questions and good conversion
  12. "memory overhead on the graphics card". Only if you the textures are not done correctly and it should be ONLY on a pack cdds not in the folder texturetemp. There are good tricks.. This can greatly make your PC stutter all over or make you lag online like the Skins or many mods out there for example so be extremely cautious.. Textures should be more detailed to look nicer than the original but also they shouldn't affect your Vram load and fps.. it's challenging..
  13. LOL.. Yes well lets say a good range numbers is like the Su25T model ;)
  14. Well i hope the 3D will have more polygons with good LOD at different distances.. you don't want a high details 3D at 5 km away.. i can say that there are some strategic higher polygons to place for the model to look good but not to high also do not make a textures that is too big, try the smallest with the highest details , not a 4 mb textures if you see what i mean.... Beside this i'm exited to see the model and fly it. .. great work!!!
  15. This is good and passionate but there is something that i can't overlook is the F18 floating in the air while on the ground... I love the Su-25T/39 due to it's details and as much 3D and AFM/damages and specific ground handling etc..
  16. Yes the grass was very detailed reworked and light Poko.. ;) Well I think Dragon you got yours made now.. i just checked my Pm now.. me bad.. It take a lot of layers to do them. ;)
  17. ok good to know thx :) i just couldn't remember
  18. If i remember correctly Lockon is a DX7 Sim but here a thought .. DX7 Games /Simulators running under DX10 Vista core 32/64bit DX 10 handles viewable distances different to the way DX 7 which is what some simulators are using like Condor for example from my tests results. You will also notice more stutters and lower fps under Vista than running XP when looking out across areas with lots trees and mountains as it is rendering invisible things. "This is a classic DX7 and DX 10 problem. " Also BS is not DX7 and run very well with Vista.. Any though on this? and test?
  19. Great :)
  20. They are probably pulling 30 G's there ;) As a cartoon it could be great ! :) Thx
  21. Texture size are very important.. 1GB help a lot actually. It is better to bump a bit your rez than add AAx Anx. Ovoid addons with big textures in the temp folder /BMP files that are too big..
  22. -I set AA to 32xS - I set Antisotropic to 6x. Humm!... Just try 4x AA and 4x Aniso and bump the rez to 1280x1024
  23. http://forums.eagle.ru/showthread.php?p=605764#post605764
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