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Raviar

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Posts posted by Raviar

  1. 2 hours ago, Flappie said:

    Can you please be more specific? Night time / day time?

    Also, please provide pictures of real aicraft in AB.

    I cant really provide pic now, if it was decade ago I could do, but as I remember I believe it should be blue, im terrible in colors, cant tell which kinda blue or the tone, but its more blue instead of orange

  2. 11 minutes ago, Tholozor said:

    Air Force Manual 11-2F-16 Vol.3 details the procedures for flight operations. Night lighting is outlined in Chapter 3, Section 27 for General Night Procedures. Day lighting is not mentioned (more than likely squadron-dependent).

    Thanks for reply, I read that manual before, there is not enough details such as DIM/BRT config as well as Fuselage light usages and config , however there is a line which mentioned Fuselage light, but still its not clear how the config should be 
    null

    image.png

  3. Is there any documentation to show how the lights should get configured and how is the procedures During Startup/Taxi/TO/Navigation/AAR/Landing ... in Day/Night, VFR/IFR, Combat(Before FENCE)/ none-Combat ... if we consider USAF and Nellis AFB

    This is how I've been told by experts as of now(I dont want to mention name or Squadron name):

    Day:
    Before Taxi: Position Light -> Steady - Upon Taxi: Position Light -> Flash
    Taxi Light: OFF/ON (Depending on region/AFB/Runway)
    Fuselage: OFF
    Anti-Collision: Lead: A/B/C - Wingman: 2,3,4
    Wing/Tail: BRT

    Day TO, Day Landing, Day Navigation: Same as Day

    Night:
    Before Taxi: Position Light -> Steady - Upon Taxi: Position Light -> Flash
    Taxi Light: ON
    Fuselage: OFF
    Anti-Collision: Lead: A/B/C - Wingman: 2,3,4
    Wing/Tail: ? (I think DIM just because make more senesce, I might be wrong)

    Night TO, Night Landing, Night Navigation: Same as Night

    AAR:
    Fuselage: OFF
    Anti-Collision: OFF
    Wing/Tail: Day BRT - Night DIM

    When do they use DIM and When do they use Fuselage AKA Logo Light ?

  4. 3 minutes ago, Flappie said:

    Here's your log:

    === Log opened UTC 2022-07-19 19:48:21
    2022-07-19 19:48:21.669 INFO    APP: Command line: "G:\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" 
    2022-07-19 19:48:21.669 INFO    APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19043)
    2022-07-19 19:48:21.669 INFO    APP: Application revision: 206783
    2022-07-19 19:48:21.669 INFO    APP: Renderer revision: 22994

    and mine:

    === Log opened UTC 2022-07-20 00:09:31
    2022-07-20 00:09:31.681 INFO    APP: Command line: "E:\DCS World\bin/DCS.exe"
    2022-07-20 00:09:31.681 INFO    APP: DCS/2.7.15.26783 (x86_64; Windows NT 10.0.19044)
    2022-07-20 00:09:31.681 INFO    APP: Application revision: 206783
    2022-07-20 00:09:31.681 INFO    APP: Renderer revision: 22994

     

    the windows updater didn show me anything, I just check it again, however after I click on "Stay for windows 10 for now" the updated pop up 😳

    Thanks again @Flappie 

  5. 13 hours ago, Flappie said:

    Hello. You're getting the DXGI_ERROR_DEVICE_REMOVED kind of crash:

    2022-07-19 19:52:28.109 WARNING LOG: 1 duplicate message(s) skipped.
    2022-07-19 19:52:28.109 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
    2022-07-19 19:52:30.043 WARNING LOG: 227 duplicate message(s) skipped.
    2022-07-19 19:52:30.043 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
    2022-07-19 19:52:30.043 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
    2022-07-19 19:52:30.043 ERROR   DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
    2022-07-19 19:52:30.043 ERROR   DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:183
    2022-07-19 19:52:30.048 ERROR   DX11BACKEND: DX device removed. Reason: 0x887A0006
    2022-07-19 19:52:30.442 WARNING LOG: 42 duplicate message(s) skipped.
    2022-07-19 19:52:30.442 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
    2022-07-19 19:52:30.442 ERROR   DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG
    2022-07-19 19:52:30.442 ERROR   DX11BACKEND: CreateUnorderedAccessView FAILED. Reason: E_INVALIDARG
    2022-07-19 19:52:30.442 ERROR   DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

    To start with, please try updating Windows to version 21H12.

    If thats not enough, try disabling your mods. I see a lot of mod-related errors in your log (Scripts/DCSDTC.lua in particular).

    it might have something to do with DirectX, I keep the windows updated

  6. 37 minutes ago, Amarok_73 said:

    It's not the big deal with this error actually, but if indeed it bothers You, I made for myself the corrected version of the dcsdtc.lua file, and it is not spamming with this error.
    DCSDTC.lua

    As I can see, You're using the TheWay too, and it's file causes the same kind of error within similar routine. If You're interrested i can share with You that file corrected as well.

