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SorelRo

DLC Campaign Creators
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Everything posted by SorelRo

  1. Yes, there are documents, it's just that whenever you are in alert 5 and get a scramble order, you will have less information to work with, and you have to go and intercept the bandits reported by AWACS and shoot down as many as you can before they hit the ships, that's why in those type of missions the information is scarce, and that is by design.
  2. If you would have gone through this section, you would see that the campaign is being reworked. About to be resubmitted to ED. if it's not your thing, ohh well, I'm sorry, the point of a scramble mission is exactly that, to deal with the unknown, and be pushed outside your boundaries, unless being fed pointers and have the whole thing go on rails, and the UH1 campaign has a lot of leeway when it comes to triggers. Maybe it's your skill or maybe you just don't like my work either way, it is what it is. However, the campaign is being reworked and should contain more fail safe options for someone to know when an objective is being complete.
  3. Something should have happened, I'll check the triggers, and push an update.
  4. Thanks for all this, not forgotten, just takes some time to go through all this. But you know how it is with our beloved DCS, from one update to the other AI does something else, completly
  5. I'll try to escalate it again, but as you can see nobody is answering back.
  6. ETA is still a few months away, this is pretty much a new rebuild at this point. With so many new features added in ME from the moment this was done to now, and with so many changes in the AI, it will end up being a full rebuild.
  7. Thanks for the feedback, there's a lot of things that you put there, that shouldn't be. I'll try to tackle them one by one. First question, do you use any mods?
  8. Ohh, thanks, makes sense now, to some extent Funny enough is that i have checked that name about 3 times when I put that briefing together. I was just as surprised.
  9. Ha? I'm confused.
  10. You have to land at the airstrip next to Anderssen for the mission to pass, that happens after the bombers launch since you are taking the bombers out. That is borderline impossible, by the way, none of the triggers that are based on the missiles approaching the island will fire, so you are missing big chunks of the dialogue, I still find it strange how you can take out 18 bombers with 4 missiles and the gun. Unfortunately, the mission is not designed for a pilot with your skill level. Some of the bombers must make it. However, landing at North West Field should give you the passing score.
  11. How you managed to do that?
  12. Also, you may want to wait for the update on the campaign.
  13. I'll check it, and see what's going on if I can replicate it.
  14. I'm sorry, I ran the mission a few times and I wasn't able to reproduce it. Any change you can send me a screenshot with the end mission log? I could tell what made you explode. Or is there any chance you are that good of a sharpshooter and that close that you hit a missile, twice? 'Cause that would kill you.
  15. This post should be here? https://forum.dcs.world/forum/1278-bugs-and-problems/
  16. Thanks, I'll check it tonight and hopefully i can replicate it and see what's going on.
  17. It is a nihilistic ending no matter what but not like this. How close you were inland when that happened?
  18. Errrrr. Obviously you shouldn't. I'll check.
  19. Thanks for the report guys. I'll check.
  20. Ohh well, I missed the sound on that one. My bad, I'll add it on an update. Also, the tower will be available on your way back, as for the targeting, that's where you should be able to safely hold and identify your targets. I believe you have more accurate coordinates on your kneeboard.
  21. That means that a HARM is finding its way to the radar. In all 30 test runs, I've seen that happen twice. But I'll have to run this multiple times again to see if the HARM logic and/or probability of hitting the SA-10 radar has changed.
  22. Shouldn't be like this the J-11 shouldn't be that much of a factor, I'll publish a fix soon and I'll make it available for your guys first, before it makes it to the main update.
  23. You are right, not the way they were behaving when this was made, I'm working on a fix already.
  24. You could always bring back the transcript. It's an option on the menu, and if I'm not mistaken, it should show you all that.
  25. You have the option to do that, unfortunately time is a precious commodity and I have to allow some players to save some when I can.
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