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Everything posted by SorelRo
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Thanks, I'll check to see why they got stuck.
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Mission 20 Bombs over Maykop feedback
SorelRo replied to TAIPAN_'s topic in F-5E Black Sea Resolve '79 Campaign
I am considering it, it will be after F-4, the one that I'm very slowly working at right now, with all the other updates that I'm trying to push. -
Mission 20 Bombs over Maykop feedback
SorelRo replied to TAIPAN_'s topic in F-5E Black Sea Resolve '79 Campaign
Alright, so, i believe i know what's going on. I'll adjust and publish the mission on a new update. What version is this the FC or the full F-5? Cheers, SorelRo -
Since it seems that there's something with those missions, the only thing it's left to do on my end is re-do them and re-submit with ED, maybe something got messed up in their encryption process that is messing up the progress. It may take a little bit, but I should have it for the next update.
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Mission 20 Bombs over Maykop feedback
SorelRo replied to TAIPAN_'s topic in F-5E Black Sea Resolve '79 Campaign
Did the rest of the flight line go up in a big boom? -
Campaign Ending... (SPOILER ALERT!)
SorelRo replied to PhoenixFC3's topic in F-16C Dragon's Fury Campaign
It leaves the ending open for a sequel. Actually for 2 of them if you think what other bases where bombed.- 1 reply
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Thanks for all the feedback and as we discussed, the updates will come soon for the rest of the missions.
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Mission 20 Bombs over Maykop feedback
SorelRo replied to TAIPAN_'s topic in F-5E Black Sea Resolve '79 Campaign
I'll check the score, the big bang should trigger the win, -
Mission 20 Bombs over Maykop feedback
SorelRo replied to TAIPAN_'s topic in F-5E Black Sea Resolve '79 Campaign
It's interesting, as in my test runs they always go for the target, I'll test and see if anything changed in the AI behavior. Once again, it's a bit hard to understand your pain. If you want to tear this apart, be my guest, but, navigational aids are not helpful, however it seems to me that you are struggling with the navigation, as for that mission it is fairly easy to navigate, and your waypoints are villages, quite easy to spot them. As for the loadout, i would rather have the player being able to opt out between rockets and bombs and use whatever they feel more comfortable with. The plane in DCS is capable of handling both. -
Sorry mate, but this is not my bug, unfortunately this is something from the ED and I don't believe they know how to solve it. I have redone the missions, I have redone the campaign file, but nothing seems to fix it. Once again I have no tools or no way of fixing this. The logic of DCS is pretty simple, if the score of the mission is over 75, allow the next mission to be played.
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MISSION 9 Cap over Tinian BUG or bad trigger...
SorelRo replied to PhoenixFC3's topic in F-16C Dragon's Fury Campaign
I'll test it. It may be something after the last update- 1 reply
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FAC, should have been immortal and soak up some flak for you, that's a bug in this case. I'll add it to the list.
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Thanks a lot, I'll review it, and push an update as soon as possible.
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Thanks for the detailed answer, I see where the struggles are now. I'll see what I can do and make it a bit more manageable while still presenting a challenge. Thanks once again for this.
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Thanks for the feedback. I'll do that. I'm struggling to understand where the problems are. Is the R-60M? Or the Igla? Or is it the AI? Or what other QC may be needed?
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Well, Su-25 was introduced in 1981. the first 11 airplanes arrived in May 1981, but this is not real life historical events. Let's say that both the missile and the plane were rushed into service.
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I'll ran a few tests and see how smart the AI is with the new update. I always found a window where I can take down the bombers relatively quick, while the wingman are dealing with the Migs, but, like after any update, that may not be the case anymore.
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I don't think this is a very hard mission. If you make sure you keep your flight together and they climb with you, they can tangle with the Mig 23's quite well, despite the advantage the Migs are having and the radar missiles. If you plan your angles right, you are notching all the way, intercept geometry is not pointing straight at the enemy and turning hard on them. Definitely not an impossible mission. Just maybe throwing you some new challenges. Unless the Mig-23 AI had some drastic changes at the latest update. I'll give it a test nonetheless.
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Black Sea Resolve Campaign update.
SorelRo replied to SorelRo's topic in F-5E Black Sea Resolve '79 Campaign
Thanks a lot. -
Mission 6 impossible to pass
SorelRo replied to Kurnass1977's topic in AV-8B Hormuz Freedom Campaign
Probably not, but if not, I'll have it available for you. -
What mission is that? There are TACAN units added, and you can find the info in the briefings, however, they show up at the mission 5 or 6, as they make their way into the base.
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The dialogue should start when the missiles that are launched are getting close to Anderssen. I'll run a few more tests and will try to reproduce any errors if any.
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Mission 6 impossible to pass
SorelRo replied to Kurnass1977's topic in AV-8B Hormuz Freedom Campaign
It's going to be tight. I'm hoping to submit the changes at the end of the week, but I'm not sure it will make it. I'll see if I can give you a workaround until the final version makes it. -
Mission 3 Enemies Gone Mission Does Not Progress
SorelRo replied to ThisWillHurtU's topic in Bugs and Problems
Thanks, I'll check it tomorrow. I doubt that the track will show how it really went, but i'll give it a try. -
Mission and rejoin should be the command to use.