     

    thank @Amarok_73  got the idea 🙂 appreciate if you can share TheWay too , thanks a lot

  7. I have lots of error in log related to DTC, the DTC is working fine and I didnt really care much about these error, but recently the DCS start crashing and I m guessing this error appears once I dont use the application, however wanted to check with you too, the my export.lua  is as below:
     

    local TheWayLfs=require('lfs'); dofile(TheWayLfs.writedir()..'Scripts/TheWay.lua')
    local DCSDTClfs=require('lfs'); dofile(DCSDTClfs.writedir()..'Scripts/DCSDTC.lua')
    local vaicomlfs = require('lfs'); dofile(vaicomlfs.writedir()..[[Scripts\VAICOMPRO\VAICOMPRO.export.lua]])
    pcall(function() local pw=require('lfs');dofile(pw.writedir()..[[Scripts\pw-dev_script\ExportInit.lua]]); end,nil);
    local Tacviewlfs=require('lfs');dofile(Tacviewlfs.writedir()..'Scripts/TacviewGameExport.lua')
    
    pcall(function() local dcsSr=require('lfs');dofile(dcsSr.writedir()..[[Mods\Services\DCS-SRS\Scripts\DCS-SimpleRadioStandalone.lua]]); end,nil);
    

    and the here is the error:
     

    2022-07-19 19:50:16.425 ERROR   Lua::Config: Call error LuaExportAfterNextFrame:[string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts/DCSDTC.lua"]:322: attempt to index a nil value
    stack traceback:
    	[C]: ?
    	[string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts/DCSDTC.lua"]:322: in function 'OtherLuaExportAfterNextFrame'
    	[string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts\VAICOMPRO\VAICOMPRO.export.lua"]:247: in function 'LuaExportAfterNextFrame'
    	[string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts\pw-dev_script\ExportInit.lua"]:87: in function 'PrevLuaExportAfterNextFrame'
    	[string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:65: in function <[string "C:\Users\<userName>\Saved Games\DCS.openbeta\Scripts/TacviewGameExport.lua"]:58>.

     

  8. 4 hours ago, Andrew8604 said:

    Zeno's Flight Shop Videos F-105 DVD has F-105D/F Flight Manual...or at least the Pilot's Handbook.  There's quite a bit of info in there.  But maybe not enough to accurately reconstruct the flight model.  They'll just have to do the best they can with feedback from real F-105 pilots.

    Republic F-105 Thunderchiefs Go to War DVD: Three films with 858 page F-105 Flight Handbook (zenosflightshop.com)

    I'd like the F-105D single-seat version.  Don't bother with the Wild Weasel "G" version, at least not initially.

    Thanks a lot, this is nice website, I ordered it with AirStrike Vietnam 😄
    i do have the manuals, definitely you will need hundred more documents for simulating it, regarding the sensors, aerodynamic, variants ...  

  9. 9 hours ago, Tippis said:

    To some extent, you can use CombatFlite to do this, but it's not necessarily less resource intensive aside from the install size (which, of course, can be a pretty huge difference in and of itself). But splitting the ME off as a lightweight install option would definitely be sweet since it would always be 1:1 in step with current DCS functionality.

    nah, thats really not work as mission creation, its jus a nice mission planning tools, you need to have access to triggers an ... 

    On 7/4/2022 at 3:18 AM, mattjonesgr9 said:

    It would be nice to have a standalone mission editor that wouldn't need the full install etc so you can install it onto a low spec laptop and create / edit missions while working or away from home etc 🙂

    I really love the idea, it is a looooong time i feel the need

  10. On 7/3/2022 at 8:30 PM, pushcart2012 said:

     20220625_185202.jpg I just bought a Ryzen 7 5800 chip, (8 core..).  New motherboard.

    I already have 48gig Ram.  SSD drives, Niveda GPU.

    I am reading that DCS does not use 8 cores.  Did I just waste my money?  I have $2000 in Joystick, throttle, and Rudder.  5 touch screens, Android, and Win 11 comp.

    If so, were should I have put my money.  advice please.

    May be considering VR ? the new pimax is a good choice with upcomming nvidia 4000  series 

    • Like 1
  11. 20 hours ago, Tomcatter87 said:

    Yeah, but I like realistic loadouts 😉  For example, I mostly fly the F-14 and only tried a 6 x Phoenix loadout once.

    I feel you, I am on same concept, and try to do the same with every single module I am flying with, try my best to simulate a battle from date of mission, weapons to the weather (if I can find info).
    Wikipedia is not reliable source and usually have some errors, however it can be a good start to find other resources and links, if you can conduct a research on every single smart weapons in regards to find Jordanian inventory, you may find your answer

    • Like 1
  12. 1 minute ago, Silver_Dragon said:

    Mk77 firebombs and others will come as part of the core, not only exclusive oh Hornet module, by ED commentaries. Surely ED can add them to use on others modules.

    Enviado desde mi RNE-L21 mediante Tapatalk
     

    love to see that

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