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Darcaem

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About Darcaem

  • Birthday 09/18/1989

Personal Information

  • Flight Simulators
    DCS, Msfs, IL2 Flying circus
  • Location
    Barcelona
  • Interests
    HEMA

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  1. +1 to the option of having zones with different civilian traffic settings. It could be added besides the existint setting, maybe we could create trigger zones and set a specific civilian traffic level for each zone, and on the rest of the map not covered on those trigger zones, the main setting would apply. I usually like civilian traffic on my mission, specialy on maps with highly populated areas. But then. it is kind of weird when some random car overtakes a tank column in the middle of an active warzone I'm more neutral on the pedestrians... It would be nice, totally, for less "valuable" for me
  2. It just happened to me twice, yesterday and this morning (I haven't played since last weekend), never happened before. Just in case it can be useful I'm attaching the log from the last crash. DCS exception from antivirus is added and there is no other active session (I've check the devices tab on my DCS's webpage profile, since I did log in my account from my laptop some weeks ago) 2025-06-07 07:05:06.420 ERROR ASYNCNET (7896): The session has expired (401). Exiting... First time I was using the mission editor and happened almost inmediatelly after open it. The second one was a VR session around 10min after start. EDIT: it did happened after last update, not that I think it is related though. And today's crash was in SP dcs.log
  3. Yep, I've just noticed that myself when I couldn't find some of my late activation groups Maybe this is part of the optimization? Denmark was totally plain and unusable anyway (at least to my liking), and not part of the map on its current phase
  4. I've not actually hung up my good old headset yet, but I haven't dare open the F10 in a VR session in months. We are all aware of the problem, what we need is a solution (preferably other than "buy a 5090")
  5. It could be quite fun if done properly, maybe as part of CA, for singleplayer. I don't know if for multiplayer makes sense, since there are already third party apps for GCI as far as I know (no idea, I do not do multiplayer). Allthough we would need a proper update for CA too
  6. As a G2 user myself, this happened to me some months ago. Once you have rule out the firmware update (that fix is quite old though, you should already have installed the latest firmware) you shuold start considering it a cable problem EDIT: in my case, I ended up buying a new cable and (fingers crossed) I've never had other problem since
  7. You have to set a valid value, (0,0) is the reference origin for the coordinates, its position depends on the map, but in general is not the center of the map. Copy these values suggested by Shimmergloom667 s
  8. You could use the remove scenery trigger tool to remove them and place a groud instead, couldn't you? (Serious question) I haven't actually tried, I've just placed an EWR ground unit nearby jejeje I don't remember where, but I believe I read that the decision of placing so many scenery was due to performance because (it said) it has better performance as a map object instead of populating with statics Enviado desde mi SM-A346B mediante Tapatalk
  9. Unless there were chinese weather/spy balloons... Can't they be removed with the remove map objects trigger action? (I can't test it, updating last patch right now). If not, yeah, I agree there should be a way to hide them
  10. Ups, sorry yes, I assumed you were already using this:
  11. I can confirm Sperenberg does work. Also, in my missions I've also used Schonefeld, Leipzig and Peenemunde channels successfully. I haven't tested any other channel yet
  12. It does not work exactly the same as aircraft. You do not need to set vehicles as player nor client. You have to check the "Player can drive" checkbox, and then from the F10 map you can click the "Unit take control" button on the upper bar to access it.
  13. The three bullseyes are on the same position, according to Google Maps, just north of Krakow I remeber this also happened for other maps on launch, and you could manually edit the .miz file to change their coordinates.
  14. The aerostatic balloons do move Just an appretiation post. For some reasson when looking at Ugra's videos I thought balloons were cool but maybe it were a little bit odd when actually flying... I imagine they would be just static flying objects, I never imagined they would actually move and look that nice. I was completelly miskaten! PS: but maybe these people should be worried? I've only flown on a balloon once as a child, but I don't think that smoke flowing through the canvas is a good sign...
  15. Oh, I thought I wasn't seeing the new airfields because my update didn't download correctly. Well, lets hope next patch does not take much more than two weeks
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