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Mad Dog 7.62

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Everything posted by Mad Dog 7.62

  1. You might want to let your Radeon know that then, because I am averaging 40 fps with a slower CPU and a 8800 GTS 640 Mb. (Q6600 2.4 Ghz). :) My settings and resolution are basically the same as yours except I have civilian traffic "on".
  2. I agree with the idea that a 3D view in the editor for placement of objects would be a wonderful addition!!! Lets hope ED can add it in a patch or something soon.
  3. Have you looked through the key commands list?
  4. Hey thanks GGT! Some good info in the second two links!! Now if I can just digest it all.....
  5. Nice work! Looking forward to all the new stuff that will be coming down the pike for Black Shark!!
  6. I am having a real hard time getting my head around some of the nav stuff as well, I have not had time yet to really come to grips with it and study it. I am sure in the real world the manual for the ABRIS is quite large itself, and the same for the INS system. And that there are some pretty long ground school classes on the use of nav aids and the HSI etc. I am thinking of getting a real-world text on navigation to study. Maybe someone like BeechAV8R could write a how-to for us?
  7. Wow, thats a pretty leaky roof on that hanger!! lol!
  8. Obviously there are different warhead options....thats what I was trying to figure out, is which warhead is what. I am sure the same is true for the bigger rockets and maybe even the missles. I haven't loaded up the orange smoke yet but they could be useful in multi-player....who wants to be the FAC? MD
  9. Yes, Wags posted that they are working on that and expect it to be available in January. HTH MD
  10. Since BS uses so many commands that require use of a specific key like left alt or right ctrl, does using the SST software recognize the difference between left and right ctrl, alt, or shift? Thanks for the info btw! MD
  11. I have decided to add two pieces of hardware for BS, a TIR4 and a X52 stick. I used to fly with a nice Thrustmaster setup back in the old Falcon days and I think something similar is going to be helpful in BS. Anyone using the X52 (not Pro) have any tips? Does it seem to be best to set the functions through the sim options or using the SST software? I saw one post where the person mentioned using the thumb slider to zoom the view and that seemed like a good idea...just looking for ideas on how best to set up the X52 for BS. Thanks for any help!!! MD
  12. There are several different variations of some of the rockets available in the payload screen. I only took a quick look at it but if you want to create your own loadout there are a number of different variants...different warheads I am guessing. Any info available on those? Also in case you haven't gotten that far yet, you do need under certain circumstances to let the weapons computer know which rocket type you are firing, see page 2-93 in the manual. MD
  13. Black Shark saves them as .jpg's, yet they do not show up under Windows or with ACDSee.....only in Photoshop. It's wierd and I have not figured it out yet. They are there, but they are hidden from most programs it seems. If I were going to take a bunch of screenies, I would just use screenshooter or a similar utility. MD
  14. Its one of the landing lights....the switch for it is down between the pilots legs on the center console, behind the stick....pretty hard to see. MD
  15. I had the same problem....for some strange reason if I look in that folder with Photoshop Elements the pics are in there, but if I look for them with any other photo software they don't show up.......wierd. MD
  16. I don't have mine set up that way (yet) but did you select the correct resolution by adding together the resolution of the two monitors combinedand then selecting that in the game options?
  17. They are finalizing the English release right now. It should be out sometime after the first of the year, there is not a firm date yet. They hope to have a demo out soon as well, and the English flight and GUI manuals are availalbe already as well. HTH. MD
  18. Thanks! For some reason the screen shots will only show up in Photoshop, not in ACDSee or Windows....but I found them.
  19. Can anyone point me to where the in-game screen shots are saved? I can't find them....they are not in the screenshots directory. And yes I am talking about the ones taken with the PrtScrn/SysRq button in game. I also can't seem to find the directory for the pilot photos? Thx! MD
  20. I agree!! An excellent product! Now we can start eagerly awaiting the next module!! MD
  21. OK, I just did a little informal test....Vista Home Premium 32 bit, Quad Core processor....I alt-tabbed out and set affinity to all 4 cores. Prior to this I was getting fps from a high of 40 to the low 20's over citys....now its closer to 50 in open terrain....but the big difference was over a city the fps stayed in the 40's....it did not drop like it did. Seems that this might be something worth looking into. MD
  22. If you are running Vista you have to run setup as an Administrator. But are you sure you got all of the .cab file? I think mine was about 885 Mb.
  23. No, I have those all set at the defaults...which is to let the application decide where to set them iirc. MD
  24. Its "Tool tips" on the setup menu....
  25. Yes, 8800 GTS 640 Mb, on a Q6600 with 4 Gb ram. Textures on High, everything else on Medium, 1900x1200. You might turn things down to Medium and see what happens...also I don't have heat blur on, not sure how much of a hit that is to your fps?
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